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cusman said:
zorg1000 said:
Zero999 said:

"It serves a minimal function in most games, adds a huge cost in development, increases the price of the system for consumers"

I stopped reading after that.


Why? Name the games that absolutely need the gamepad and I believe Miyamoto stated it adds close to $100 on the console. There is nothing inherently wrong with that statement.

MiiVerse integration within games is the #1 reason to have Gamepad. Other uses are also good. It is a great controller with only downside being the shorter battery life at 4-5 hours.

Having a touch-screen as the Keyboard input is helpful in more than just games. It also makes searching/navigating Browser, Netflix, Amazon Instant Video, Hulu, etc type uses a lot better than the use of on-screen keyboards on either MS or Sony consoles. The XBO has voice-commands, but not for everything an they don't recognize the voice accurately if you have different accents (Kinect 2.0 really hasn't improved much from Kinect 1.0 on that front)

Ur post pretty much says that the gamepads biggest strengths are its non gaming features which leads me to believe it shouldnt be mandatory especially since it supposedly adds $100 to the price. Like I said earlier I like the gamepad, for me personally off TV play, map/inventory and media capabilities make it worthwhile but for many thats not the case. The gamepad has potential but if Nintendo doesnt utilize that potential then it just becomes a waste and should be sold seperatly.

Wii U w/Motion Plus & NSMBU+Luigi U-$229

Gamepad w/Nintendo Land+Game & Wario-$119

Wii U w/Gamepad & Mario Kart 8+Nintendo Land-$299



When the herd loses its way, the shepard must kill the bull that leads them astray.