Mr Khan said:
DialgaMarine said:
Ninjahound101 said:
You're funny, you did exactly what i asked you not to do
here take this:

Now being serious, if treyarchdid what Shin'en did WiiU would be pumping more pixels Than XB1
in case of live rendering(both TV and gamepad, occurs always in local multiplayer on WiiU)
XB1: 1280*720 = 921600
WiiU:880*720=633600
WiiU Gamepad:854*480=409920
Total on WiiU= 1043520
So WiiU > XB1
WiiU> 0.5 PS4
So PS4>WiiU>0.5PS4>XB1>360 and PS3
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Care to explain how the hell the gamepad + the console = the total munber of pixels? Wasn't the entire package designed to where both were supposed to act as their own indiviual pieces of hardware, while still working in unison, so that neither could tax the other? I thought that was why each had their own individual specs? Was Nintendo lying about the console, when they said 100% of it's hardware could be used for games?
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The pad doesn't have an independent GPU, if that's what you mean. It'd be like twice as expensive.
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So, basically Nintendo screwed up royally when they made the gamepad an essential part of the experience? Unless devs decide to utilize the console, without the gamepad at all, gamers will be stuck with only slightly better visuals and performance than hardware that released 7 years ago? Unless of course it's only cartoon-ish low detailed titles... Man that sucks. One might as well just stick with a PS3 or a Wii at that point.