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Forums - Nintendo - Nintendo's Conflicting Hardware and Software Philosophies

Jizz_Beard_thePirate said:
I do admit that the Gamepad didn't WoW me as much as motion controls did but what would be the other option? Make a regular game console and have all 3 consoles be virtually the same? Nintendo did that with the Gamecube where it was more powerful than the ps2 with the best Controller ever... Did it sell? Hardly... which is what they are afraid of...

The gamepad to me is like the 3d on the 3ds... Neither really enhances to experience but its nice to have as a luxury item... Not a day has passed when I wake up and without getting up from bed, I turn on the wiiU and play games on it and I never regretted it since... Sure the gamepad isn't zomfg but I don't think its bad by any means...

Its the first "tablet" where it felt comfortable playing games with it... In terms of experience wise... I am glad Nintendo made this decision... In terms of business wise... They should have thought of something else

I think its too soon to say that the wiiU has been defeated... Lets see how well Smash and Kart sells before we pass that judgement

they wouldn't be the same at all.  First party studios, online services, and the differences between the traditional gamepads and the hardware would be the differentiating factors.  Now NIntendo clearly loses online and hardware, but they could easily win first party and gamepad as many thought the gamecube controller was the best and that Nintendo first party is always the best.  Keep in mind this would bring down the WiiU cost to at most $250 by now so it could really be affordable.




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bananaking21 said:
Zero999 said:

"It serves a minimal function in most games, adds a huge cost in development, increases the price of the system for consumers"

I stopped reading after that.


i honestly want to know what you think the reason for the low WiiU sales is then. 

I honestly want to know the relation you think that exists between my post and yours.



Zero999 said:
bananaking21 said:
Zero999 said:

"It serves a minimal function in most games, adds a huge cost in development, increases the price of the system for consumers"

I stopped reading after that.


i honestly want to know what you think the reason for the low WiiU sales is then. 

I honestly want to know the relation you think that exists between my post and yours.

its not hard really. the OP states there is a conflicitng philosophies between hardware and software. of course you dont need to be a genius to see that the end result is the WiiUs current failure. but since you shot down the OP's reasoning, i want to hear yours. unless, you dont have one that is. 



It's simple, Nintendo tried to appeal to both the core and casual gaming markets, and failed miserably at it because the core market wants cutting edge technology, visuals and gameplay, and the casual market wants whatever the cool hip trendy thing of the month is (which right now ironically is the two new "core" consoles, PS4 and Xbone).

Nintendo caught lightning in a bottle with the Wii, and seriously thought they could replicate that by putting out another underpowered console with a gimmick controller and minimalist software. Now they're stranded without a paddle in the middle of their "blue ocean" while the guys with yachts and speedboats are waving to them in the distance.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

Zero999 said:

"It serves a minimal function in most games, adds a huge cost in development, increases the price of the system for consumers"

I stopped reading after that.

"I think we can all agree the gamepad has been a disaster for Nintendo."

I stopped there, substituting opinion as fact in first sentence. Obvious he is gonna be sniffing his own farts from that point.

 



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I like the WiiU, but I think you raise some valid points. Nintendo needs to provide other devs with examples of how the gamepad can be leveraged. We need to see the potential turned into reality.



The Wii U has never made sense to me. I loved the Wii. Loved Motion Controls, FPS shooters with a Wii Mote was amazing. I couldn't go back to dual analogue after that. The only games the Wii Mote Chuck weren't good for were fighting games (imo). Which is why a controller agnostic console is great. Pro Controller should be included with every Wii U.

But in any case, the Wii followed the NES in a lot of ways. From the new controller output to software, to affordability. It was great. Imagine if Nintendo went from the NES back to the Atari 2600 or Coleco vision type controllers for their next system. It wouldn't make sense. The NES-SNES made sense, the Wii-Wii U does not. It is a step back, sideways wherever, but its not a Wii successor.

Nintendo doesn't need 'unique' or surprises to 'win' or be successful. Back in the day Nintendo won because they had the best games. Period. They won with Wii because they had the best games that could only be found on their system. Software is the driver of hardware, and thus far the greenlit software for the Wii U hasn't done the job.

When Xmas time sales are this bad, it means that the consumers just don't care about the system. And if they don't care about the system, its because it doesn't have the games to justify its purchase.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

cusman said:
zorg1000 said:
Zero999 said:

"It serves a minimal function in most games, adds a huge cost in development, increases the price of the system for consumers"

I stopped reading after that.


Why? Name the games that absolutely need the gamepad and I believe Miyamoto stated it adds close to $100 on the console. There is nothing inherently wrong with that statement.

MiiVerse integration within games is the #1 reason to have Gamepad. Other uses are also good. It is a great controller with only downside being the shorter battery life at 4-5 hours.

Having a touch-screen as the Keyboard input is helpful in more than just games. It also makes searching/navigating Browser, Netflix, Amazon Instant Video, Hulu, etc type uses a lot better than the use of on-screen keyboards on either MS or Sony consoles. The XBO has voice-commands, but not for everything an they don't recognize the voice accurately if you have different accents (Kinect 2.0 really hasn't improved much from Kinect 1.0 on that front)

Ur post pretty much says that the gamepads biggest strengths are its non gaming features which leads me to believe it shouldnt be mandatory especially since it supposedly adds $100 to the price. Like I said earlier I like the gamepad, for me personally off TV play, map/inventory and media capabilities make it worthwhile but for many thats not the case. The gamepad has potential but if Nintendo doesnt utilize that potential then it just becomes a waste and should be sold seperatly.

Wii U w/Motion Plus & NSMBU+Luigi U-$229

Gamepad w/Nintendo Land+Game & Wario-$119

Wii U w/Gamepad & Mario Kart 8+Nintendo Land-$299



When the herd loses its way, the shepard must kill the bull that leads them astray.

Whats up with the guys like Zero, Poe and Wanderlei that simply say the op is wrong without explaining whats so wrong about it? If its that inaccurate u should be able to easily find some evidence that backs u up, instead u guys look like little brats that cant accept constructive critism about ur favorite company



When the herd loses its way, the shepard must kill the bull that leads them astray.

NightDragon83 said:
It's simple, Nintendo tried to appeal to both the core and casual gaming markets, and failed miserably at it because the core market wants cutting edge technology, visuals and gameplay, and the casual market wants whatever the cool hip trendy thing of the month is (which right now ironically is the two new "core" consoles, PS4 and Xbone).

Nintendo caught lightning in a bottle with the Wii, and seriously thought they could replicate that by putting out another underpowered console with a gimmick controller and minimalist software. Now they're stranded without a paddle in the middle of their "blue ocean" while the guys with yachts and speedboats are waving to them in the distance.


Couldn't have said it better myself.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.