By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Ubisoft confirms Wii U is a next-gen console.

 

what will the diffrence be with Wii U vs "true" next-gen systems like X1 and PS4

Transitional like Dreamcast vs PS2 71 34.63%
 
The same capablities I be... 8 3.90%
 
Almost the same as next g... 32 15.61%
 
a little less than transi... 18 8.78%
 
PS2 vs original XBox system 42 20.49%
 
PS2 vs GCN 21 10.24%
 
No wayyyy RDR will always... 13 6.34%
 
Total:205
oni-link said:
Kresnik said:

I'm not quite sure how you managed to get "confirms Wii-U is a next gen console" from the quote "in between current gen and next gen consoles".

You've even bolded the line which says that.


Well this is the second game they confirmed that they have a game visually above current-gen PS360 with that along that this is Ninntendo's newest home console confirms it is next-gen!!!  Anyways just because X1 will be slightly less powerful than the PS4 (don't kill me MS fanboys) doesn't mean X1 won't be next-gen.  Wii U is definitely the least powerful of the 3 consoles but it won't have the same amount of diffrence that was found on Wii vs PS360.  Hell, the Wii U already runs all their games  consistently on 720p vs some sub-HD games found on PS360.

Any proof for that claim? Cause of course you mean games that are multiplatform between PS360 and Wii U, not some games on PS360 that weren't released on Wii U, which would make the comparison plain stupid, right?



So it is happening...PS4 preorder.

Greatness Awaits!

Around the Network

This is fine to me. It gives smaller developers somewhere to make money. If they have been making games on PS360, and don't have the cash/resources yet for PS4/Xb1, they can stay with Wii U and make some good games for the next few years.



Ask stefl1504 for a sig, even if you don't need one.

Kresnik said:
oni-link said:

Well this is the second game they confirmed that they have a game visually above current-gen PS360 with that along that this is Ninntendo's newest home console confirms it is next-gen!!!  Anyways just because X1 will be slightly less powerful than the PS4 (don't kill me MS fanboys) doesn't mean X1 won't be next-gen.  Wii U is definitely the least powerful of the 3 consoles but it won't have the same amount of diffrence that was found on Wii vs PS360.  Hell, the Wii U already runs all their games  consistently on 720p vs some sub-HD games found on PS360.


Yes, and that's all fair enough.  But they specifically point out that it isn't next gen by saying that it's "somewhere in between" current and next.  A bit more of an insult than a compliment, to be honest.


Unfortunately with how the media is unjustly bashing the system (no one is whining that the PS4/X1 is running under 2GHz) and mis-informing the public on how underpowered the system is even compared to PS360; this would be a compliment.  It's funny how they view Espresso so underpowered to Xenon when it's more efficient per cycle than X360 CPU. (this is coming from a big Xbox360 fan)



eFKac said:
oni-link said:
Kresnik said:

I'm not quite sure how you managed to get "confirms Wii-U is a next gen console" from the quote "in between current gen and next gen consoles".

You've even bolded the line which says that.


Well this is the second game they confirmed that they have a game visually above current-gen PS360 with that along that this is Ninntendo's newest home console confirms it is next-gen!!!  Anyways just because X1 will be slightly less powerful than the PS4 (don't kill me MS fanboys) doesn't mean X1 won't be next-gen.  Wii U is definitely the least powerful of the 3 consoles but it won't have the same amount of diffrence that was found on Wii vs PS360.  Hell, the Wii U already runs all their games  consistently on 720p vs some sub-HD games found on PS360.

Any proof for that claim? Cause of course you mean games that are multiplatform between PS360 and Wii U, not some games on PS360 that weren't released on Wii U, which would make the comparison plain stupid, right?

All games on Wii U run at least @720p. Blacklist, for exemple, only run @720p on Wii U.



EricFabian said:
eFKac said:
oni-link said:
Kresnik said:

I'm not quite sure how you managed to get "confirms Wii-U is a next gen console" from the quote "in between current gen and next gen consoles".

You've even bolded the line which says that.


Well this is the second game they confirmed that they have a game visually above current-gen PS360 with that along that this is Ninntendo's newest home console confirms it is next-gen!!!  Anyways just because X1 will be slightly less powerful than the PS4 (don't kill me MS fanboys) doesn't mean X1 won't be next-gen.  Wii U is definitely the least powerful of the 3 consoles but it won't have the same amount of diffrence that was found on Wii vs PS360.  Hell, the Wii U already runs all their games  consistently on 720p vs some sub-HD games found on PS360.

Any proof for that claim? Cause of course you mean games that are multiplatform between PS360 and Wii U, not some games on PS360 that weren't released on Wii U, which would make the comparison plain stupid, right?

All games on Wii U run at least @720p. Blacklist, for exemple, only run @720p on Wii U.

Great to hear that, that's not the point though. How onilink presented it, would show that there are games on Wii U that run 720p while they run on lower resolution on PS360 which is not the case (I think at least, I will be happily proven wrong) Cause what is exactly the point to compare for example Crysis 3 on PS360 which runs on a sub-HD resolution to Blacklist on Wii U that runs 720p? For all we know Crysis 3 on Wii U could have run on 480p resolution. It's just a flawed comparison that he made, if he doesn't mean multiplatform PS3/360/Wii U titles only.



So it is happening...PS4 preorder.

Greatness Awaits!

Around the Network
EricFabian said:
eFKac said:
oni-link said:
Kresnik said:

I'm not quite sure how you managed to get "confirms Wii-U is a next gen console" from the quote "in between current gen and next gen consoles".

You've even bolded the line which says that.


Well this is the second game they confirmed that they have a game visually above current-gen PS360 with that along that this is Ninntendo's newest home console confirms it is next-gen!!!  Anyways just because X1 will be slightly less powerful than the PS4 (don't kill me MS fanboys) doesn't mean X1 won't be next-gen.  Wii U is definitely the least powerful of the 3 consoles but it won't have the same amount of diffrence that was found on Wii vs PS360.  Hell, the Wii U already runs all their games  consistently on 720p vs some sub-HD games found on PS360.

Any proof for that claim? Cause of course you mean games that are multiplatform between PS360 and Wii U, not some games on PS360 that weren't released on Wii U, which would make the comparison plain stupid, right?

All games on Wii U run at least @720p. Blacklist, for exemple, only run @720p on Wii U.


the PS3 actually runs " In light of Saints Row 4's sub-HD blurriness on Sony's console, it's a shame to see that image quality in Blacklist also falls foul of a curtailed internal resolution. To our pixel count, the PS3 weighs in at 1152x648 - an awkward figure for the PS3 to resolve in the upscale, and results in the fuzziest image quality of all the versions available."

While the Wii U is running:  "Interestingly, the Wii U version puts its best foot first by producing a full 1280x720 internal framebuffer, backed up by 2x multi-sample anti-aliasing (MSAA) [Update: on taking a closer look at the assets, we're now more inclined to go with an FXAA variant for all console versions - similar to the Driver: San Francisco implementation which shades geometry edges in a manner very similar to MSAA). This is an astonishing feat given that Splinter Cell: Conviction ran at just 1024x576 for its 360 release three years ago, and shows great proficiency in the Toronto team's handling of new hardware. "

all this already running above PS360 while also running a 480p image in real time.  Wii U also is more stable in terms of screen tears (which is important to me) while running a higher resolution.

source: http://www.eurogamer.net/articles/digitalfoundry-splinter-cell-blacklist-face-off



eFKac said:
EricFabian said:
eFKac said:
oni-link said:
Kresnik said:

I'm not quite sure how you managed to get "confirms Wii-U is a next gen console" from the quote "in between current gen and next gen consoles".

You've even bolded the line which says that.


Well this is the second game they confirmed that they have a game visually above current-gen PS360 with that along that this is Ninntendo's newest home console confirms it is next-gen!!!  Anyways just because X1 will be slightly less powerful than the PS4 (don't kill me MS fanboys) doesn't mean X1 won't be next-gen.  Wii U is definitely the least powerful of the 3 consoles but it won't have the same amount of diffrence that was found on Wii vs PS360.  Hell, the Wii U already runs all their games  consistently on 720p vs some sub-HD games found on PS360.

Any proof for that claim? Cause of course you mean games that are multiplatform between PS360 and Wii U, not some games on PS360 that weren't released on Wii U, which would make the comparison plain stupid, right?

All games on Wii U run at least @720p. Blacklist, for exemple, only run @720p on Wii U.

Great to hear that, that's not the point though. How onilink presented it, would show that there are games on Wii U that run 720p while they run on lower resolution on PS360 which is not the case (I think at least, I will be happily proven wrong) Cause what is exactly the point to compare for example Crysis 3 on PS360 which runs on a sub-HD resolution to Blacklist on Wii U that runs 720p. For all we know Crysis 3 on Wii U could have run on 480p resolution. It's just a flawed comparison that he made, if he doesn't mean multiplatform PS3/360/Wii U titles only.


Sorry if I confused you.  I hope everything is clear now.  My point is that the Wii U is MosDef above the PS360, especially considering it is also rendering an additional 480p found on the  Wii U gamepad.



oni-link said:
EricFabian said:
eFKac said:
oni-link said:
Kresnik said:

I'm not quite sure how you managed to get "confirms Wii-U is a next gen console" from the quote "in between current gen and next gen consoles".

You've even bolded the line which says that.


Well this is the second game they confirmed that they have a game visually above current-gen PS360 with that along that this is Ninntendo's newest home console confirms it is next-gen!!!  Anyways just because X1 will be slightly less powerful than the PS4 (don't kill me MS fanboys) doesn't mean X1 won't be next-gen.  Wii U is definitely the least powerful of the 3 consoles but it won't have the same amount of diffrence that was found on Wii vs PS360.  Hell, the Wii U already runs all their games  consistently on 720p vs some sub-HD games found on PS360.

Any proof for that claim? Cause of course you mean games that are multiplatform between PS360 and Wii U, not some games on PS360 that weren't released on Wii U, which would make the comparison plain stupid, right?

All games on Wii U run at least @720p. Blacklist, for exemple, only run @720p on Wii U.


the PS3 actually runs " In light of Saints Row 4's sub-HD blurriness on Sony's console, it's a shame to see that image quality in Blacklist also falls foul of a curtailed internal resolution. To our pixel count, the PS3 weighs in at 1152x648 - an awkward figure for the PS3 to resolve in the upscale, and results in the fuzziest image quality of all the versions available."

While the Wii U is running:  "Interestingly, the Wii U version puts its best foot first by producing a full 1280x720 internal framebuffer, backed up by 2x multi-sample anti-aliasing (MSAA) [Update: on taking a closer look at the assets, we're now more inclined to go with an FXAA variant for all console versions - similar to the Driver: San Francisco implementation which shades geometry edges in a manner very similar to MSAA). This is an astonishing feat given that Splinter Cell: Conviction ran at just 1024x576 for its 360 release three years ago, and shows great proficiency in the Toronto team's handling of new hardware. "

source: http://www.eurogamer.net/articles/digitalfoundry-splinter-cell-blacklist-face-off


Ok point taken, you're right. 

Although from the same article "But there are gripes to consider before jumping in bed with the Wii U version. Most significant is the degradation in texture quality, the muddiness of which matches the 360 release without its HD texture pack install. Surfaces can look flat compared to the game running on PS3 and 360 with full installs, and the lack of any similar optional install on Nintendo's platform means pop-in flares up while in wide outdoors areas. Curiously, in terms of sheer playability, Sony's hardware achieves the most consistent frame-rates during combat, with 360 taking middle ground here, and the Wii U suffering from more regular dips to the low 20s, perhaps explaining the omission of split-screen gameplay." 

So it's not all that rosy.

 

Don't get me wrong, I don't want to argue that Wii U is inferior to PS360 cause it is not the case, but especially since it also outputs to the gamepad, I think that the difference in visual quality will be marginal, especially with straight ports, not highly optimised for Wii U which I still belive wouldn't make that big of a difference.



So it is happening...PS4 preorder.

Greatness Awaits!

Moonhero said:
This is fine to me. It gives smaller developers somewhere to make money. If they have been making games on PS360, and don't have the cash/resources yet for PS4/Xb1, they can stay with Wii U and make some good games for the next few years.


Which is probably why Nintendo is pushing hard to get Indies on board.  They actually have the best approach (with Sony a very close second) regarding Indie game development.  I heard that their dev-kits not only are the cheapest of the 3 next-gen systems but also includes Unity engine for no additional charge above what Sony and MS is able to do at the moment. It's understandable as PS4/X1 has massive support from 3rd parties and sees indies as a secondary support for the system.  Wii U could be the independet developer's choice out of all systems Ouya, PS4, and X1 this gen esp with their hands off approach to game develpment (non restrictive).



Ubisoft is saying that the Wii U will look worse than the other two, not better lol.