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Forums - Nintendo - A biased review: Earthbound

I hate those Mushroom enemies



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

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Only 7.3 , that is quite low! I really liked the game but yeah I struggled to finish as I was slowly losing my interest in the game. But I eventually finished it, it is not perfect but it's not a 7.3! I would put it an 8



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Conegamer said:
A good review. I can't argue with it, though I may have given it a higher score myself.

You forgot to mention the HP system, though. That is something I found very interesting indeed.


I screamed after killing one of those Trees and the text "The XXX bursted into flames, 250 HP Damage to Ness ..." appeared !

WAHHHH ???

and the battle was over :D ...puh !



orniletter said:
Conegamer said:
A good review. I can't argue with it, though I may have given it a higher score myself.

You forgot to mention the HP system, though. That is something I found very interesting indeed.


I screamed after killing one of those Trees and the text "The XXX bursted into flames, 250 HP Damage to Ness ..." appeared !

WAHHHH ???

and the battle was over :D ...puh !

Indeed. The tense moment when you're in a battle and you've been dealt 100HP, killing you. Scranbling for a PSI Lifeup to keep your guy alive!



 

Here lies the dearly departed Nintendomination Thread.

kupomogli said:
NintendoPie said:

It's good to see that there are some *Nintendo fans that aren't obsessed with the game.* I think the review is fair, and it's good that you mentioned the game "aging" Because your review is obviously from a modern standpoint. Which I like.

I agree with this. 

Even when it was new the game wasn't amazing.  It was worse than your average RPG and the only thing that was standout about the game was the games world and a few quirks here and there.  Calling up the pizza place your sister worked at and receiving a delivery regardless of your location, holding the For Sale sign up in an area that people were in had someone run up to and try to purchase one of your items, taking the bus from one place to another as a sort of quick travel system.  The games mechanics were really unique and that was part of its charm.  

Once Ness was found to be a secret character, then on Melee where he was one of the original fighters, the game started to get extremely overrated(one of the best RPGs ever status from a lot of gamers that have played it.)  People praised the game all around, including the gameplay.  Then when next gen consoles released, more so after the release of Brawl.  The only people who could possibly think the gameplay was "amazing" are those that have never played another decent RPG in their lives.  Depending on how old the person is, they might not have.

It's a decent game, but one of the weaker games in the JRPG library.

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The review doesn't seem biased, so why is it listed as "A biased review."

I don't know man, I might be in the minority but I actually own the cart and bought it when it was new, and I think it's amazing.  The story and mechanics of the game where very unique for their time, and it has a charm that very few games can match.  It's definetly in my top 3 or 4 JRPGS of the 16-bit era, and I played quite a few on both my SNES and Genesis.   Honestly, I don't think it caught on in the West because it was too different (and the graphics were crap compared to other RPGs on the market), and also because (in the USA atleast) people seemed really averse to first person battles in JRPGs back in the day... it's why I feel Phantasy Star and Dragon's Quest never picked up like Final Fantasy did.

Edit:  I can agree that the gameplay was merely "ok" though.  Some of the battles were fun and I believe this was the first game I played where you saw enemies and had no random encounters (Chrono Trigger came out a year later I think), but it wasn't anything memorable. 



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RolStoppable said:
t3mporary_126 said:
RolStoppable said:

 In Dragon Quest it's usually the case that it's fun to play until level 20, but then the game developers always go: "Uh oh, already level 20 and less than a quarter of the game done. Now we need to scale EXP gains to make you finish the game at around level 45."

A good read but this statement caught my eye.

Have you played Pokemon recently because I think Pokemon does this as well. How is this different from Pokemon? I've never played Dragon Quest but I would like to start another RPG that isn't Nintendo styled (Pokemon, Paper Mario, or Mario and Luigi).

Edit: If you haven't played Pokemon recently, you get half the gym badges and about a third or half the story done at level 35 and beat the game with level 50-55 Pokemon. And you start off with level 5 pokemon and get to level 20 about less than a quarter of the game as well.

I haven't played Pokémon since Red, but I don't remember it being anywhere close to "fight 30+ battles to gain a level up". Not to mention that this number keeps increasing in Dragon Quest. The best DQ game is IV, because there is a dungeon where Liquid Metal Slimes appear frequently and in big numbers. These enemies net a huge amount of EXP compared to regular foes, but run away from battle quickly. However, due to the frequency of appearing and their numbers, you'll manage to kill quite a few of them in a short amount of time. Other DQ games make the Metal Slime family killing a tedious process, but it's still much faster than relying on regular enemies.


I my expierene it's more level ~40 or so, but you generally do hit a wall where the only good EXP you get are the daily trainer battles unless you want to grind like crazy against the same boring repetitive zones... and even then it does take forever to level up.



Earthbound is basically Dragon Quest in a goofier, modern-day setting. I like it more than any Dragon Quest game, but at heart it still shares a lot of Dragon Quest's flaws. I largely agree with your review, save for two aspects: Jeff's not entirely worthless, as in the late game he finally gets reusable items like the Bazooka (which bumps him to Useful, albeit still the second-worst damage dealer in your group), and Paula shouldn't die very often because of how the health roller works.

In fact, the latter is something of a complaint for me: once you're past the Blue Valley, it becomes pretty hard to die from damage, as you generally have enough time to prevent anyone from reaching zero health. By contrast, the hardest parts are the early game, when it's just Ness, and Magicant, when it's once again up to Ness to solo the thing.

Personally, I'd bump the score up to somewhere between 7.5 and 8, just because of how goofy it was willing to be, but there are certainly better JRPGs out there. AND it's much better than its GBA sequel. I'm glad it's finally available for purchase, though, as it's not a bad game by any stretch.



Early game is definitely aggravating. I don't like grinding, and the game basically forces a bit of that right on you in the beginning to be able to fight Frank and Frankystein II. Had to look it up on gamefaqs that PSI Sonic would finish that fight in one go, and that level 8 was necessary, but that involved beating up a lot of small-town street toughs.



Monster Hunter: pissing me off since 2010.

Nice review, I love you for being 'Biased', honesty is lovely