Kane1389 said:
Cobretti2 said:
Kane1389 said:
TheEspionage said:
Kane1389 said:
TheEspionage said:
This number was released before PS4 was released. Nobody knows the actual number unless you believe they can compile that data less than 48 hours after launch. Hopefully it is low but this number is also false. Now I think we should have an official thread for this topic instead of making countless threads about it for the next few days.
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It was for the 4000 PS4s which were delievered to Taco Bell winners 2-3 days before the official launch. Why would those PS4 be any different than the ones people bought on launch
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It is different because there is 100's of thousands now rather than a couple thousand. Just wait a while and don't worry about the issue right now. It may be a problem and it may not be. Forums tend to make things look worst than they actually are if that helps any :)
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This is counting percentage, not the overall number of failed units. And I ask you again, what makes the launch PS4s any different for them to have bigger failure rate compared to taco bell PS4s?
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different batch, factory it come from etc..
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So ithe problem wouldnt be the design of hardware, but the manufacturing procedure/location?
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it could be design, we don't really know. The hardware hasn't been out long enough for design faults such as overheating to be causing damage to consoles yet.
In the end it doesn't matter I rather a 10% failure rate then a 0.4% if it gets down to the bottom of any initial faults quicker that there may be in design, components, or manufacturing.
With todays advancements in technology and everything being so small it is unavoidable and most people understand that. So let the launch crowd beta test the hardware and happly get one a few months later when the hype dies down.