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Forums - Nintendo Discussion - Not all of Treyarch worked on CoD Ghosts for WiiU

fps_d0minat0r said:
Ninjahound101 said:
fps_d0minat0r said:
black ops declassified - 0.78m vita sales - metacritic 33
black ops 2 - 0.2m wii u sales - metacritic 81

they are too generous towards the wii U


Declassified is an exclusive, people who wanted to play it had no where else to play it but Vita, WiiU got a port almost identical to the 360, anyone who had a PS3 or 360 did not need the WiiU to play it

are you implying that if declassified was a wii U game it would have sold more, and if vita got a black ops II port instead of declassified, it would have sold less?

I dont think that would be true at all.

wii U fans would just say...oh look the third party developer gave us a crappy version of a game again, dont buy it!

and a better COD on vita, even if it were a direct port would have made it past 1m sales ages ago.


Nah an exclusive CoD on WiiU would have broken 1 million with ease, look at Raymn for proof even afterbecoming a multiplat it still sold beston WiiU because it gained somehypewhen it was an exclusive that carried on

a port should nver be comparedto an exclusive



bet with ash3336 he wins if Super Mario 3D World sells less than Mario Sunshine during the first three years, I win if 3D World outsells Sunshine's first 3 years. Loser get sig controlled for 3 months (punishment might change)

Do you doubt the WiiU? Do you believe that it won't match the GC?

Then come and accept this bet

Nintendo eShop USA sales ranking 2/12/2013 : http://gamrconnect.vgchartz.com/thread.php?id=173615

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eFKac said:
fps_d0minat0r said:
curl-6 said:
fps_d0minat0r said:

they are too generous towards the wii U

Not really. Porting likely doesn't cost much.


it never does, until we talk about MH.


Killed.

 

OT. Every multiplatform game on the Wii U should be made by a separate team (if made at all). I don't want next gen games to be scaled down just so they can run on the Wii U with only graphics, resolution and framerate differences.

the way things are looking right now, I dont think you have to worry about that.



OT i thought this was common sense, Treyarce has to make a full game every othere year plus a Wii/WiiU version of whatever IW is doing.



LMAO @ the OP. Least frame drops for any next gen version, yet it's running sub-720p, with the same pixel count as the PS360 versions... Quite the "next gen" console you got there... lol

Plus, have we even seen an in-depth performance analysis of the PS4 version yet? I have a feeling if the game is the only next gen console version running in native 1080p, then it's frame rate is just fine.



0331 Happiness is a belt-fed weapon

DialgaMarine said:
LMAO @ the OP. Least frame drops for any next gen version, yet it's running sub-720p, with the same pixel count as the PS360 versions... Quite the "next gen" console you got there... lol

Plus, have we even seen an in-depth performance analysis of the PS4 version yet? I have a feeling if the game is the only next gen console version running in native 1080p, then it's frame rate is just fine.


You're funny, you did exactly what i asked you not to do

here take this:

Now being serious, if treyarchdid what Shin'en did WiiU would be pumping more pixels Than XB1

in case of live rendering(both TV and gamepad, occurs always in local multiplayer on WiiU)

XB1: 1280*720 = 921600

WiiU:880*720=633600

WiiU Gamepad:854*480=409920

Total on WiiU= 1043520

So WiiU > XB1

WiiU> 0.5 PS4

So PS4>WiiU>0.5PS4>XB1>360 and PS3



bet with ash3336 he wins if Super Mario 3D World sells less than Mario Sunshine during the first three years, I win if 3D World outsells Sunshine's first 3 years. Loser get sig controlled for 3 months (punishment might change)

Do you doubt the WiiU? Do you believe that it won't match the GC?

Then come and accept this bet

Nintendo eShop USA sales ranking 2/12/2013 : http://gamrconnect.vgchartz.com/thread.php?id=173615

Around the Network
oniyide said:
OT i thought this was common sense, Treyarce has to make a full game every othere year plus a Wii/WiiU version of whatever IW is doing.


It is i just saw that it was interesting for WiiU to have a specific team and just copied the title from Playeressence.com and added my opinion



bet with ash3336 he wins if Super Mario 3D World sells less than Mario Sunshine during the first three years, I win if 3D World outsells Sunshine's first 3 years. Loser get sig controlled for 3 months (punishment might change)

Do you doubt the WiiU? Do you believe that it won't match the GC?

Then come and accept this bet

Nintendo eShop USA sales ranking 2/12/2013 : http://gamrconnect.vgchartz.com/thread.php?id=173615

Ninjahound101 said:
DialgaMarine said:
LMAO @ the OP. Least frame drops for any next gen version, yet it's running sub-720p, with the same pixel count as the PS360 versions... Quite the "next gen" console you got there... lol

Plus, have we even seen an in-depth performance analysis of the PS4 version yet? I have a feeling if the game is the only next gen console version running in native 1080p, then it's frame rate is just fine.


You're funny, you did exactly what i asked you not to do

here take this:

Now being serious, if treyarchdid what Shin'en did WiiU would be pumping more pixels Than XB1

in case of live rendering(both TV and gamepad, occurs always in local multiplayer on WiiU)

XB1: 1280*720 = 921600

WiiU:880*720=633600

WiiU Gamepad:854*480=409920

Total on WiiU= 1043520

So WiiU > XB1

WiiU> 0.5 PS4

So PS4>WiiU>0.5PS4>XB1>360 and PS3

 Care to explain how the hell the gamepad + the console = the total munber of pixels? Wasn't the entire package designed to where both were supposed to act as their own indiviual pieces of hardware, while still working in unison, so that neither could tax the other? I thought that was why each had their own individual specs? Was Nintendo lying about the console, when they said 100% of it's hardware could be used for games?





0331 Happiness is a belt-fed weapon

DialgaMarine said:
Ninjahound101 said:


You're funny, you did exactly what i asked you not to do

here take this:

Now being serious, if treyarchdid what Shin'en did WiiU would be pumping more pixels Than XB1

in case of live rendering(both TV and gamepad, occurs always in local multiplayer on WiiU)

XB1: 1280*720 = 921600

WiiU:880*720=633600

WiiU Gamepad:854*480=409920

Total on WiiU= 1043520

So WiiU > XB1

WiiU> 0.5 PS4

So PS4>WiiU>0.5PS4>XB1>360 and PS3

 Care to explain how the hell the gamepad + the console = the total munber of pixels? Wasn't the entire package designed to where both were supposed to act as their own indiviual pieces of hardware, while still working in unison, so that neither could tax the other? I thought that was why each had their own individual specs? Was Nintendo lying about the console, when they said 100% of it's hardware could be used for games?



The pad doesn't have an independent GPU, if that's what you mean. It'd be like twice as expensive.



Monster Hunter: pissing me off since 2010.

Mr Khan said:
DialgaMarine said:
Ninjahound101 said:
 


You're funny, you did exactly what i asked you not to do

here take this:

Now being serious, if treyarchdid what Shin'en did WiiU would be pumping more pixels Than XB1

in case of live rendering(both TV and gamepad, occurs always in local multiplayer on WiiU)

XB1: 1280*720 = 921600

WiiU:880*720=633600

WiiU Gamepad:854*480=409920

Total on WiiU= 1043520

So WiiU > XB1

WiiU> 0.5 PS4

So PS4>WiiU>0.5PS4>XB1>360 and PS3

 Care to explain how the hell the gamepad + the console = the total munber of pixels? Wasn't the entire package designed to where both were supposed to act as their own indiviual pieces of hardware, while still working in unison, so that neither could tax the other? I thought that was why each had their own individual specs? Was Nintendo lying about the console, when they said 100% of it's hardware could be used for games?



The pad doesn't have an independent GPU, if that's what you mean. It'd be like twice as expensive.

 So, basically Nintendo screwed up royally when they made the gamepad an essential part of the experience? Unless devs decide to utilize the console, without the gamepad at all, gamers will be stuck with only slightly better visuals and performance than hardware that released 7 years ago? Unless of course it's only cartoon-ish low detailed titles... Man that sucks. One might as well just stick with a PS3 or a Wii at that point. 





0331 Happiness is a belt-fed weapon

DialgaMarine said:
Mr Khan said:
DialgaMarine said:
Ninjahound101 said:
 


You're funny, you did exactly what i asked you not to do

here take this:

Now being serious, if treyarchdid what Shin'en did WiiU would be pumping more pixels Than XB1

in case of live rendering(both TV and gamepad, occurs always in local multiplayer on WiiU)

XB1: 1280*720 = 921600

WiiU:880*720=633600

WiiU Gamepad:854*480=409920

Total on WiiU= 1043520

So WiiU > XB1

WiiU> 0.5 PS4

So PS4>WiiU>0.5PS4>XB1>360 and PS3

 Care to explain how the hell the gamepad + the console = the total munber of pixels? Wasn't the entire package designed to where both were supposed to act as their own indiviual pieces of hardware, while still working in unison, so that neither could tax the other? I thought that was why each had their own individual specs? Was Nintendo lying about the console, when they said 100% of it's hardware could be used for games?



The pad doesn't have an independent GPU, if that's what you mean. It'd be like twice as expensive.

 So, basically Nintendo screwed up royally when they made the gamepad an essential part of the experience? Unless devs decide to utilize the console, without the gamepad at all, gamers will be stuck with only slightly better visuals and performance than hardware that released 7 years ago? Unless of course it's only cartoon-ish low detailed titles... Man that sucks. One might as well just stick with a PS3 or a Wii at that point. 




this has been the case for awhile. nothing new