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Forums - Gaming - Assassin's Creed 4 delayed on Wii U, to launch with PS4/X1 versions (Europe only, apparently)

Kresnik said:

I presume you stopped counting at 1096 since the rest of the games aren't tracked in the DB at all (no sales) and these remaining ~ 1700 games are often PS1 classics; DLC; download-only games or simply typos of games which are already in the database.

Not to mention plenty of those 1096 are downloadable games that got a disc release in some territory, or listed as JP sales that were split for some reason in the database, or different packages of a game already released, or games that came out years ago but only have recent sales listed (it seems like a lot of sales data from the era when VGC listed EMEAA sales is gone, and it only picks back up in 2011 when they started listing UK/France/Germany), etc etc.



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I don't see the point of holding it back but whatever. Guess Ubi didn't learn with Rayman. But visually this game isn't anything special.



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FatedReality said:
Ubisoft sure does love to postpone there games on Wii U. Don't be surprised to see the same thing that happened to Raymond Legends happen to Assassins Creed.

It's no surprise no one bought Raymond Legends. Boxart doesn't look appealing at all.



Captain_Tom said:
Weedlab said:
Captain_Tom said:
Weedlab said:
I'm sure Wii U owners won't mind as long as it is not gimped.


Define "Gimped."


Well, for me that would constitute a product that is inferior in quality - such as poor framerate and omitted items - when compared to other versions (current gen especially) or if they'll exclude things available on the other versions such as DLC (which has occured with other Wii U games such as NFS and the upcoming Batman game which will not have MP available - at least at launch). Most Wii U owners have been complaining about inferior ports over the past few months. In general, they didn't seem to mind the delay with respect to NFS since it was superior in many ways (albeit it had its drawbacks as well). I think that notion will hold with AC4 as well.

However some people seem to think that publisher's are "Gimping" the Wii U version out of laziness.   This is not true, and there are very real reasons some things are not in Wii U versions.  Examples:

-Why would publishers sell DLC on Wii U when most people have no built in storage?  It costs money to make and most can't buy it!

-Again, not having a standard HDD makes installing games unfeasable and as such performance suffers due to slow texture streaming.

-Maybe Batman should have MP on Wii U, but then again Nintendos online infrastructure is a generation behind even the PS360.  It is not as simple as "Putting in MP."  With such a small online community, it probably wasn't worth the money.


1. That may be an issue, but Wii U does play well with external storage solutions. Perhaps if someone would actually take the shot for once, we can find out if it's truly worth the investment for publishers.

2. I completely agree. It's much harder to port a game that requires a mandatory install on other platforms, versus a game like Need For Speed: Most Wanted, which didn't and turned out well on Wii U. Some will chalk that up to laziness and not putting in the effort to ensure performance, but it really isn't a problem that can be resolved simply. Especially if the Wii U version is supposed to be relased alongside the other versions (Splinter Cell is an example).

3. From what I can gather, that was more of a developmental resource issue. The MP isn't being developed by WB Montreal, the main developer who already has Wii U experience by porting Arkham City (which is why I have hopes for the Wii U version yet). Instead it's being handled by a different studio that probably couldn't get the job done in a timely, feasible manner.



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Captain_Tom said:

-Maybe Batman should have MP on Wii U, but then again Nintendos online infrastructure is a generation behind even the PS360.  It is not as simple as "Putting in MP."  With such a small online community, it probably wasn't worth the money.

Do people still think this? Keep in mind that you are equating the online capabilities of the Wii U with those of the PS2 and GameCube.



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the_dengle said:
Captain_Tom said:

-Maybe Batman should have MP on Wii U, but then again Nintendos online infrastructure is a generation behind even the PS360.  It is not as simple as "Putting in MP."  With such a small online community, it probably wasn't worth the money.

Do people still think this? Keep in mind that you are equating the online capabilities of the Wii U with those of the PS2 and GameCube.


Well the gamecube had none.  I played SOCOM and BF2 on PS2 and it worked fine.   The only thing was you had to make an account for each game and there was no central PSN/LIVE, Patch updates were rare and required storage, and it was really just the Wild West of standards.  

Maybe the Wii U has central names, but that is all they have over the PS2.  I have yet to see any 32 player games on the Wii U, and that is because its P2P network is outdated.



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Captain_Tom said:
the_dengle said:
Captain_Tom said:

-Maybe Batman should have MP on Wii U, but then again Nintendos online infrastructure is a generation behind even the PS360.  It is not as simple as "Putting in MP."  With such a small online community, it probably wasn't worth the money.

Do people still think this? Keep in mind that you are equating the online capabilities of the Wii U with those of the PS2 and GameCube.


Well the gamecube had none.  I played SOCOM and BF2 on PS2 and it worked fine.   The only thing was you had to make an account for each game and there was no central PSN/LIVE, Patch updates were rare and required storage, and it was really just the Wild West of standards.  

Maybe the Wii U has central names, but that is all they have over the PS2.  I have yet to see any 32 player games on the Wii U, and that is because its P2P network is outdated.



Captain_Tom said:
Weedlab said:
Captain_Tom said:
Weedlab said:
I'm sure Wii U owners won't mind as long as it is not gimped.


Define "Gimped."


Well, for me that would constitute a product that is inferior in quality - such as poor framerate and omitted items - when compared to other versions (current gen especially) or if they'll exclude things available on the other versions such as DLC (which has occured with other Wii U games such as NFS and the upcoming Batman game which will not have MP available - at least at launch). Most Wii U owners have been complaining about inferior ports over the past few months. In general, they didn't seem to mind the delay with respect to NFS since it was superior in many ways (albeit it had its drawbacks as well). I think that notion will hold with AC4 as well.

Let me just start by saying that in general, the Wii U should have all of the same in-game content the current gen versions have.  This is true and just plain stupid when it happens to any game on any platform.

 

However some people seem to think that publisher's are "Gimping" the Wii U version out of laziness.   This is not true, and there are very real reasons some things are not in Wii U versions.  Examples:

-Why would publishers sell DLC on Wii U when most people have no built in storage?  It costs money to make and most can't buy it!

-Again, not having a standard HDD makes installing games unfeasable and as such performance suffers due to slow texture streaming.

-Maybe Batman should have MP on Wii U, but then again Nintendos online infrastructure is a generation behind even the PS360.  It is not as simple as "Putting in MP."  With such a small online community, it probably wasn't worth the money.

 

Xbox Arcade/4GB owners shouldn't complain about not being able to play GTA V without buying an HDD, and Darks Souls players on PS3 shouldn't complain about no cross-game voice chat with their friends.   All systems have their weaknesses.  Sometimes there is no solution because a machine just isn't as capable as you think it should be, and you just have to live with what you bought...


In most cases I am in agreement. But some of the Nintendo faithful won't see it in those terms and use it as an excuse to not make a purchase. The missing HDD was a bad decision in my view, and I constanly tell my friends who are Nintendo enthusiasts about this. However, I do think they could have added the online componenet in Batman - irrespective of the community size (they'll get there eventually .. though Nintendo is not very encouraging in this regard at the moment). The funny thing is I have a feeling if these things were included, they'd still sell poorly on the platform (just a hunch).



 

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This thread has passed the event horizon of stupidity, from which it can never return. The Wii U has lesser online capabilities than the PS2, Nintendo isn't doing enough to promote online connectivity (Miiverse? eShop?), the lack of a huge HDD is a big problem even though you can buy a whole terabyte for less than the price difference between the Wii U and the 500 gig PS4...