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Forums - Gaming - With the PS4 out and X1 nearly, can we say clearly Wii U's power failed to live up to next gen claims?

the_dengle said:
_crazy_man_ said:
curl-6 said:
Wii U is closer to PS4/Xbone than Wii was to PS3/360. We were right about that.

Pretty much this.

Wii to 360/PS3  was 20x Jump

Wii U to X1/PS4 is around 7x Jump

Man, since imo the best-looking Wii games make about 80% of PS3/360 games look like garbage, I guess this means I can expect the best-looking Wii U games to make about 99% of PS4/XO games look awful.

I supose 3d world already do what you mentioned. mk8 and X will be even more amazing.



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Zero999 said:
Locknuts said:
Nah. If anything I think they all fell well below my expectations in terms of power. We haven't really seen what Wii U can do yet with proper optimisation and probably never will from third parties which makes direct comparisons impossible (that CARS game might be different though).

In the end I don't think it will affect Nintendo nearly as much as the fact that they pretty much abandoned a lot of their user base with the Wii. Clearly the ports of third party games at the end of the current generation haven't sold as well on the Wii U which leads me to believe that there is almost no audience for anything but Nintendo games on the Wii U.

It will take a lot of time and effort on Nintendo's part to bring their core audience back to the numbers it was once. I would say doing some deals ala Microsoft putting the Wii U logo alongside big third party launches, paying for advertising of third party games, and leading the way with first party games in genres such as FPS and TPS would go a long way.

In short: Power is not the real issue here. If third parties had good reason to port their games to Wii U and do it properly, they would.

lmao. people still try to believe this illusion? the wii was better served with nintendo games than GC and N64.

I mostly believe it because I felt this way. My favourite franchises were dumbed down, ignored entirely or filled with waggle. Apart from the Prime Trilogy and Galaxy 1 & 2, my Wii was hardly used. The sticks on my 360 controller on the other hand, were worn to nubs. 



In a year or so, I like to go base off real world profromance.



“Don’t follow the hype, follow the games”

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

Lets put it this way if we think of the usual order of magnitude leap we usually see I think that the PS4 barely scrapes over the line.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Pemalite said:
Kane1389 said:
Pemalite said:
Kane1389 said:


He also forgot to say PS4 will have 6GB available for games, instead of 5


The Playstation 4 reserves 3.5 Gigabytes for the OS. Thus: 8 - 3.5 = 4.5.
512Mb of that is "Flexible" thus putting it on par with the one.


No, it has been conifrmed by developers and insiders that PS4 can use up to 6GB for games.

 

It would be pretty insane for a console to use 3.5GB of RAM for its OS,no? Thats almost half of its memory


Not currently they can't.
The developer kits have a couple of "modes" which will limit game development memory usage to 5.25GB max. (Normal mode is 4.5Gb)
If that's what the dev kits limit you to, you can't exceed it.
That is untill later on in the consoles life where Sony free's up more memory, the OS is still relatively raw, otherwise if they wanted everything tight before launch, then the console would have probably been delayed.

Sony's SDK documentation states that 4.5GB is the baseline amount of guaranteed memory available for games, currently. - One has to assume that will become larger as time progresses, that's not accounting for the confirmed flexible memory either, which can be added to that. - I'll take Sony's documentation as a more solid piece of information than a 3rd party who doesn't give out specifics or numbers. (Which is sad, I love numbers and specifics!)

I'm more than happy to be proven wrong on this, as that's a good thing for all pea... console gamers.

Also, hangovers really aren't great when dealing with forums. :P

You'll forgive me if I take the word from a developer actually working on the console over the person who bashes consoles every chance he gets.

And 8GB of GDDR5 is incredibly impressive even for PCs. A freaking Titan only requires 6GB of GDDR5



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the_dengle said:
_crazy_man_ said:
curl-6 said:
Wii U is closer to PS4/Xbone than Wii was to PS3/360. We were right about that.

Pretty much this.

Wii to 360/PS3  was 20x Jump

Wii U to X1/PS4 is around 7x Jump

Man, since imo the best-looking Wii games make about 80% of PS3/360 games look like garbage, I guess this means I can expect the best-looking Wii U games to make about 99% of PS4/XO games look awful.

holy

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...

...

...

...

shit at this post O_O



tbone51 said:
SM3DW says differently lol

PS4+WiiU best combo this gen, WiiU for Ninty games, PS4 for third party and Sony 1st party! nuff said


I think that's the best combo given the games between them. For me owning all 3 doesn't make sense and a waste of $. PS4, Wii U, Vita and 3DS will sustain me.



 

Playstation = The Beast from the East

Sony + Nintendo = WIN! PS3 + PSV + PS4 + Wii U + 3DS


Kane1389 said:

You'll forgive me if I take the word from a developer actually working on the console over the person who bashes consoles every chance he gets.

And 8GB of GDDR5 is incredibly impressive even for PCs. A freaking Titan only requires 6GB of GDDR5

PCs don't waste their VRAM allocation for system RAM tho. They have many GBs of system RAM for everything non graphics related. Unless you are gaming at 4K or using lots of MSAA you just don't need that much VRAM.

Even for higher than PS4 settings and resolution it only uses 1.5GB of VRAM. Only when pushing resolution and MSAA levels that will never be seen on PS4 does it even push beyond 2GB.

Those are the most demanding best looking (technically) games beyond anything you will likely ever see on PS4 in terms of resolution and AA. Sure You could just cache all your textures at once and chew through all your available VRAM but that won't make the game look any better and would make loading times longer. All modern engines a really good at streaming thanks to the tiny amounts of RAM available on PS360.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Kane1389 said:

You'll forgive me if I take the word from a developer actually working on the console over the person who bashes consoles every chance he gets.

And 8GB of GDDR5 is incredibly impressive even for PCs. A freaking Titan only requires 6GB of GDDR5


And I'll take the word of Sony.

As for Ram, you obviously have no idea how it works on PC, I have over 5x more total ram than the Playstation 4.




www.youtube.com/@Pemalite

tbone51 said:
SM3DW says differently lol

PS4+WiiU best combo this gen, WiiU for Ninty games, PS4 for third party and Sony 1st party! nuff said

A man after my own heart




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