Clyde32 said:
Jumpin said: I really don't buy that Retro Studios is this brilliant studio that people talk about on these forums. Their last game was lackluster, and the only thing of real note that they ever developed was Metroid Prime, and that was like 15 years ago. 15 years in videogame years is 3 generations, it's not like that team and their skill still exists. |
A few things wrong here.
Their last game wasn't lackluster.
Define "thing of note", because the other two prime games were masterpieces, and the revival of DK was a huge deal.
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These are opinions, and there's nothing wrong with holding an opinion. The only thing wrong is saying Retro has mutliple masterpieces when by the very nature of the word masterpiece, there can be only one; i.e. Leonardo's Mona Lisa is his masterpiece.
Although speaking from what I played, there was nothing spectacular about Metroid Prime 2 or 3, they were both virtually the same thing as the first game with some additions, but also lower quality gameplay, less interesting content, and overall boring design. The heavy controlling Retro DKC games struggle to even approach meeting the slick standard of 16-bit platformers released 20 years ago.
Since 2007, consider we're in 2015 now, Retro has only released two DKC platformers, neither of which were anywhere near as exciting as when the original DKC trilogy was released.
I just don't see what is so brilliant about this studio that in 17 years has released 2 different games with 3 uncreative sequels that were not nearly as well received as the originals.