Ninjahound101 said:
here take this:
Now being serious, if treyarchdid what Shin'en did WiiU would be pumping more pixels Than XB1 in case of live rendering(both TV and gamepad, occurs always in local multiplayer on WiiU) XB1: 1280*720 = 921600 WiiU:880*720=633600 WiiU Gamepad:854*480=409920 Total on WiiU= 1043520 So WiiU > XB1 WiiU> 0.5 PS4 So PS4>WiiU>0.5PS4>XB1>360 and PS3 |
Care to explain how the hell the gamepad + the console = the total munber of pixels? Wasn't the entire package designed to where both were supposed to act as their own indiviual pieces of hardware, while still working in unison, so that neither could tax the other? I thought that was why each had their own individual specs? Was Nintendo lying about the console, when they said 100% of it's hardware could be used for games?










