Soundwave said:
Maybe a bit. But I've always likened the casual audience to the hot Paris Hilton wannabe girl at the night club who loves to party and post selfies on Twitter all day. She's rich, good looking, young, and knows it. Nintendo one day is the "nice guy" at the bar who just got fed up with not getting any attention from girls that he decided to start dancing like a mad man and became the life of the party. To his shock, he even caught the eye of Paris Hilton Girl and they partied together for a night. But alas, at heart, Nintendo isn't the guy Paris Hilton Girl wants. He wants a relationship, Paris Hilton Girl just wants a fun distraction, she has 10 other guys always orbiting around her trying to impress her, but really the only guy she really wants is Apple (the big time alpha male). Nintendo shows up at the nightclub the next week hoping to impress Paris Hilton girl but finds she's "over" that as she has the attention span of a 6-year-old and barely acknowledges him. Nintendo wanted a relationship/marriage type situation with casuals, casuals just want to "party". Nintendo got suckered in by the rush of those casual profits, not realizing it wasn't sustainable. |
Nice metapher. However I think Nintendo hasn't tried to reach the casual market (yet?). At least I haven't noticed any effords. They delayed WiiFit U and they gave us Wii Sport as download game. (I somehow have the feeling that casuals prefer retail over download ...)
So I can totally understand, that "Paris Hilton" is not intrested ...
Right now Ubisoft seems to be more interested to cater to the cauals. At least I have seen Wii+WiiU adds for Just Dance 2014.