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Forums - Sony - Killzone Shadow Fall metacritic FLOP CONFIRMED: 73 on 17 reviews

Hynad said:
Goatseye said:
Hynad said:
 


No. He's comparing 2 [one on one] fighting games. -__-

You're the one creating categories to fit your agenda.

Really!! Agenda uh?

So Virtua Fighter is a more direct competitior to Killer Instinct than Mortal Kombat!

Mass Effect is a competitor to Halo series.

Pokemon is a competitor of Skyrim.


Virtua Fighter, Killer Instinct and Mortal Kombat were pretty much all competing against each other, yes. I wonder if you lived the arcade era of Fighting games. You'd know and understand that. But I would still like if you could explain in detail why you think they don't compete with each other. Is it the option to sidestep? The lack or inclusion of weapons? How the combo system works? The inclusion of ring outs or not? Other subsystems?

If you were talking about brawlers like Smash Bros, Power Stone and PS All Star, I'd give you a point. But when it comes to games like DoA, MK, SF, VF, SC, KI... Nope. They're all after the same crowd. 

As for your other comparisons, they're retarded.

This.



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Goatseye said:
Hynad said:
 


Virtua Fighter, Killer Instinct and Mortal Kombat were pretty much all competing against each other, yes. I would like you to explain in detail why you think they don't compete with each other. If you were talking about brawlers like Smash Bros and PS All Star, I'd give you a point. But when it comes to games like DoA, MK, SF, VF, SC, KI... Nope. They're all after the same crowd. 

As for your other comparisons, they're retarded.

Thanks for the compliment!

Sorry I can't come out eloquently enough for you.

Have a good day and hopefully you find somebody as smart as you to exchange opinions.

Sorry you take it like that. But you compared games that have completely different play styles. Fighters have detail differences between each other. You mention the 3D plane for Soul Calibur as a defining difference between it and KI. But you probably know full well that the gameplay in SC isn't centered around that 3D plane. The action takes place on a 2D plane. Unlike games like Power Stone or Thrill Kill (if you've ever managed to play that game) where the actual focus IS on that 3D plane and where positioning is often key to strategies. It doesn't serve only to sidestep and dodge blows... -__-



Ronster316 said:


Considering when gaming became popular in the 80's, a lot of those kids (myself included) still play games to this day, typically of sony, they BOUGHT in to something at just the right time.

They have rabbit foot syndrome.

Look at it this way, before sony arrived gaming was getting more and MORE popular anyway (any arcade all over the world would be testiment to that)

3D gaming was about to boom anyway thanks to SEGA and the Virtua Fighter series.

Bottom line______________ is, sony get far more credit than they actually deserve, THEY GOT LUCKY.

Hence they are reality stars in my eyes, not A list celebrities like Atari, Nintendo, SEGA, Capcom, Namco, Konami, Taito and many more.


And yet, the Saturn which came out before the PS1 failed miserably. They got lucky but somehow Nintendo and Sega didn't? What gives? At the end of the day, Sony has the top 2 best selling games on the PS1, created the Crash and Spyro series and made FF the brand that it is worldwide.



Lawlight said:
Ronster316 said:


Considering when gaming became popular in the 80's, a lot of those kids (myself included) still play games to this day, typically of sony, they BOUGHT in to something at just the right time.

They have rabbit foot syndrome.

Look at it this way, before sony arrived gaming was getting more and MORE popular anyway (any arcade all over the world would be testiment to that)

3D gaming was about to boom anyway thanks to SEGA and the Virtua Fighter series.

Bottom line______________ is, sony get far more credit than they actually deserve, THEY GOT LUCKY.

Hence they are reality stars in my eyes, not A list celebrities like Atari, Nintendo, SEGA, Capcom, Namco, Konami, Taito and many more.


And yet, the Saturn which came out before the PS1 failed miserably. They got lucky but somehow Nintendo and Sega didn't? What gives? At the end of the day, Sony has the top 2 best selling games on the PS1, created the Crash and Spyro series and made FF the brand that it is worldwide.


How did Sony make the FF brand that it is WW? It was huge already on SNES. Dont get me wrong, i kno which are the best selling but dont alot of people love the original 3 or 4 games?



Mr Puggsly said:
Lawlight said:


How many of those bundles were sold? Also, are you saying that there were no other alternatives to that bundle?

And how much did the last one sell?

Motorstorm sold abysmally at launch. But it saw a massive sales boost in 2007, probably due to these... http://www.gamefaqs.com/ps3/928393-motorstorm/images/box-109240 - http://www.gamefaqs.com/ps3/928393-motorstorm/images/box-109239

Motorstorm: Pacific Rim performed much better at launch, but still modest sales. According to VGChartz it took about 2 years to break a million units.

Motorstorm: Apocalypse was a flop. It didn't break 400K.


You're still not providing me with any numbers to back your claims.

Also, using Apocalypse as an example? Really? That game was unlucky to be scheduled to be released when the tsunami and the Christchurch earthquake hit. It was delayed several times and when finally released, released without any advertising because of the sensitive nature of the content at the time.

As for Pacific Rift, it sold 1M in about a month:

http://www.gamesindustry.biz/articles/motorstorm-pacific-rift-passes-one-million-sales

 



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tbone51 said:
Lawlight said:
Ronster316 said:


Considering when gaming became popular in the 80's, a lot of those kids (myself included) still play games to this day, typically of sony, they BOUGHT in to something at just the right time.

They have rabbit foot syndrome.

Look at it this way, before sony arrived gaming was getting more and MORE popular anyway (any arcade all over the world would be testiment to that)

3D gaming was about to boom anyway thanks to SEGA and the Virtua Fighter series.

Bottom line______________ is, sony get far more credit than they actually deserve, THEY GOT LUCKY.

Hence they are reality stars in my eyes, not A list celebrities like Atari, Nintendo, SEGA, Capcom, Namco, Konami, Taito and many more.


And yet, the Saturn which came out before the PS1 failed miserably. They got lucky but somehow Nintendo and Sega didn't? What gives? At the end of the day, Sony has the top 2 best selling games on the PS1, created the Crash and Spyro series and made FF the brand that it is worldwide.


How did Sony make the FF brand that it is WW? It was huge already on SNES. Dont get me wrong, i kno which are the best selling but dont alot of people love the original 3 or 4 games?

Wrong, it was big in Japan, selling 2.62M (but Square charts show that that includes the PS1). FF6 only sold 860,000 in the west - as of the 31st of March 2003, which means that worldwide, it wasn't that big.





Lawlight said:
Ronster316 said:


Considering when gaming became popular in the 80's, a lot of those kids (myself included) still play games to this day, typically of sony, they BOUGHT in to something at just the right time.

They have rabbit foot syndrome.

Look at it this way, before sony arrived gaming was getting more and MORE popular anyway (any arcade all over the world would be testiment to that)

3D gaming was about to boom anyway thanks to SEGA and the Virtua Fighter series.

Bottom line______________ is, sony get far more credit than they actually deserve, THEY GOT LUCKY.

Hence they are reality stars in my eyes, not A list celebrities like Atari, Nintendo, SEGA, Capcom, Namco, Konami, Taito and many more.


And yet, the Saturn which came out before the PS1 failed miserably. They got lucky but somehow Nintendo and Sega didn't? What gives? At the end of the day, Sony has the top 2 best selling games on the PS1, created the Crash and Spyro series and made FF the brand that it is worldwide.


SEGA and Nintendo did not have the financial muscle to compete with sony dude.

If there was no sony, do you honestly think that those gamers from the 80's (who would have been reaching teens/late teens by the time sony came on the scene) would have suddenly neglected gaming?

As i said, gaming was about to BOOM anyway in the 90's, sony just happened to be in the wrong place at the right time grrrrrrrrrrr.

Also, you talk about crash and spyro? were thay THAT popular considering that ps1 sold 100+ million?

Sonic games sold millions on a console that only sold like 35 million. (and data was harder to track back then)



Lawlight said:


You're still not providing me with any numbers to back your claims.

Also, using Apocalypse as an example? Really? That game was unlucky to be scheduled to be released when the tsunami and the Christchurch earthquake hit. It was delayed several times and when finally released, released without any advertising because of the sensitive nature of the content at the time.

As for Pacific Rift, it sold 1M in about a month:

http://www.gamesindustry.biz/articles/motorstorm-pacific-rift-passes-one-million-sales

 

 

Why did you ask me questions if you already have excuses? Just tell me your ridiculous excuses and we move from there.

I bet that 1M was sold to stores, not consumers. That's the figure Sony always gives to publications.

Yes, I use Apocalypse as an example. It was a game in the series that sold horribly at launch and continued to sell horribly over time. That shows how little of a following the series had.

It sounds like you want to know the exact number of bundles. Instead, I want to play stupid and ignore bundles even happened. So the Motorstorm series went from selling nearly 4 million units to less than 400K after three PS3 releases, pretty amazing stuff.



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Ronster316 said:

SEGA and Nintendo did not have the financial muscle to compete with sony dude.

If there was no sony, do you honestly think that those gamers from the 80's (who would have been reaching teens/late teens by the time sony came on the scene) would have suddenly neglected gaming?

As i said, gaming was about to BOOM anyway in the 90's, sony just happened to be in the wrong place at the right time grrrrrrrrrrr.

Also, you talk about crash and spyro? were thay THAT popular considering that ps1 sold 100+ million?

Sonic games sold millions on a console that only sold like 35 million. (and data was harder to track back then)


So, you're saying that Nintendo wasn't making good profits back then?

I think that if there was no Sony, the market would be much smaller today.

Yes, Crash and Spyro were very popular.

Sonic games released on consoles with barely any other IPs to compete with but I have to ask - are you including the bundle Sonic The Hedgehog game in that bundle? Also, correct me if I'm wrong but Sonic is a Japanese game.



Mr Puggsly said:

Why did you ask me questions if you already have excuses? Just tell me your ridiculous excuses and we move from there.

I bet that 1M was sold to stores, not consumers. That's the figure Sony always gives to publications.

Yes, I use Apocalypse as an example. It was a game in the series that sold horribly at launch and continued to sell horribly over time. That shows how little of a following the series had.

It sounds like you want to know the exact number of bundles. Instead, I want to play stupid and ignore bundles even happened. So the Motorstorm series went from selling nearly 4 million units to less than 400K after three PS3 releases, pretty amazing stuff.


Providing factual, official numbers = making excuses? Okkaayyy...

Next time if you don't want to be proven wrong, don't make things up.

You're still going on about your bundles but refuse to provide sources for your information. Again, you shouldn't make things up.