endimion said: ok so now that the storm has past.... in all honesty who that DRM policy would have hurt???? I mean really??? cause DRMs have been present in many media markets now and nobody has actually suffered from it.... I never watched that many movies legally than now same goes for listening to music.... before you go bashing, me I plan to go DD only so the DRM change doesn't really concerns me.... but if I look at my habits today I don't see what would have changed for me and probably a huge majority of the 70 millions of gamers on XB.... I personally buy used games from gamestop and trade them there when they have good deals, I rarely lend my games to more than couple people that have been in my friend list for more than 30 days and I mostly (except one) buy games new (still sealed) on eBay..... all those things would have still be possible with the DRM policy in place and arguably could have eventually driven the price down(yeah I know it has to be proven).... but still concretely what would have fundamentally changed for the majority of consumers???? and that haven't been already enforced and accepted with other media ????? cause people selling used games on eBay is a huge minority especially AAA titles... it's inconvenient for most gamers those question are aimed at the majority, meaning the entire 70 million not the couple millions of hardcore that don't go through usual retailers like gamestop... |
First of all, you really need to improve your grammer, I'm really struggling to understand you.
Second of all, DRM with the old X-Box policies would be very different from the policies enforced by iTunes and Netflicks. With iTunes, once you download a song, you own the mp3 on your computer, and are free to move it anywhere. If Apple went bankrupt, you would still keep your music. With Netflicks, you don't own movies, you rent them, so if they go out of buisness, you loose nothing. However with games, if Microsoft goes bankrupt, or even shuts down the servers like they did for the original X-Box, none of your games will work because you won't be able to check in anymore.
So with old DRM policies, you couldn't build a physical collection of games. Sure there is a chance future consoles will be backward compatible, and access your library, but these features would be entirely under Microsofts control. If they feel like stopping people from playing older games, they could, no problem. Maybe most people don't collect games, but I'm sure a lot of people like to have a shelf full of physical copies.
Also, the used game market would have been really hurt with the used game policy. It would kill small retailers (Do you buy all your used games at large chains? I don't), make it impossible to sell your old games for any real profit margin. Maybe you don't buy used games off eBay, but a lot of people do. I for instance am buying my PS4 with the money I made selling used games.
What's worse is that XBL will dictate the price we pay for games. XBL games are OVERPRICED, Halo 3 and Fable 2 are still $35 games on XBL, but $15 retail!
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So why loose our freedom to sell our old games? Why loose our freedom to play old games? Why be forced to buy old games at an upscale price? For what, diskless play? I never lend a game to more then 1 friend at a time, I don't need to share games between 10 people, and on X-Box, you only need the console to recognize the disk to play games. It's not spinning while you play.
The cons far outweight the pro's.