Best downgrade I've ever seen. Keep em coming
I think some look better and some look worse, can't tell which one is better... But if it gives better performance, then its probably good
Badassbab said:
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LOL.
Still waiting on this Ashadian guy to back up his claim that all these games were not only running on PC's but were also 1080p60.
J_Allard said:
LOL. Still waiting on this Ashadian guy to back up his claim that all these games were not only running on PC's but were also 1080p60. |
Just use Google or bing(but they might hide this) to search for pics of X180 games running on PC's at E3.
Just ask yourself this and this especially applies to Angelus why is it that every PS4 game revealed at E3 has improved considerably since. Using KZ Shadowfall as an example which will be 1080p at 60fps multiplayer and 30FPS single. The game has come on leaps and bounds like the others. Then we have the X180 games which since the reveal at E3 have been downgraded? Isn't that strange? Or are MS working in reverse? KI gone from 1080p 60fps to 720p? Ryse 1080p to 900p? Dead Rising I read somewhere has different resolutions? Yet everyday we hear from Redmond about clouds,bandwidth and balance.Titanfall has only been ever shown on PC. Someone is lying?
Angelus son if you think these downgrades are upgrades then you should have went to Specsavers son as your a) blind? B)fanboy? C) plain stupid?
User was banned for this post.
yo_john117
This especially applies to me? I didn't even ever bring up PS4 or any of it's games in this thread. Also I just posted a pic that clearly and undeniably shows that there ARE obvious visual improvements in this new build, despite reduced poly count on the characters, so idk why you felt the need to insult me there at the end but ok....
I choose option R) Report
Take it easy
| Ashadian said:
Just ask yourself this and this especially applies to Angelus why is it that every PS4 game revealed at E3 has improved considerably since. Using KZ Shadowfall as an example which will be 1080p at 60fps multiplayer and 30FPS single. The game has come on leaps and bounds like the others. Then we have the X180 games which since the reveal at E3 have been downgraded? Isn't that strange? Or are MS working in reverse? KI gone from 1080p 60fps to 720p? Ryse 1080p to 900p? Dead Rising I read somewhere has different resolutions? Yet everyday we hear from Redmond about clouds,bandwidth and balance.Titanfall has only been ever shown on PC. Someone is lying? Angelus son if you think these downgrades are upgrades then you should have went to Specsavers son as your a) blind? B)fanboy? C) plain stupid? |
Well. Battlefield 4 will not be running at 1920x1080 on the Playstation 4, I'm pretty sure. - Even then it's only equivalent to a PC's "Medium" settings.
As for Polygons, "more is better" is not always true.
Say you have a square object in a game, like a box or a crate.
You would not be able to tell the difference if it was a handfull of Polygons or in the Millions, it just won't benefit from the increased polygons.
Often game developers will build assets for a game, then cull the polygons in areas where it wouldn't make much difference to image quality in order to conserve on processing power, the extra processing power that is freed up by having less Polygons can then be spent on something else which could increase the overall scenes image quality more drastically.
Still, at-least on the PC you don't have to make any types of sacrifces, you will have 10's of millions of Polygons in any one scene with Star Citizen which looks like it's going to be the most poly-heavy game in the next couple of years. :)

www.youtube.com/@Pemalite
It looks better to me but I guess that I prefer the natural look in this instance seeing them side by side.
I LOVE paying for Xbox Live! I also love that my love for it pisses off so many people.
| Ashadian said: Just use Google or bing(but they might hide this) to search for pics of X180 games running on PC's at E3. Just ask yourself this and this especially applies to Angelus why is it that every PS4 game revealed at E3 has improved considerably since. Using KZ Shadowfall as an example which will be 1080p at 60fps multiplayer and 30FPS single. The game has come on leaps and bounds like the others. Then we have the X180 games which since the reveal at E3 have been downgraded? Isn't that strange? Or are MS working in reverse? KI gone from 1080p 60fps to 720p? Ryse 1080p to 900p? Dead Rising I read somewhere has different resolutions? Yet everyday we hear from Redmond about clouds,bandwidth and balance.Titanfall has only been ever shown on PC. Someone is lying? Angelus son if you think these downgrades are upgrades then you should have went to Specsavers son as your a) blind? B)fanboy? C) plain stupid?
User was banned for this post. yo_john117 |
It is hilarious that you actually think MS might somehow "hide" the results of this search from Bing.
http://i.dailymail.co.uk/i/pix/2013/06/12/article-2340033-1A449FBE000005DC-857_638x440.jpg
http://i.dawn.com/large/2013/06/51bb25a432f85.jpg
That's what I got from one simple Google search. I am sure I could find more.
Killzone was upgraded from 30FPS to 60FPS in MP and then "downgraded" to 60FPS "sometimes" in MP. And... I believe that is it in terms of PS4 games being upgraded. Only other one might be Drive Club, but is it really an upgrade just to fix shitty looking environments and kind of fix the god awful AA? And they have been "targeting 60FPS" for months and never hit it :( I think overall we have seen both consoles have games making concessions. Which usually happens at launch.
Aaaaand I see in the quote tree you're banned now. Oh well.