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Forums - Nintendo - Is Miyamoto's take on new IP's right?

miz1q2w3e said:
Nintendo-Europe said:
Jin Fujisawa did not receive so much hate because of Dragon Quest X neither Naoki Yoshida because of FFXIV, maybe that is because they have not Shigeru Miyamoto's notoriety... Concerning Mario vs. Donkey Kong, the game is released for almost a decade why complaining now

"Nintendo in the past didn't really have problems trying out new IPs with similar gameplay to other major IPs"

When they were starting developing on NES Donkey Kong was their only established IP, on SNES they had already Mario,Zelda,Metroid,Kirby, Fire Emblem. Nintendo has more and more established IP, it is harder and harder for them to find the right balance between creating new IP and deliver sequels to fans of these established IP (for exemple Metroid, Star Fox, F-Zero,Pikmin...). I do not know if it is even possible to find one exemple of Nintendo IP which have similar gameplay to another...

It's because he's way more well known than those two, and he has more power/say than most devs.

Your second paragraph = good point.


I don't know, with the broad strokes you've been painting other genres I think you could call Donkey Kong Country and 2D mario close enough to be clones as far as gameplay is concerned.  



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He has a point. In Metal Gear Solid you played a different character for 1,2, and 3. But it was still considered part of the same series since gameplay was so similar but then again FF14 plays really different from other FFs and it has a different characters and story but it's still considered part of the same series



kljesta64 said:
spot on. today new character equals new IP instead of new gameplay mechanics.


do you even understand what a new IP means?



miz1q2w3e said:
badgenome said:
miz1q2w3e said:
Which would you prefer?
a) 5 shooters with different characters that all play the same.
b) 5 games with the same group of character that play nothing alike.

But it's not about which you would prefer. Either a game is a new IP... or it isn't.

That's where the discussion lies. ...Which one is, in fact, newer?


you are comparing which one is feeling more different, not newer, the newer one, is in fact the new IP. there is no discuession about that miz, its fact. 



bananaking21 said:

you are comparing which one is feeling more different, not newer, the newer one, is in fact the new IP. there is no discuession about that miz, its fact. 

Yeah, I just saw your other post. I suppose it depends on what angle you want to discuss. Yes, new characters/story are technically new IP by definition.



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bananaking21 said:
kljesta64 said:
spot on. today new character equals new IP instead of new gameplay mechanics.


do you even understand what a new IP means?


yes. but thats not what we are talking about..todays gamers bash nintendo for not releasing new IPs wchich means creating new characters in a new world. take for example Super Mario 64 and Super Mario Galaxy. those games are completely different except its a jump n run game but if galaxy had a new character instead of Mario it would be called a new IP.



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miz1q2w3e said:
bananaking21 said:

you are comparing which one is feeling more different, not newer, the newer one, is in fact the new IP. there is no discuession about that miz, its fact. 

Yeah, I just saw your other post. I suppose it depends on what angle you want to discuss. Yes, new characters/story are technically new IP by definition.


it is. and people seem to want to discuss the lack of need for a new IP if things stay fresh, which is fine by me. but they are doing it in the completely wrong way by saying a older IP is somehow newer than a new IP



miz1q2w3e said:
S.T.A.G.E. said:

Different IP's have settings, temperament and gameplay tweaks that set them apart from one another. Look at the difference between Uncharted and Last of Us. Similar mechanics, yet two totally different games.

I would say TLOU has more in common with Uncharted than Zelda SS has with WW or aLTTP.

The point I am trying to make is that having a different story/setting/characters does always mean this new IP is newer. This is mainly in response to some who criticize Nintendo for not making enough new IP, not you personally.


All Zelda games have essentially similar core mechanics, the art style just changes with subtle gameplay tweaks to suit the artistic feel of the game. Theres nothing wrong with this but Nintendo needs new IP's for a newer generation. A new IP is a fresh concept whose intellectual rights are being legally protected. Play Uncharted and then Play TLOU. Its light night and day, especially with it having elements of another Sony IP in ICO where you're forced to care for a secondary character throughout the game. Zelda may change art styles, but at its core its still Zelda. The truest intent never changes, hence why people put faith in that title. A new IP is a great risk because it builds itself off of a dream realizing itself, not a foundation.



wha? the op just named what is a bunch of spin off games at best, at worst they are just established genre games with Ninty characters put on them. M&L was never unique its a JRPG with Mario theme and the fourth one is coming out this year. Wario is minigame collection from a spinoff(Wario platformers) to a spinoff(his appearance in ML2) to a spinoff(ML series.)



kljesta64 said:
bananaking21 said:
kljesta64 said:
spot on. today new character equals new IP instead of new gameplay mechanics.


do you even understand what a new IP means?


yes. but thats not what we are talking about..todays gamers bash nintendo for not releasing new IPs wchich means creating new characters in a new world. take for example Super Mario 64 and Super Mario Galaxy. those games are completely different except its a jump n run game but if galaxy had a new character instead of Mario it would be called a new IP.

if we are going to talk about gamers bashing games we can go either way. i heard tons of people bashing the last of us saying its an uncharted clone when really the only 2 things they have in commen is the perspective of the camera and the characters uses guns. 

it also seems the case that nintendo facts act like all nintendo sequels are completely fresh and new. but that really isnt the case, bring up new super mario bros or donkey kong for example and they say that the gameplay is amazing and doesnt need changing, but these people willingly and happily bash games like CoD or assassins creed for being stale and the same, when actually assassins creed doesnt bring new gameplay mechanices with every game but it does keep its core gameplay similar.