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Forums - Nintendo - So it is official- No one can take Nintendo out of the handheld market

sabastian said:
As an owner of a handheld I can respect the big N's foothold in the handheld gaming department, so taking Nintendo out seems like a pipe dream. But As a PsP, PspGo and now a Vita owner, I don't want to see Nintendo as the only handheld manufacturer in the business. Its not good for the handheld handheld market. Their handheld is not for me. Their main games, the Mario's, Kirby's, Zelda's, Donkey Kong, its just not my thing.I really love what Sony brings to the table game and genre wise.

So yeh, Nintendo can have the large share of the pie, as long as there is another that I can chose from, i'm good.

Lets not forget that the Psp sold over 80 Million units, that's not too shabby for the OTHER guy.



Yep, I agree with you. Nintendo might have big market share but they can't give use the games what we get on Vita Like Indies, console quality game worlds, Sony IP's etc., on the go.  Nintendo games are good for fun for long hours but i like more new short experiences and adventures as I have life and wouldn't want to spend most of the time just playing the games which expects to grind because time is precious and its worth more in real life than spending time on games like RPG which most people do.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

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No one can take Nintendo out, except for themselves. 3DS is a moderate success, but Ninty's sales are now a fraction what they were in the DS+Wii boom, and profit is gone.



My 8th gen collection

Don't forget the Sega Nomad...



MDMAlliance said:
Soundwave said:
JazzB1987 said:

The difference is people buy the Nintendo handhelds because of value and the apple products because of image.   The first thing is real the second is just an illusion.




People buy Apple products because they're functional, inviting, and easy to use for the lay person. That they're stylish is just the icing on the cake. 

I personally don't think mobile gaming will actually completely overrun the handheld market.  Too many people think it without realizing that PC gaming to console gaming is kind of like mobile gaming to handheld gaming.  The main difference here is that "casuals" play mobile, and what is associated with "hardcore" play PC (though I would argue otherwise).  I don't think the serious gamers who play handhelds will give up handhelds for mobile games that have significantly lower production value.


I agree. Its just more people and the original ones will be the minority.  Like actual hardcore gamers are the minority today and those who are called  hardcore are actually mainstreamers (who wish they would be hardcore xD)

Its just sad that even some devs dont understand it  or even if they do  stupid people that owns stock of those dev studios/publishers dont understand and whine about stuff like  "why does Ni no Kuni  sell so much worse than COD?!" ....

Lets hope there will always be game studios that make real games for real gamers.



Carl2291 said:
spurgeonryan said:
Carl2291 said:

Define "take Nintendo out" and "handheld market" for me.

Give their Handheld's a whoopin.


And with that, Im leaving before people jump on me!

Lol is this meant to be serious?

Those are phones, not handheld gaming consoles, with many, many different functions, the primary one being.. talking on the phone. NOT gaming. Totally, TOTALLY different markets. I thought that was common sense..

That's like comparing PC sales to home console sales..



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The Game Gear was pretty cool, but that battery life (about four hours, right?) and requiring 6 batteries was really a killer.



I agree, and despite Nintendo's attempts make the 3DS its first handheld failure (price, selling 3D as a gimmick, horrible launch lineup), they're just too good at it. Once the games got rolling it seemed easy for them. I even feel that most their games are becoming better suited on handhelds than on consoles, especially Mario games and Animal Crossing both which have driven the 3DS recently much more than on consoles.

One thing Nintendo seemed to forget during the 3DS launch was which games were the most important. Nintendogs 3DS failed miserably and so did pilotwings resort and Brain Age. These types of games are easily substituted for in the phone market and they failed to recognise that the DS didn't have that competition back then as it was the pioneer of touch games. I hope Nintendo take a lot from this generation and realise that they need to innovate more instead of taking their foot off the pedal just cause your last consoles were successes. Luckily they got it right this year especially.

And one thing they got the advantage over the phone industry is the price. The 2DS has just killed it, might be Nintendo's best move since the Wii.



GP32 was not a failure at all. It was actually the first successful console in South Korea, and spawned a series of handhelds. It's true that the line was discontinued in 2011, but the GP32 itself was by no means a failure, given that it spawned a line of handhelds that lasted a decade. If you NEED a failure from the GP line, at least choose the last one, Caanoo.



At this point, it would be extremely difficult. Nintendo has a following, they have established properties and franchises, and they have a huge amount of resources invested in keeping it going.

I'm not sure they've ever had any real contenders, though. First, it would take a massive amount of money and, second, dedication that matched that of Nintendo. Sony is the only one to match them when it came to what they could invest in the market but they didn't come close in terms of dedication. Handhelds have always been second-fiddle to Sony. They've never tried to generate the same amount of handheld content as Nintendo and thus were not serious challengers. I don't think they ever assumed they would "win" that market, they just wanted a share of it.

Only an enormously wealthy company with capital to invest in hardware, marketing, and studio development would have a shot. Oh, and they would have to be Japanese.