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Kane1389 said:

You'll forgive me if I take the word from a developer actually working on the console over the person who bashes consoles every chance he gets.

And 8GB of GDDR5 is incredibly impressive even for PCs. A freaking Titan only requires 6GB of GDDR5

PCs don't waste their VRAM allocation for system RAM tho. They have many GBs of system RAM for everything non graphics related. Unless you are gaming at 4K or using lots of MSAA you just don't need that much VRAM.

Even for higher than PS4 settings and resolution it only uses 1.5GB of VRAM. Only when pushing resolution and MSAA levels that will never be seen on PS4 does it even push beyond 2GB.

Those are the most demanding best looking (technically) games beyond anything you will likely ever see on PS4 in terms of resolution and AA. Sure You could just cache all your textures at once and chew through all your available VRAM but that won't make the game look any better and would make loading times longer. All modern engines a really good at streaming thanks to the tiny amounts of RAM available on PS360.



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