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Forums - Sony - Why didn't Big 3rd Parties give Vita the B.O.T.D.?

Jizz_Beard_thePirate said:

Well... to be fair... EA, Activision, Ubisoft and the rest are not giving 3ds much support either in terms of third party and it has an amazing install base... They just don't like handhelds... Heck Activision and Ubisoft gave more support to the vita than the 3ds...
The 3ds does have more support from japanese developers but I doubt that if the install base wasn't there, they wouldnt give any support to it as well...And either ways... the Vita has remote play... what else does it need? /s


That´s true. Still I find a bit weird that EA still take the time and effort to launch 3ds versions of Fifa, they don´t sell well. 3ds owners don´t seem to care about soccer/football

Activision, on the other side, still make skylanders, and the 3ds version is always an original one.



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Rogerioandrade said:
Jizz_Beard_thePirate said:

Well... to be fair... EA, Activision, Ubisoft and the rest are not giving 3ds much support either in terms of third party and it has an amazing install base... They just don't like handhelds... Heck Activision and Ubisoft gave more support to the vita than the 3ds...
The 3ds does have more support from japanese developers but I doubt that if the install base wasn't there, they wouldnt give any support to it as well...And either ways... the Vita has remote play... what else does it need? /s


That´s true. Still I find a bit weird that EA still take the time and effort to launch 3ds versions of Fifa, they don´t sell well. 3ds owners don´t seem to care about soccer/football

Activision, on the other side, still make skylanders, and the 3ds version is always an original one.


THIS^

I can say with 100% assurance, no matter how poor any Vita sports title will do, it will undoubtedly do better than on 3DS. At least the Vita version can be just another sloppy port(although it might do better if it wasnt....).

Skylanders I can get, its fanbase has a stronger chance of coinciding with 3DS's userbase.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

forevercloud3000 said:
Jizz_Beard_thePirate said:

Well... to be fair... EA, Activision, Ubisoft and the rest are not giving 3ds much support either in terms of third party and it has an amazing install base... They just don't like handhelds... Heck Activision and Ubisoft gave more support to the vita than the 3ds...

The 3ds does have more support from japanese developers but I doubt that if the install base wasn't there, they wouldnt give any support to it as well...

And either ways... the Vita has remote play... what else does it need? /s


You make a strong point about the Western big publishers. Yet lets talk of the big Japanese ones, SE in particular. SE signed on to do several big 3DS titles before we even knew how it was going to sell. KH 3D and Bravely Default were in the pipeline. Where were these level caliber games for Vita? If we are going to go by how DS and PSP games performed, every SE title did about equal or better on PSP than it's direct DS counterpart. Why not do more of the same for Vita? Instead of stuff like that Vita got Army of Hell from SE................wtf?  Not saying that was a terrible game, but it wasn't exactly what people were expecting and or hoping from SE on Vita. Most of the most desired games from them.......are already made. KH BBS HD Vita version and FF Type-0 Vita release.

The no love for Vita, even at this point from SE, the company who probably stands to be the MOST successful on the console is baffling. It just continues my thoughts that someone at SE no longer likes Sony and spites them at every opportunity it seems >_>

Its interesting how it is the complete opposite when it comes to consoles... SE hasn't given the wiiU a good game ever since the console came out... And SE is making FFXV Exclusive for Playstation and Making KH3 for both PS4 and X1 but not on the wiiU even though KH games have been on both Nintendo and Sony platform...

But K... lets leave consoles to their own thing... FF Type-0 is a psp game that hasn't even been localized for the psp yet... But with that being said... there are several articles that suggest that it is going to be localized for the psp soon enough but you can see why its not even remotely coming out for the vita yet in NA... 

I honestly do think its about the install base rather than the platform. The wiiU doesn't have the install base so they aren't releasing anything on there, the Vita doesn't have the install base so nothing is being released their either... Publisher's go where the money is imo... For all we know, both Sony and Nintendo have made deals with SE to make some games for their respected platforms... I also doubt that if the 3ds didn't have such a big install base, that Bravely Default would have ever be localized



                  

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Jizz_Beard_thePirate said:
forevercloud3000 said:
Jizz_Beard_thePirate said:

Well... to be fair... EA, Activision, Ubisoft and the rest are not giving 3ds much support either in terms of third party and it has an amazing install base... They just don't like handhelds... Heck Activision and Ubisoft gave more support to the vita than the 3ds...

The 3ds does have more support from japanese developers but I doubt that if the install base wasn't there, they wouldnt give any support to it as well...

And either ways... the Vita has remote play... what else does it need? /s


You make a strong point about the Western big publishers. Yet lets talk of the big Japanese ones, SE in particular. SE signed on to do several big 3DS titles before we even knew how it was going to sell. KH 3D and Bravely Default were in the pipeline. Where were these level caliber games for Vita? If we are going to go by how DS and PSP games performed, every SE title did about equal or better on PSP than it's direct DS counterpart. Why not do more of the same for Vita? Instead of stuff like that Vita got Army of Hell from SE................wtf?  Not saying that was a terrible game, but it wasn't exactly what people were expecting and or hoping from SE on Vita. Most of the most desired games from them.......are already made. KH BBS HD Vita version and FF Type-0 Vita release.

The no love for Vita, even at this point from SE, the company who probably stands to be the MOST successful on the console is baffling. It just continues my thoughts that someone at SE no longer likes Sony and spites them at every opportunity it seems >_>

Its interesting how it is the complete opposite when it comes to consoles... SE hasn't given the wiiU a good game ever since the console came out... And SE is making FFXV Exclusive for Playstation and Making KH3 for both PS4 and X1 but not on the wiiU even though KH games have been on both Nintendo and Sony platform...

But K... lets leave consoles to their own thing... FF Type-0 is a psp game that hasn't even been localized for the psp yet... But with that being said... there are several articles that suggest that it is going to be localized for the psp soon enough but you can see why its not even remotely coming out for the vita yet in NA... 

I honestly do think its about the install base rather than the platform. The wiiU doesn't have the install base so they aren't releasing anything on there, the Vita doesn't have the install base so nothing is being released their either... Publisher's go where the money is imo... For all we know, both Sony and Nintendo have made deals with SE to make some games for their respected platforms... I also doubt that if the 3ds didn't have such a big install base, that Bravely Default would have ever be localized

Both FFXV and KH3 are multiplatform with XBO. FFXV being multi is a direct slap in the face to Sony(again) because it was promised to STILL be exclusive by Nomura back when XIII first was. This particular situation I am willing to let that slide because it was up ported to next gen due to ambitions, in which case it is most likely not being held back by being spread thin across multiple systems. KH3 I don't get, its going to sell like crap on XBO(as have all their Xbox endeavors), and it would have made far more sense to do PS4/WiiU in my opinion for the same reasons you stated. SE seeming never learns tho.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

I have to agree, they really just don't care about the Vita and they have never tried

Just look at EA, I normally defend them, but they treat the Vita awfully. You can port PS3 games to Vita fairly easily, but they just don't bother with FIFA, their main game series. This years' game (put in the highest bracket of Vita prices) is still FIFA 11. I'm not demanding a unique version, just a port from the PS3!

Then look at remote play on Vita. On AC IV, Ubisoft realised that you would be holding R2 for most of the time, so swapped R1 and R2 to stick R2 on the Vita shoulder buttons. In FIFA, you have to hold R2 to run, which means that on Vita you would have to hold the back touch pad by default and of course they couldn't be bothered to change that, which makes the game unplayable

If these companies can't even be bothered to swap some buttons to get remote play working properly, then are they really going to be bothered to make a game?

I have Persona 4 to play (then probably again on New Game +), LBP Vita, Tearawy, mabye Batman Arkham City and then what? Back to PS1 classics and indie PSN games that I don't really like.

Greatness does not seem to be awaiting the Vita



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Munkeh111 said:
I have to agree, they really just don't care about the Vita and they have never tried

Just look at EA, I normally defend them, but they treat the Vita awfully. You can port PS3 games to Vita fairly easily, but they just don't bother with FIFA, their main game series. This years' game (put in the highest bracket of Vita prices) is still FIFA 11. I'm not demanding a unique version, just a port from the PS3!

Then look at remote play on Vita. On AC IV, Ubisoft realised that you would be holding R2 for most of the time, so swapped R1 and R2 to stick R2 on the Vita shoulder buttons. In FIFA, you have to hold R2 to run, which means that on Vita you would have to hold the back touch pad by default and of course they couldn't be bothered to change that, which makes the game unplayable

If these companies can't even be bothered to swap some buttons to get remote play working properly, then are they really going to be bothered to make a game?

I have Persona 4 to play (then probably again on New Game +), LBP Vita, Tearawy, mabye Batman Arkham City and then what? Back to PS1 classics and indie PSN games that I don't really like.

Greatness does not seem to be awaiting the Vita


The Vita actually has quite a lot to play. I am super pleased with its library because I am capable/willing to look and find out about the games that ARE out for the system. I just bought Ys:MoC which I am addicted to. Also got KZ:Mercs, and Rainbow Moon.

Unfortunately, most seem to ingore what is currently available because they want to see Big 3rd Party support for series they know and love. That means Final Fantasy, GTA, GT, AC, COD, Uncharted, Battlefield, Monster Hunter by the publishers they know make them.  Unltil Vita has those games it seems the system will forever be mared with the "Has no Games" tag line because these are series that buyers know, so there is less risk in buying into them......as opposed to a bunch of new IPs like Soul Sacrifice, Tearaway, Gravity Rush, etc. New IPs take years and several iterations to build a "fanbase" usually.

Vita is basically an unknown system with a bunch of unknown games. Its a giant question mark to buyers asking "Why should I get Vita?" Developers/Sony have to give them something they can relate to.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

The 3DS doesnt get support from EA either. EA has put all of their eggs in the X1 and PS4 basket and it makes me ecstatic that Battlefield 4 is a freaking disaster. They cant even move 3.5 million unit on 4 consoles combined, and then the people that did get it are having a terrible experience online. EA failing would be the best thing that could ever happen. Madden is trash, Fifa and NHL have become tired formulas, BF is now trash, Dead Space 3 was trash...I could go on for a while but you get the point.



Western devs simply have better alternatives, so without special incentive, they develop for the alternative like PS4/Xbone or smartphones when they have a way bigger chance to make more profit out of.
That's the main reason imo why Vita, Wii U and 3DS have shitty support from Western 3rd parties. 3DS has the install base but it seems to consist of typical Nintendo fans who don't buy pretty much anything other than Nintendo evergreens and some exclusives. I mean FIFA on Vita outsold its 3DS counterpart consistently, same with the recent Batman game iirc, it definitely was close, when the size of the userbase is not.

As for Japan, big developers from there have been making some questionable decisions for quite some time anyway. Majority is on the smartphone bandwagon and you can't deny the userbase difference there, which shows itself on the big hitters, Mon Hun 4 wouldn't have sold as well on the Vita as the 3DS (a port wouldn't hurt though). So I understand that they are not doing exclusive content for the platform without incentive.
Some of their porting decisions though? Fucking delusional. People are crying for some games that could only be localised and put digitally on the Store and would more than recuperate the cost.



So it is happening...PS4 preorder.

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Great argument for Why the WiiU deserves 3rd party support?



eFKac said:
Western devs simply have better alternatives, so without special incentive, they develop for the alternative like PS4/Xbone or smartphones when they have a way bigger chance to make more profit out of.
That's the main reason imo why Vita, Wii U and 3DS have shitty support from Western 3rd parties. 3DS has the install base but it seems to consist of typical Nintendo fans who don't buy pretty much anything other than Nintendo evergreens and some exclusives. I mean FIFA on Vita outsold its 3DS counterpart consistently, same with the recent Batman game iirc, it definitely was close, when the size of the userbase is not.

As for Japan, big developers from there have been making some questionable decisions for quite some time anyway. Majority is on the smartphone bandwagon and you can't deny the userbase difference there, which shows itself on the big hitters, Mon Hun 4 wouldn't have sold as well on the Vita as the 3DS (a port wouldn't hurt though). So I understand that they are not doing exclusive content for the platform without incentive.
Some of their porting decisions though? Fucking delusional. People are crying for some games that could only be localised and put digitally on the Store and would more than recuperate the cost.

Monster Hunter set the tone for the Vita as it stands right now. If the biggest IP that made its name on PSP isn't even on it, rather the 3DS which is cheaper, why get Vita? It was just as damaging as PS3 losing FFXIII,DMC,GTAIV exclusivity. If MH had came to Vita exclusively like it was naturally expected to it would have done very similar numbers, if not better. Remember, userbase does not equal fanbase. Last time I checked MH on 3DS was at around 2-3million sold while MH on PSP peaked at 5-6m.

MH on 3DS did pretty well, but its still not in the league of what it sold originally on PSP. The only reason that union happened is largely assumed to be NIN paid exclusivity. They even had to come out with a peripheral that pretty much is only used for MH so players have a second analog stick........something Vita has by default. The barrier for entry would have been less of an issue with Vita if not for that Moneyhat.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)