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Forums - Gaming - Ryse: Old and New Builds Compared; 150,000 Polygons vs 85,000 and Better Shaders

Sorry to bump, but I was looking at the comparison from Selnor's thread. The models are a fair bit worse. Lighting on the model's has been reduced. There's no shadows anymore. Reflections were removed. The polygon count is noticeably worse. BUT the environments got a huge overhaul. You can see a lot more of the background now which is really nice.