Adinnieken said: Ah...see with the Xbox One you can develop an Xbox One game with any Windows 8 PC. Using Visual Studio, develop the game for Windows 8, as well as Xbox One, publish. Whether they continue the peer reviews or not, I don't know, but with XBLIG there is a peer review. Once complete, it gets published. |
Yeah, and I can see why they have to do things differently than Sony or Nintendo because of that. If the whole service turned into XBLIG - a few gems hidden amongst a mountain of fart apps - it would be a catastrophe.
It's just that lately there have been a whole lot of Kickstarters offering PS4/Vita/Wii U versions as stretch goals. The latest being Liege, whose developer will port it to PS4 and Vita (and I hear he's talking to Nintendo about the Wii U as well) if he can hit a mere $52k. I wonder if we have ever seen console games that were developed for $50k. That's pretty exciting stuff, and it feels like MS is way behind the curve on this.