Kantor said:
Barozi said:
Kantor said:
Brotherhood's combat was extremely easy, and one of the few things with which I can credit AC3 is that it was more challenging.
Like you, I had no problem with bugs, and I agree completely. The story was a mess, Connor was rubbish and completely inconsistent, the cities were dull and lifeless, there was little meaningful side content, the hunting and trading were pointless, and the ending was one of the worst I have ever seen.
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Can't quite remember Brotherhood, but the combat in AC3 is much much easier than in Revelations.
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Brotherhood was "counter once and then press square repeatedly to obliterate all of your enemies".
AC3 brought in the whole rifle thing, which at least added a little bit of challenge.
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Killstreaks
Man i loved it. I guess it did make combat fairly easy. But it also gave the combat a depth that the other games don't have.
Taking out 10 guys on the screen was easy, hell even 20 but when you decide to go beyond that number in a given time limit then well things get really interesting. I guess the combat really shined in the challenges.
But then i again i even liked it during the story...it wasnt so much about losing to your enemies but more about how cool and efficiently can you kill them. Which imo is really where AC should take the combat. Others would probably disagree.