Kane1389 said:
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Repitition of progress is bad game design 101.


Kane1389 said:
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Repitition of progress is bad game design 101.


outlawauron said:
So what you're saying is the game is too hardcore for the casual Nintendo platforms? |
If hardcore = tedious retreading...
Soundwave said:
- Third party says "X/Y/Z" franchise isn't suitable for Wii U - Nintendo fan gets up in arms about it. Even though they'd never actually buy said franchise. - Then an insinuation is made along the lines of: "we never wanted that crappy franchise anyway. Nintendo fans have better taste than to buy franchise X/Y/Z." - Additionally sometime's a parting statement like "pffft, company X/Y/Z will be sorry for ignoring Nintendo, they'll come running back once Mario Kart sells 20 million Nintendo consoles on its own!". Rinse, wash, repeat. |
Yeah i know how it works. There is a lot of people with double standars issues in this industry (Bayonetta 2 & DW... i mean Hyrule warrios comes to my mind right now)
curl-6 said:
If hardcore = tedious retreading... |
I set you up for a funny post, but you threw that away.


outlawauron said:
I set you up for a funny post, but you threw that away. |
I just got up, I'm a zombie for the first two hours of the day, you could set me up the easiest joke in the world and it'd fly straight over my head, haha. XD
curl-6 said:
Repitition of progress is bad game design 101. |
Any game can become repetitive when you suck at it :)
Dark Souls has more variety and depth in its combat system than any action RPG there


| Kane1389 said:
Any game can become repetitive when you suck at it :) Dark Souls has more variety and depth in its combat system than any action RPG there |
And more cheapness. Another hallmark of poor game design.
curl-6 said:
And more cheapness. Another hallmark of poor game design. |
There is no cheapness. Its always just your fault for screwing up?


Kane1389 said:
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One mistake costing hours of progress is obsolete 80s-era game philosophy that hinders fun.
curl-6 said:
One mistake costing hours of progress is obsolete 80s-era game philosophy that hinders fun. |
It must be one pretty huge mistake on your part if those are the consequnces