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curl-6 said:
Kane1389 said:
curl-6 said:
Kane1389 said:

Any game can become repetitive when you suck at it :)

Dark Souls has more variety and depth in its combat system than any action RPG there

And more cheapness. Another hallmark of poor game design.


There is no cheapness. Its always just your fault for screwing up?

One mistake costing hours of progress is obsolete 80s-era game philosophy that hinders fun.


It must be one pretty huge mistake on your part if those are the consequnces