By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - Penello on X1 vs PS4: "Developers are confirming cross platform games are running the same on both platforms":

ShinmenTakezo said:


If you and Penello are right, then why is he going out of his way to engage in the discussion? He didn't have to start a Neogaf account. He doesn't have to post about power differences on twitter. Yet he does. Why for? You can't start throwing shit at people then tell them we shouldn't be throwing shit at each other with a turd in your hand. The consoles are not equal. Penello has pretty much admitted this himself. First specs didn't matter, it was the games that did. Then the cloud made your One 3x more powerful. Next he tried to imply their SW engineers could somehow even the gap. Then he started posting FUD on Neogaf. Now that he gets called on his bullshit he says, hey guys can't we all just get along, lets not talk about this anymore. It's not fanboys that are the problem. It's that Penello opened his mouth in the first place.


+9001



Around the Network
ShinmenTakezo said:
Kasz216 said:
Well it's not surprising. The only reason their were differences between 360 and PS3 is that the architecture was so different.

Multiplats likely won't get much special care between versions, unless they have a PC version, but even then it will probably just be a "raw power" upgrade rather then working with the PS4's special intricacies.

The PS3 architecture forced unique programming... making either the 360 or PS3 version better depending on where the resources were allocated.

the PS4's doesn't.

+1

I don't understand why people don't get this. PS4 is more powerful, yes. It is all up to the devs to exploit this power. History has shown multiplat devs don't care about optimization if it isn't necessary. It has always been up to 1st parties to squeeze performance out of a console. 3rd parties care more for the botton line than putting out the best version. The PS4 and One have almost identical architecture with the PS4 having a slight edge because of its lack of eSRAM. That means that theoretical gap will be pretty close to the gap in reality. Only 1st parties will take advantage of that.


History has shown us that you need a console which is really significant more powerful than the other ones like the situation was between Ps2 and Xbox than the developers can use this more power, the xbox1 had always  significant better multiplatform games but if you have two basically equal consoles than of course there are no real differences developers cant use pseudo power which isn't there.



Grandia said:
ShinmenTakezo said:
Kasz216 said:
Well it's not surprising. The only reason their were differences between 360 and PS3 is that the architecture was so different.

Multiplats likely won't get much special care between versions, unless they have a PC version, but even then it will probably just be a "raw power" upgrade rather then working with the PS4's special intricacies.

The PS3 architecture forced unique programming... making either the 360 or PS3 version better depending on where the resources were allocated.

the PS4's doesn't.

+1

I don't understand why people don't get this. PS4 is more powerful, yes. It is all up to the devs to exploit this power. History has shown multiplat devs don't care about optimization if it isn't necessary. It has always been up to 1st parties to squeeze performance out of a console. 3rd parties care more for the botton line than putting out the best version. The PS4 and One have almost identical architecture with the PS4 having a slight edge because of its lack of eSRAM. That means that theoretical gap will be pretty close to the gap in reality. Only 1st parties will take advantage of that.


History has shown us that you need a console which is really significant more powerful than the other ones like the situation was between Ps2 and Xbox than the developers can use this more power, the xbox1 had always  significant better multiplatform games but if you have two basically equal consoles than of course there are no real differences developers cant use pseudo power which isn't there.

 

So are you suggesting the One and PS4 are basically the same? What psuedo power are you talking about? I'm not sure what you mean here.



Just read title...

I've said this since before both were fully finalized. 3rd party games will largely be identical. Engines now scale well and the two systems will have identical technological feature-sets. Just different raw power.

However, first party will be different.

Only Wii U 3rd party will have some difference in graphical fidelity and likely resolution as the raw power difference is greater.



ShinmenTakezo said:
Grandia said:
Of course xbox one and ps 4 are equal, playstationfanboys wanted to tell us the wohl last generation how much more powerful the ps 3 is but no one ever saw this wannabe ps3 power and this generation it will be the same playstationfanboys will try to convince us how much more powerful the ps4 is compared to xbox one but again no one ever will see it based on the games. Penello is absolutely right the best way is to stop talking about this issue its pointless to discuss with fanboys.


If you and Penello are right, then why is he going out of his way to engage in the discussion? He didn't have to start a Neogaf account. He doesn't have to post about power differences on twitter. Yet he does. Why for? You can't start throwing shit at people then tell them we shouldn't be throwing shit at each other with a turd in your hand. The consoles are not equal. Penello has pretty much admitted this himself. First specs didn't matter, it was the games that did. Then the cloud made your One 3x more powerful. Next he tried to imply their SW engineers could somehow even the gap. Then he started posting FUD on Neogaf. Now that he gets called on his bullshit he says, hey guys can't we all just get along, lets not talk about this anymore. It's not fanboys that are the problem. It's that Penello opened his mouth in the first place.


Yes I am right there with you he better should have just shut up and stop at some point and left this pointless discussion. His comments obviously just add oil to the fire, he should have just let the games speak when xbox one and ps4 are out than anyways everyone is able to see for himself if there are big power differences or not.



Around the Network
ShinmenTakezo said:
Grandia said:
ShinmenTakezo said:
Kasz216 said:
Well it's not surprising. The only reason their were differences between 360 and PS3 is that the architecture was so different.

Multiplats likely won't get much special care between versions, unless they have a PC version, but even then it will probably just be a "raw power" upgrade rather then working with the PS4's special intricacies.

The PS3 architecture forced unique programming... making either the 360 or PS3 version better depending on where the resources were allocated.

the PS4's doesn't.

+1

I don't understand why people don't get this. PS4 is more powerful, yes. It is all up to the devs to exploit this power. History has shown multiplat devs don't care about optimization if it isn't necessary. It has always been up to 1st parties to squeeze performance out of a console. 3rd parties care more for the botton line than putting out the best version. The PS4 and One have almost identical architecture with the PS4 having a slight edge because of its lack of eSRAM. That means that theoretical gap will be pretty close to the gap in reality. Only 1st parties will take advantage of that.


History has shown us that you need a console which is really significant more powerful than the other ones like the situation was between Ps2 and Xbox than the developers can use this more power, the xbox1 had always  significant better multiplatform games but if you have two basically equal consoles than of course there are no real differences developers cant use pseudo power which isn't there.

 

So are you suggesting the One and PS4 are basically the same? What psuedo power are you talking about? I'm not sure what you mean here.


Yes Ps4 and Xbox one are basically the same not that big differences, both share 8GB Ram both have gpu's and cpu's which are not that far away from each other all things considered minor differences, it is nowhere near the PS2 and Xbox1 situation.



Of course multis are running equal. No 3rd party developer is going to neuter one version over another. But this won't change exclusives on PS4 looking better eventually, just like this gen. If you care about that type of stuff.



JEMC said:
fallen said:

In the past Penello has said more like "differnce wont be that big", but here he's saying developers are telling him they are equal.

That's not what they are saying.

Devs are saying that GAMES run the same on both consoles, which is kind of expected given that it's the first batch of games and that most studios are working with game engines not optimized to work for either console.

The differences in power, if there are any, will start to become more noticeable once devs get used with the consoles and the engines are tweaked to take advantage of each console's strengths.

that's only obvious. But if that happens on a nintendo system, suddenly the doom and underpowered coments start flooding.



J_Allard said:
Of course multis are running equal. No 3rd party developer is going to neuter one version over another. But this won't change exclusives on PS4 looking better eventually, just like this gen. If you care about that type of stuff.


Exclusive games never looked better on ps3 than on xbox 360, there was no ps3 game which looked better than Halo 4  or Gears of War3/Judgement this with the better looking exclusive games is one of the ongoing myths which Sonyfanboys always just argue, I have both systems and there are awesome looking games on both Xbox 360 and on PS3 how you ever want objectively compare which games look better, used more power and wouldn't be possible on the other system?



Grandia said:
ShinmenTakezo said:
Grandia said:
ShinmenTakezo said:
I don't understand why people don't get this. PS4 is more powerful, yes. It is all up to the devs to exploit this power. History has shown multiplat devs don't care about optimization if it isn't necessary. It has always been up to 1st parties to squeeze performance out of a console. 3rd parties care more for the botton line than putting out the best version. The PS4 and One have almost identical architecture with the PS4 having a slight edge because of its lack of eSRAM. That means that theoretical gap will be pretty close to the gap in reality. Only 1st parties will take advantage of that.


History has shown us that you need a console which is really significant more powerful than the other ones like the situation was between Ps2 and Xbox than the developers can use this more power, the xbox1 had always  significant better multiplatform games but if you have two basically equal consoles than of course there are no real differences developers cant use pseudo power which isn't there.

 

So are you suggesting the One and PS4 are basically the same? What psuedo power are you talking about? I'm not sure what you mean here.


Yes Ps4 and Xbox one are basically the same not that big differences, both share 8GB Ram both have gpu's and cpu's which are not that far away from each other all things considered minor differences, it is nowhere near the PS2 and Xbox1 situation.


Respectfully, you are woefully wrong. The gap between the One and the PS4 is pretty big. The GPU isn't just 50% more powerful with a better memory architecture. There are parts of the GPU where the PS4 has larger than 50% advantages that are mostly overlooked in comparisons, ROPs, ACEs, CUs, stuff I really don't know much about. 50% is no small amount. If you have $100 would you say someone with $150 has insignificantly more money? In a gamers brain that's an extra game. How about $100,000 to $150,000? 50% isn't insignificant and the PS4 has more than just a 50% theoretical advantage. Then you have the GDDR5 to the DDR3 w/eSRAM. GDDR5 wins hands down.