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outlawauron said:
curl-6 said:

I'm no stranger to difficulty. But Dark and Demon's Souls are just plain cheap. Removing what could be hours of progress on dying is unacceptable. Having to redo what you have already done is a textbook example of bad game design. It just isn't fun.

So what you're saying is the game is too hardcore for the casual Nintendo platforms?

If hardcore = tedious retreading...