By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - PS4 and ONE. The wisdom of 33 countries versus 13.

Tagged games:

 

Which was wisest?

13 101 18.53%
 
33 305 55.96%
 
Somethign else 36 6.61%
 
See results 103 18.90%
 
Total:545

This is a funny flashback post. What the OP didn't realize is that focusing on too few territories at once can over-saturate markets. That is exactly what happened, and one of the reasons that the Xbox Ones sales dropped off a cliff. However Sony created a situation in MORE territories where people were climbing over each other to the consoles due to insanely high demand.



Around the Network
Captain_Tom said:
This is a funny flashback post. What the OP didn't realize is that focusing on too few territories at once can over-saturate markets. That is exactly what happened, and one of the reasons that the Xbox Ones sales dropped off a cliff. However Sony created a situation in MORE territories where people were climbing over each other to the consoles due to insanely high demand.

Well, the One's problem wasn't excess supply.  It was low demand after the initial few weeks.  What MS should have done was take all those unsold XBO's in EU and spread them out to other regions.  It would have helped their weekly sales a little, plus make it so they didn't have to announce they were slowing down production so retailers could sell the 100Ks of unsold XBOs.  That announcement made their situation look worse.



http://gamrconnect.vgchartz.com/thread.php?id=190443 for preciser information... shameless advertising.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

thismeintiel said:
Captain_Tom said:
This is a funny flashback post. What the OP didn't realize is that focusing on too few territories at once can over-saturate markets. That is exactly what happened, and one of the reasons that the Xbox Ones sales dropped off a cliff. However Sony created a situation in MORE territories where people were climbing over each other to the consoles due to insanely high demand.

Well, the One's problem wasn't excess supply.  It was low demand after the initial few weeks.  What MS should have done was take all those unsold XBO's in EU and spread them out to other regions.  It would have helped their weekly sales a little, plus make it so they didn't have to announce they were slowing down production so retailers could sell the 100Ks of unsold XBOs.  That announcement made their situation look worse.

Yeah regardless of the countries they distributed in, the exccitement/hype for it hasnt been that great, and I suspect though they would have benefited from more users initially would still be seeing a big drop off. 

I think at the time it might have seemed like a good plan, Sony is spreading thin, we can sell more in the USA and get ahead of them there and build up some steam, what they didnt know was that more people wanted a PS4.



Making an indie game : Dead of Day!

Can't think of a thread more deserving of being bumped



Sigs are dumb. And so are you!

Around the Network

great necrobump



And they were Tier 2 because of language support not because they are insignificant in units moved right? At least I heard this a lot.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Madword said:

Yeah regardless of the countries they distributed in, the exccitement/hype for it hasnt been that great, and I suspect though they would have benefited from more users initially would still be seeing a big drop off. 

I think at the time it might have seemed like a good plan, Sony is spreading thin, we can sell more in the USA and get ahead of them there and build up some steam, what they didnt know was that more people wanted a PS4.

That and Sony was actually quite good at making them quickly.  It was really only Dec-Jan that they fell really behind because of the crazy demand for it in other countries.



DonFerrari said:
It seems it was proved again that 33 is bigger than 13 =], but that depends on the platform.




In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Dr.Henry_Killinger said:
DonFerrari said:
It seems it was proved again that 33 is bigger than 13 =], but that depends on the platform.



Thank you I guess... and let this thread live.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."