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It's the main reason I went with 4k QD-OLED with my monitor cause all the reviews were saying that 4k has enough PPI for the text fringing to not be an issue and I can confirm that is the case. I think some of the newer OLED panels might have that subpixel layout that is compatible with Windows for it to not be an issue as well.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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Jizz_Beard_thePirate said:

Meanwhile, PC gamer:

haxxiy said:
JEMC said:

I'm glad that you're enjoying your new monitor.

Shame about that yellow on white isue,tho. Are you noticing text fringing from the not regular pixel layout as well or just that combination?

Text anti-aliasing seems to be handled well. Not perfect but at least as good as a full HD IPS screen of this size would look like.

Maybe future monitor subpixel layouts or firmware updates will fix these, but you do get the feeling 4K-ish would be more ideal for productivity at this screen size with OLED.

Ok, good to know, Thanks.

Going 4K on a screen of this size wouldn't be a good option for me, both for the size of the desktop icons and text while browsing (I'd need to use a zoom level that would make the extra resolution worthless), and because I don't have the GPU horsepower to run the games at that res. 

Jizz_Beard_thePirate said:

It's the main reason I went with 4k QD-OLED with my monitor cause all the reviews were saying that 4k has enough PPI for the text fringing to not be an issue and I can confirm that is the case. I think some of the newer OLED panels might have that subpixel layout that is compatible with Windows for it to not be an issue as well.

Yes, the new stripe layout does indeed fix text fringing on both GD-OLEDs and W-OLEDs, but it causes some side-effect problems on the later ones.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

LTT accidentally uploaded a video of the Steam Frame before privating it. Here is the archived upload:

https://archive.org/details/ytdown.com-you-tube-our-first-30-mins-with-the-steam-frame-media-u-8-r-bnz-1-mpu-001-1080p

But not many new informations about the Steam frame in the video.



That's a big yikes from LTT.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Modders have optimized FSR 4 for AMD BC-250 ex-mining PS5 APU

https://videocardz.com/newz/modders-have-optimized-fsr-4-for-amd-bc-250-ex-mining-ps5-apu

ASRock PSU thermal protection fails to prevent melted 16-pin cable on $16,000 RTX PRO 6000 GPU

https://videocardz.com/newz/asrock-psu-thermal-protection-fails-to-prevent-melted-16-pin-cable-on-16000-rtx-pro-6000-gpu

Demon’s Souls jumps from 1 FPS to 30 FPS on PS5-to-PC emulator in less than a week

https://videocardz.com/newz/demons-souls-jumps-from-1-fps-to-30-fps-on-ps5-to-pc-emulator-in-less-than-a-week

Here’s why RTX 5090 costs $5,000: AI firms are buying gaming GPUs by the pallet

https://videocardz.com/newz/heres-why-rtx-5090-costs-5000-ai-firms-are-buying-gaming-gpus-by-the-pallet

The Last of Us Part II PC multiplayer mod will not be released after Sony letter

https://videocardz.com/newz/the-last-of-us-part-ii-pc-multiplayer-mod-will-not-be-released-after-sony-letter

UGREEN launches $450 LinkStation Pro eGPU dock with Thunderbolt 5 and 850W PSU

https://videocardz.com/newz/ugreen-launches-450-linkstation-pro-egpu-dock-with-thunderbolt-5-and-850w-psu

MSI confirms cheaper Claw 8 EX AI+ with Intel Arc G3

https://videocardz.com/newz/msi-confirms-cheaper-claw-8-ex-ai-with-intel-arc-g3

Global Semiconductor Revenue Surges 31% to Record $425bn in 2Q26

https://www.techpowerup.com/352683/global-semiconductor-revenue-surges-31-to-record-usd-425bn-in-2q26



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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Let’s see how the Monday gaming news turn after not making the Friday ones:

SALES/PLAYER COUNTS & DEALS

Wardogs sold over 1 million copies in its first 24 hours, making its launch a bright spot in an otherwise tough year for multiplayer shooters
https://www.pcgamer.com/games/fps/wardogs-sold-over-1-million-copies-in-its-first-24-hours-making-its-launch-a-bright-spot-in-an-otherwise-tough-year-for-multiplayer-shooters/
All signs have pointed to Wardogs being a hit for a while now. Its beta weekend in August was rapturously received, with half a million players lining up to check out its prerelease playtest. When the game launched into early access last week, so many people rushed to get on board that it collapsed the game's servers.
Now, developer Bulkhead has released its initial sales figures for Wardogs, and they are unsurprisingly very strong. The multiplayer FPS sold 1.25 million copies within 24 hours, and that number is likely to be much higher by now.
Bulkhead played it cool while announcing the milestone, simply thanking players and reassuring them that the studio is "watching everything, monitoring servers, and enjoying watching you play". That middle point is likely made in response to the flurry of negative reviews Wardogs received in the wake of its server troubles.

GOG hs one new sale, the 505 Games Publisher Sale, with up to 90% discounts during 10 days: https://www.gog.com/es/promo/20260910_505_games_publisher_sale

Steam has new deals and sales/events:

There are three new deals at Humble:

And at Fanatical we find these:

SOFTWARE & DRIVERS

-Nothing-

MODS, EMULATORS & FAN PROJECTS

Nintendo GameCube Classic Pikmin Gets an Unofficial PC Version
https://www.dsogaming.com/news/nintendo-gamecube-classic-pikmin-gets-an-unofficial-pc-version/
Nintendo PC fans, here is something for you today. An unofficial PC version of the Nintendo GameCube classic, Pikmin, has just been released. This unofficial PC version runs the game code directly on the host system and translates GX to OpenGL. Moreover, it does not use Dolphin or any emulator, meaning that this is a proper native PC version.
What’s cool here is that the PC version of Pikmin offers three framerate options. PC gamers can choose between 30FPS, 60FPS, or 120FPS. These framerate settings are selectable from the in-game menu.
Not only that, but we have support for widescreen monitors. The HUD is laid out for 16:9 rather than stretched, and the 3D view culls to the same shape, so nothing pops in and out at the sides.
We also get some PC graphics settings. PC gamers can enable or disable antialiasing, restored fog, bloom, ambient occlusion, depth of field, texture filtering, and colour grading.
Finally, the PC version of Pikmin supports keyboard and mouse controls. This is a huge deal and a great quality-of-life improvement. So, I hope more upcoming unofficial PC ports of console games have day-one keyboard and mouse support.
You can download Pikmin PC from here (Github). As with all recompilations, it does not contain any in-game assets. So, to use it, you’ll have to provide your own ROM file. The project supports both Pikmin USA Rev 1 and Pikmin Europe.
>> There is an over 10 minutes video in the article.

Unofficial PC Version of Spider-Man: Edge of Time Released
https://www.dsogaming.com/news/unofficial-pc-version-of-spider-man-edge-of-time-released/
And here comes another one. An unofficial PC version of the 2011 Spider-Man game, Spider-Man: Edge of Time, has just been released. This game came out on Xbox 360, PS3, and Nintendo Wii. And now, over a decade later, PC gamers can play it natively on their platform.
Spider-Man: Edge of Time is a linear third-person action game that lets you play as two versions of Spider-Man: Peter Parker and Spider-Man 2099. The two heroes live in different time periods, but their actions are linked. This is also a big part of the gameplay. What one Spider-Man does in the past can change the world of the other Spider-Man in the future.
(***Five paragraphs describing the game***)
Now, what’s cool here is that this unofficial PC version supports keyboard and mouse. We also get proper on-screen KB&M prompts, and you can rebind your keys. Since Spider-Man: Edge of Time is a third-person game, it can greatly benefit from proper KB&M controls. So, I’m really glad we got them from the get-go.
It’s also worth noting that GenryTheFox, the one who has brought us this PC version, has included an optional experimental DLSS 5 Mod. So, if you own a high-end NVIDIA RTX GPU, you might want to give it a go. At the end of the article, you can find a video that shows what you can achieve with DLSS 5.
You can go ahead and download the PC version from here (Github). As with all recompilations, it does not contain any in-game assets. As such, you will have to provide your own ROM/ISO.
>> The article has an almost 10 minutes video.

Unreal Revived Brings a Major Upgrade With a DX12 Renderer, VR, and Widescreen Support
https://www.dsogaming.com/news/unreal-revived-brings-a-major-upgrade-with-a-dx12-renderer-vr-and-widescreen-support/
In 2018, we informed you about a mod that attempted to remaster the classic Unreal game. At that time, only a couple of levels were working with it. And now, over eight years later, we have a version that lets you play the entire game.
Unreal Revived, formerly known as Unreal VR, is a modernization package for playing the original Unreal Gold on modern PCs. It keeps the original game content and gameplay while adding a new DX12 renderer. It also adds better display options, updated menus, improved controls, and wide gamepad support. This includes Xbox Series controllers, DualShock 4, DualSense, and other SDL-compatible controllers.
What’s also cool here is that Unreal Revived also supports VR. As such, those with a VR headset will be able to play this classic FPS in VR. Since we don’t get a lot of new VR games, these VR mods are a dream come true for all VR gamers.
It’s also worth noting that Unreal Revived supports 4K resolutions and widescreen monitors. It also has a number of post-processing effects, including CRT scanlines. Moreover, the new DX12 renderer supports corrected HD lightmaps, high-quality textures, alpha blending, and configurable VSync.
You can go ahead and download Unreal Revived from here (Github). Do note that Unreal Revived does not contain any in-game assets. As such, you’ll also need to download Unreal Gold from here (oldunreal.com). The good news is that Unreal Gold is free to download. So, you won’t have to pay for anything in order to play Unreal Revived.
>> The article doesn’t have any media.

Demon’s Souls Remake Hits 30 FPS on PC via KyTyPS5 in Record Time
https://www.dsogaming.com/news/demons-souls-remake-hits-30-fps-on-pc-via-kytyps5-in-record-time/
It appears that KyTyPS5 has almost hit the third major milestone for emulating Demon’s Souls Remake. In just one day, we went from 2 FPS to 18 FPS. And now, its latest build can run Demon’s Souls Remake at 30 FPS, though there are numerous drops below that framerate target.
Now, the reason I say that this is the third major milestone is quite simple. The first milestone was booting the game. The second was to go in-game. And now, the third is to get to at least 30 FPS.
But anyway, YouTube’s PSXTech has shared the following video. In this video, we get to see Demon’s Souls Remake hitting 30 FPS on KyTyPS5.
As you will see, there is a particular area in which we get 30 FPS. While moving the camera around, we get drops to 18 FPS. So, this isn’t a stable 30 FPS experience. I also see numerous framepacing issues. As such, it will take a while to get a stable 30 FPS.
Sadly, PSXTech did not share the specs of the PC they used. So, we don’t know what CPU and GPU were used to capture this gameplay footage.
>> The article has two videos.

Sony Shuts Down PC Multiplayer Mod for The Last of Us Part 2
https://www.dsogaming.com/news/sony-shuts-down-pc-multiplayer-mod-for-the-last-of-us-part-2/
In June 2026, we informed you about a mod that aimed to add a Multiplayer Mode to The Last of Us Part 2 Remastered. That mod was planned to be released this month. However, its creator has announced that Sony got in touch with him and asked him to shut it down.
Although The Last of Us Part 2 did not have a Multiplayer Mode, the first game featured a 4v4 multiplayer mode called Factions. However, Naughty Dog decided to remove that mode from the sequel.
With this mod, PC gamers would be able to get a taste of what a Factions mode could feel like in TLOU Part 2. However, Sony ruined those plans.
>> There are two videos showing how the mod would have worked.

Unofficial PC Version of Xbox 360 Classic Lost Odyssey Released
https://www.dsogaming.com/news/unofficial-pc-version-of-xbox-360-classic-lost-odyssey-released/
Xbox 360 fans, here is something for you. An unofficial PC version of the classic Japanese turn-based RPG, Lost Odyssey, has just been released.
For those who did not know, Lost Odyssey is a classic Japanese role-playing game, featuring turn-based combat. You control a party of heroes as they travel across a large fantasy world. The game mixes classic RPG systems with a few unique ideas.
(***Here would go five paragraphs describing the game***)
The PC version supports resolutions up to 4K. It also supports 30 and 60 FPS, something that will please a lot of people. There are also some basic graphics settings, like FXAA, SMAA, and High Filtering. From what I can see, it also supports both gamepads and the keyboard.
You can go ahead and download it from here (Github). Do note that, as with all recompilations, it does not feature any in-game assets. In other words, you’ll have to provide your own ROM/ISO.
>> The article has an over 10 minutes video.

This remarkable mod transforms the most frightening horror game of the decade into Mirror's Edge
https://www.pcgamer.com/games/horror/this-remarkable-mod-transforms-the-most-frightening-horror-game-of-the-decade-into-mirrors-edge/
Amnesia: The Bunker is without a doubt the most frightening horror game I've played this decade. Its terrifying tale of being chased through a crumbling French bunker by a monster has the darkest, thickest, most unnerving atmosphere of any horror game I've played since Alien: Isolation. It's so intense that it's hard to imagine anyone making something light and airy out of its subterranean warrens, and it's downright inconceivable that someone might, say, turn Amnesia: The Bunker into Mirror's Edge.
And yet, that's exactly what modder TiMan has done. Created for Frictional Games' 2026 modding jam—which ran with the theme of 'What is reality?'—Bunker's Edge (Steam’s Workshop) sees the base game's protagonist Henri transported through a portal from the trenches of war-ravaged France to the pristine skyline of EA's free-running classic.
The change of scenery alone is remarkable. The Bunker's HPL engine is purpose built to deliver darkness, shadows and murk, so seeing it handle such a bright and colourful environment is mightily impressive. But what's really interesting is how TiMan has implemented all of Mirror's Edge's free-running mechanics. Mantling, sliding, wall-running, pipe-climbing, runner's vision, that 180-degree wall-jump that I always struggled to perform in the base game, it's all here.
Despite the breezier setting, Bunker's Edge is still a horror game. The Bunker's monster has followed Henri through the portal, and chases him across the rooftops just as relentlessly as it stalks him through the base game's subterranean fortification.
All told, it's a snazzy bit of modding showmanship, though there are a couple of points to be aware of. First off, Bunker's Edge is (very understandably) not as slick as actual Mirror's Edge. Some of Henri's parkour moves, like sliding, are a little awkward, and more than once I clambered straight through a wall and found myself trapped inside the world geometry.
The other thing to note is that Bunker's Edge is very short. You can blast through the whole thing in about 15 minutes. The ending is also extremely weird, not what you'd expect from either The Bunker or Mirror's Edge.
>> There is a slightly over 1 minute video in the article.

Crysis Remastered Improvement Project 1.0.2 Released
https://www.dsogaming.com/mods/crysis-remastered-improvement-project-1-0-2-released/
Team MTL5 has released Version 1.0.2 for the Crysis Remastered Improvement Project. This latest version brings a number of audio, gameplay, and AI tweaks and changes to this beloved FPS. So, let’s take a closer look at it.
For those who did not know, Crysis Remastered Improvement Project is a mod that aims to keep fixing bugs and improving the remaster now that official support has ended. It adds many bug fixes and visual improvements. It also improves the sound, restores content that was cut from the remaster, and much more.
Version 1.0.2 is mainly focused on fixing bugs and cleaning up the mod’s audio system. The update also addresses several issues reported by the community.
>> The mod is available from ModDB and there article also has a roughly 1 minute video.

GAMING NEWS

Extended Gameplay Trailer for Frictional Games’ ONTOS
https://www.dsogaming.com/videotrailer-news/extended-gameplay-trailer-for-frictional-games-ontos/
Now, here is something that passed under my radar. Last week, Frictional Games released an extended gameplay trailer for the spiritual successor to SOMA, ONTOS. So, I know that I’m late to the party. Still, I had to share it with you as I am a fan of Frictional Games’ titles.

The Blood of Dawnwalker Hotfix Update 1.0.5 Available for Download
https://www.dsogaming.com/patches/the-blood-of-dawnwalker-hotfix-update-1-0-5-available-for-download/
Rebel Wolves has released Hotfix 1.0.4 for The Blood of Dawnwalker. According to the devs, this hotfix comes with improvements to the shader compilation pipeline. This can help fix the stuttering issues for some users.

STALKER 2 Patch 2.0.5 Released With Over 200 Fixes
https://www.dsogaming.com/patches/stalker-2-patch-2-0-5-released-with-over-200-fixes/
GSC GameWorld has released Title Update 2.0.5 for STALKER 2: Heart of Chornobyl. According to the devs, this new patch comes with over 200 fixes. So, let’s take a look at it.

Crimson Desert Enhanced Update 2.02.00 Released & Detailed
https://www.dsogaming.com/patches/crimson-desert-enhanced-update-2-02-00-released-detailed/
Pearl Abyss has just released Title Update 2.02.00 for Crimson Desert Enhanced and shared its full patch notes. So, let’s see what this new update brings to the table.

Gears of War: E-Day Gets a New In-Engine “Adagio for Strings” Trailer
https://www.dsogaming.com/videotrailer-news/gears-of-war-e-day-gets-a-new-in-engine-adagio-for-strings-trailer/
Microsoft has released a new in-engine trailer for Gears of War: E-Day. It features a cover of Samuel Barber’s Adagio for Strings. And while this is not a gameplay or in-game trailer, it can give us an idea of what the game may look like. It won’t look exactly like this. But, in theory, it should come close.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The second part of the Monday gaming news, where you’ll find articles from Saturday, Sunday and today. For the remaining articles from Thursday and the ones from Friday, check the PCGamer articles archive:

Polyarc, developer of the excellent VR platforming series Moss, is shutting down after 12 years: 'We are saying our farewells to each other'
https://www.pcgamer.com/games/action/polyarc-creators-of-the-excellent-vr-platforming-series-moss-is-shutting-down-after-12-years-we-are-saying-our-farewells-to-each-other/
Polyarc, the studio behind the Moss series of VR platformers, has announced it is shutting down, three months on from releasing its latest game on Steam.
"After nearly 12 years riding the joyous rollercoaster of emotions that is making video games, our time together has come to an end," the studio posted on LinkedIn (via IGN). "As we wind down active development, we are saying our farewells to each other."

CD Projekt wanted to put a chain weapon in The Witcher 3 years ago, but it's taken until Songs of the Past because it was 'impossible to do at the time'
https://www.pcgamer.com/games/the-witcher/cd-projekt-wanted-to-put-a-chain-weapon-in-the-witcher-3-years-ago-but-its-taken-until-songs-of-the-past-because-it-was-impossible-to-do-at-the-time/
The Witcher 3's recently revealed expansion Songs of the Past will bring more to CD Projekt's acclaimed fantasy adventure than a new region to explore and quests to pursue, it will also introduce a new weapon for Geralt of Rivia to wield—a gnarly silver chain. Well, "new" might not be a wholly appropriate term for it. Geralt's chain weapon—which appears in the novels—was originally seen in the opening cinematic for 2007's The Witcher, making it one of the earliest things players see in the trilogy. But it hasn't appeared as a tool players can use until now.
Apparently though, CD Projekt has previously considered introducing the chain, having discussed it more than a decade ago during The Witcher 3's original development: "We were talking about implementing the chain even during the original Witcher 3." Jakob Rokosz, Songs of the Past's Game Director, told BBC News (via GamesRadar+). "But it was impossible to do at the time for various technological reasons and challenges,

Square Enix scrambles to fix Final Fantasy 14 bug where new beastmaster could crash entire servers
https://www.pcgamer.com/games/mmo/square-enix-scrambles-to-fix-final-fantasy-14-bug-where-new-beastmaster-could-crash-entire-servers/
Final Fantasy 14's latest job has just hit the proverbial shelves, and you know what that means: emergency maintenance to fix an extremely bizarre bug. On Sep. 8, the same day that the new beastmaster class dropped, Square Enix had to quickly patch out a bug where "if the player's character leaves the area due to a connection loss at the moment the pet uses a weapon skill that restores its master's HP, the server may crash."

Playing RTS with a controller? Total War: Warhammer 40,000 dev says it 'really does work' in their game: 'I think we've landed in a really solid spot'
https://www.pcgamer.com/games/rts/playing-rts-with-a-controller-total-war-warhammer-40-000-dev-says-it-really-does-work-in-their-game-i-think-weve-landed-in-a-really-solid-spot/
The kids who grew up playing StarCraft on Nintendo 64 must have thumbs of steel. With the exception of a handful of games designed specifically for consoles like Herzog Zwei and Halo Wars, the RTS has not been a genre that's played well with controllers. It remains the heartland of the mouse and keyboard.
And yet, Total War developer Creative Assembly is committed to releasing Total War: Warhammer 40,000 on consoles. The studio's battle product owner Dave Petry told TechRadar at Gamescom he thinks it's a "myth" that controller support doesn't work for the RTS genre and that they've "landed something that really does work."

Upcoming vampire RPG Nighthawks has been removed from Steam search and delisted in certain countries as Valve classifies it Adults Only: 'It's very bad news for us'
https://www.pcgamer.com/games/rpg/upcoming-vampire-rpg-nighthawks-has-been-removed-from-steam-search-and-delisted-in-certain-countries-as-valve-classifies-it-adults-only-its-very-bad-news-for-us/
Nighthawks, the long-in-development vampire RPG due to be released later this month, is the latest game to run afoul of Steam's increasingly stringent rules regarding adult content. According to publisher Wadjet Eye Games, the game has been labelled 'Adults Only'—causing it to be removed from Steam search and outright delisted in certain countries like Germany—despite claims from both developer and publisher that the RPG's depictions of sex and nudity are very mild.
"We are aware that Steam has classified Nighthawks as an adult game and has excluded it from searches," Wadjet Eye boss Dave Gilbert wrote on Bluesky. "We are working on it. Valve is under the impression that this game is way sexier than it actually is." Gilbert further commented that "Valve is basically treating Nighthawks like a porn game!" in responding to a reply to his initial post.

Inzoi's director says he is 'very much focused on our core goals' as he announces a multiplayer roleplaying mode designed to be like Ready Player One
https://www.pcgamer.com/games/life-sim/inzois-director-says-he-is-very-much-focused-on-our-core-goals-as-he-announces-a-multiplayer-roleplaying-mode-designed-to-be-like-ready-player-one/
We all hoped that Inzoi would be the competitor to The Sims 4 that the life sim genre has needed for years. Thus far, though, things haven't quite panned out that way. Life sim expert Mollie Taylor described Inzoi's early access version as a "shallow imitation" of The Sims, while the game's own director Hyungjin "Kjun" Kim conceded that building a life sim has proven much harder than he anticipated.
Since then, Kim has spent the last year working on new features for InZoi, which I personally hope will result in a much richer simulation. But in his latest Steam update, Kim's focus was on something entirely different. Alongside the base game, Kim is apparently working on a whole new way to play called 'Canvastown'.

Cyberpunk 2077 is coming to Battle.net for some reason, and Geralt will be in Diablo 4
https://www.pcgamer.com/games/rpg/cyberpunk-2077-is-coming-to-battle-net-for-some-reason-and-geralt-will-be-in-diablo-4/
Wouldn't it be nice if more of Blizzard's classic games were available on Steam? People could easily play them on their Steam Decks! But no, that's not happening. Instead, we're getting Cyberpunk 2077 on Battle.net.
After announcing at GamesCom that The Witcher 3's upcoming remastered version would release on Battle.net as well as the expected platforms, Blizzard and CD Projekt have announced at BlizzCon that Cyberpunk 2077 and its expansion will release there later this year. They'll be joining other non-Blizzard games everyone forgets are available on Battle.net like Sea of Thieves, Tony Hawk's Pro Skater 3+4, and The Outer Worlds 2.
(...)
The collaboration between Blizzard and CD Projekt will also be bringing Geralt to Diablo 4 in the form of a skin for the barbarian class, which will be available to players who prepurchase The Witcher 3's Songs of the Past DLC on Battle.net, with more "Witcher-themed content" threatened for 2027. Next year will also see Edgerunners-themed cosmetics coming to Overwatch. The show's second season will premiere on Netflix on October 20.

Fable system requirements seem reasonable but with a 30 fps target, it's hard to say for sure just yet
https://www.pcgamer.com/hardware/fable-system-requirements-seem-reasonable-but-with-a-30-fps-target-and-no-mention-of-upscaling-its-hard-to-say-for-sure/
With Fable (it's just called Fable, but it's technically Fable 4) set to release on February 23 next year, we finally have its system requirements. And for a big budget game launching in 2027, they're not too bad.
Recent updates
September 14, 2026
: Xbox has since updated its specs to include mention of upscaling support, and clarified to PC Gamer that the targeted resolutions are achieved without upscaling. That's good news, and should mean you will get better performance with a hand from your upscaler of choice.

And here's a short one:

Fallout dev Tim Cain says the games industry's volatility is 'always gonna be around': 'What's happening now isn't novel, it isn't new'
https://www.pcgamer.com/gaming-industry/fallout-dev-tim-cain-says-the-games-industrys-volatility-is-always-gonna-be-around-whats-happening-now-isnt-novel-it-isnt-new/



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

As you have seen, I’ve posted a short article in the second post. That’s because rather than splitting the PCGamer articles between full and short, today it’s a bit different, with the first post being a general one while this one is entirely focused on Blizzard articles. Let’s begin:

Heroes of the Storm gets first new hero after supposed death and 6 year wait
https://www.pcgamer.com/games/moba/heroes-of-the-storm-gets-first-new-hero-after-supposed-death-and-6-year-wait/
It's rare that a MOBA comes out, rarer that it manages to stick around, and perhaps rarest of all that it surges back to life after years on the backburner. While Heroes of the Storm never quite had its lights turned off, the constant downpour of new stuff you'd expect in a live service game did wind down. Until now.
At today's Blizzcon opening ceremony, it was announced that Xal'atath, the Harbinger of the Void, will be arriving in the long-dormant MOBA as a new hero—its first since Hogger was released all the way back in 2020. It's the first truly substantial update since 2022, as the game has only received light-touch balance passes and bug fixes since Blizzard announced a shift to maintenance mode.

New StarCraft game is an open world shooter coming in 2030
https://www.pcgamer.com/games/fps/new-starcraft-game-is-an-open-world-shooter-coming-in-2030/
The rumors were true: A new StarCraft game is incoming. It's just called "StarCraft," it's an open world shooter, and Blizzard doesn't plan to release it until 2030.
>> Other related articles:

Diablo 5 is coming in 2029
https://www.pcgamer.com/games/rpg/diablo-5-is-coming-in-2029/
The biggest surprise of BlizzCon might be Diablo 5, which Blizzard announced will release in spring 2029, six years after the 2023 launch of Diablo 4. The sequel will take place about a century after the events of Diablo 4. Sanctuary is no longer on the verge of apocalypse in Diablo 5: It's been fully apolcalpyted. The Lord of Terror—aka Diablo himself, absent in Diablo 4—is back, and he won.
>> Other related articles:

Hearthstone just got its first new class in four years: Warcraft's fire-breathing panda Monk
https://www.pcgamer.com/games/card-games/hearthstone-just-got-its-first-new-class-in-four-years-warcrafts-fire-breathing-panda-monk/
At today's Blizzcon opening ceremony, it was announced that Hearthstone will receive a third post-launch class—the game's first since the Death Knight released in 2022. It's none other than the Monk, a class with origins you can trace all the way back to Warcraft 3's pandaren brewmaster.

Blizzard just dropped a new Warcraft 3 campaign, the first in 23 years
https://www.pcgamer.com/games/rts/blizzard-just-dropped-a-new-warcraft-3-campaign-the-first-in-23-years/
For the first time since its Frozen Throne expansion in 2003, Warcraft 3 is getting a new campaign. Or got one, more accurately: Blizzard just announced at BlizzCon that it's dropping the expansion today. In a pre-brief before BlizzCon's opening ceremony, we learned that Warcraft 3: Forsaken Kingdom is a two-part campaign for Warcraft 3: Reforged, the 2020 remaster of the 2002 RTS. It begins with a prologue covering the story of Arthas, the primary antagonist in World of Warcraft's Wrath of the Lich King expansion.
>> Other related articles:

Overwatch's newest hero is a robo-vampire, and reworks are on the way for Roadhog and Sombra
https://www.pcgamer.com/games/fps/overwatchs-newest-hero-is-a-robo-vampire-and-reworks-are-on-the-way-for-roadhog-and-sombra/
As was revealed in today's Blizzcon opening ceremony, Overwatch's newest hero is on the way: Doctrine, a vampire with a cyborg arm and mechanical bats. He was debuted via a story trailer that reveals a connection to Doomfist, the game's resident punch man.

The WoW 'Classic+' rumors were true: World of Warcraft: Forever promises to be another timeline's version of the MMO
https://www.pcgamer.com/games/world-of-warcraft/the-wow-classic-rumors-were-true-world-of-warcraft-forever-promises-to-be-another-timelines-bizzarro-version-of-the-mmo/
The rumored game known to World of Warcraft fans as "Classic Plus" is real, and it has a proper name now—World of Warcraft: Forever is a new branch of the MMO that once again resets the clock to 2004, the year WoW first launched.
But unlike WoW: Classic, the goal of WoW: Forever isn't just to take a trip back to the MMO's origins to relive those heady early years. WoW: Forever will explore new parts of Azeroth, telling stories that weren't told during the MMO's original progression.
>> Other related articles:

No more Diablo 4 expansions are planned, but there's 'a lot of room' for more storytelling in the lead-up to Diablo 5
https://www.pcgamer.com/games/rpg/no-more-diablo-4-expansions-are-planned-but-theres-a-lot-of-room-for-more-storytelling-in-the-leadup-to-diablo-5/
Diablo is returning: At BlizzCon today, Blizzard announced that Diablo 5 will be set a century after Diablo 4 in a Sanctuary that has succumbed to the Lord of Terror, Diablo himself.
That's not until 2029, though. In the meantime, Blizzard will continue the story of Diablo 4 with seasons, but no more expansions are currently planned for the game.

World of Warcraft: Forever devs say a direct sequel like Guild Wars 2 is unlikely: 'Why would you throw that away and start over?'
https://www.pcgamer.com/games/world-of-warcraft/world-of-warcraft-forever-devs-say-a-direct-sequel-like-guild-wars-2-is-unlikely-why-would-you-throw-that-away-and-start-over/
World of Warcraft: Forever looks—well, pretty interesting, all told. Rather than just being a Season of Discovery-style reimagining of Classic, Forever promises to be a full-on remake of classic-era WoW. Reimagined class trees, new raids, and $30 elves. Don't think about the $30 elves too hard.
But it does beg the question, why is Blizzard doing this rather than, say, developing WoW 2? It worked out swimmingly for ArenaNet's Guild Wars series, after all. Speaking to IGN, Forever's principal designer Kris Zierhut says: "I think one of the things that's singularly great about WoW is we have this game and this world and this design that has been continuously developed for the last 25 years.

There's a short one here as well:

Why is Blizzard still announcing games years ahead of release? 'We want to convey confidence in some of our biggest bets coming forward'
https://www.pcgamer.com/games/rts/why-is-blizzard-still-announcing-games-years-ahead-of-release-we-want-to-convey-confidence-in-some-of-our-biggest-bets-coming-forward/



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

There is another one:

https://store.steampowered.com/category/rpg_party_based



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Also, The Steam Frame has "launched"

https://store.steampowered.com/hardware/steamframe

It's 1.049€ for the base model and 1.279€ for the 1TB one.

And here are a couple of reviews:

https://www.youtube.com/watch?v=vcerOYY_K1g

https://www.youtube.com/watch?v=3PGKMwgjla0



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.