Welcome to the Monday gaming news:
SALES/PLAYER COUNTS & DEALS
Capcom celebrates 6 million units sold for Resident Evil Requiem, 'the fastest that a title in the series has reached this milestone'
https://www.pcgamer.com/games/resident-evil/capcom-celebrates-6-million-units-sold-for-resident-evil-requiem-the-fastest-that-a-title-in-the-series-has-reached-this-milestone/
I had tried to the best of my ability to downplay any expectations I had for Resident Evil Requiem during the run up to its release, how could it possibly live up to the hype? But it was all for nought, because it's an absolute banger.
I've already gushed about it enough in my Resident Evil Requiem review, but it's also clear that I wasn't the only one who enjoyed it so much, not by a long shot. Capcom revealed that Requiem has since sold 6 million units in an Investor Relations press release: "Worldwide sales of Resident Evil Requiem, now exceed 6 million units, which is the fastest that a title in the series has reached this milestone."
Steam has new deals and sales/events:
Humble has two new deals:
Fanatical has two new Flash Deals and a bundle:
SOFTWARE & DRIVERS
Notorious UK rights group launches legal action against Valve for distributing music in games on Steam without a license
https://www.pcgamer.com/games/notorious-uk-rights-group-launches-legal-action-against-valve-for-distributing-music-in-games-on-steam-without-a-license/
Valve is facing a new legal headache in the UK, and this one is definitely not like the others. The Performing Right Society, a rights management organization that collects royalties on behalf of musicians when their work is played publicly, has launched legal action against Valve over its use of PRS members' music on Steam without permission.
The PRS says that many of the games available on Steam feature music made by its members, and that by making those musical works available to the public via streaming or download, "Valve is communicating these works to the public without a licence."
"Our members create music that enhances experiences and PRS exists to protect the value of their work with integrity, transparency, and fairness," PRS for Music chief commercial officer Dan Gopal said.
(...)
I initially assumed that this lawsuit was specifically about game soundtracks on Steam, which struck me as odd because surely no major game publisher would release an official soundtrack without the proper licenses in place. But a PRS spokesperson clarified that the action is related to any music, in games as well as soundtracks, that Valve hasn't separately licensed for distribution.
So, for instance, Rockstar will have obtained licenses to use PRS members' music in Grand Theft Auto games, but the PRS says those licenses do not allow for the separate act of making the game, which contains the music, available online.
>> I would ask myself if that organization is full of scummy d*ckheads but, if they’re like some over here, the answer is a clear yes.
If you were scammed by malware hiding in your Steam games, the FBI wants to hear all about it
https://www.pcgamer.com/hardware/if-you-were-scammed-by-malware-hiding-in-your-steam-games-the-fbi-wants-to-hear-all-about-it/
If you are one of many who happen to have downloaded malware through Steam games in the last few years, the FBI wants to hear from you. Reported by The Times of India, the FBI has issued a public call for victims of malware on Steam to come forward. The specific games identified in this case are BlockBlasters, Chemia, Dashverse / DashFPS, Lampy, Lunara, PirateFI, and Tokenova.
As noted by the FBI, these games primarily operated between May 2024 and January 2026. If you have been affected, you can contact the FBI at "Steam_Malware@fbi.gov" to report your experience.
You can also fill out a form on the FBI site to provide your information, including your Steam ID, which game you downloaded, and when you downloaded it. It also asks if you were contacted to play the game, and how much money you lost as a result. It seems like the goal is to gather as much information as possible and link timelines, wallets, and any other related information together.
MODS, EMULATORS & FAN PROJECTS
Starfield Just Got an 80GB 4K Landscape Texture Pack
https://www.dsogaming.com/mods/starfield-just-got-an-80gb-4k-landscape-texture-pack/
Modder ‘ZPASCALIONZ’ has just released a new massive 80GB 4K Landscape Texture Pack for Bethesda’s Starfield. As its title implies, this pack overhauls all the terrain visuals with AI-improved textures, sharper details, and cleaner surfaces.
Going into more details, the modder has used AI tools in order to upscale the vanilla textures. As such, the modded ones look sharper and more detailed. At the same time, they retain the art style of the original textures.
It’s also worth noting that this pack removes the BC compression artifacts that affected all original textures. BC1 is a lossy compression format that works with 4×4 pixel blocks. It results in very small file sizes, but at the cost of quality.
While these compression techniques make sense on consoles, on a PC in 2026, with modern GPUs and high-resolution monitors, these compromises feel outdated. This also explains why this pack is 80GB in size.
It’s also worth noting that the mod is compatible with most visual mods. It does not affect gameplay, and it’s safe to use with other texture overhauls if they modify different assets.
>> The article has a couple of before vs after screenshots.
Fallout 4 Gets a New Hour-Long, Fully Voiced Lore-Friendly Quest
https://www.dsogaming.com/mods/fallout-4-gets-a-new-hour-long-fully-voiced-lore-friendly-quest/
Des And Gang x DexCo have released a new hour-long and fully voiced lore-friendly quest mod for Fallout 4, called Padre Mateo. And, since this is new free content for the game, I highly recommend downloading it.
The modder has not shared any additional details about the mod. However, I’ve included a full video playthrough of it. You can find it at the end of this article. So, if you don’t fancy downloading it, you can simply watch the video.
You can go ahead and download this new mod from this link.
Once you have installed it, you can start the quest by going to Diamond City. Then, you’ll have to go to the bounty board, grab the note, and follow the prompt.
Demo Released for Fallout: Chicago, a DLC-Sized Fan Expansion for Fallout: New Vegas
https://www.dsogaming.com/mods/demo-released-for-fallout-chicago-a-dlc-sized-fan-expansion-for-fallout-new-vegas/
The ‘Fallout Chicago Team’ has released a demo for Fallout: Chicago, a new DLC-sized fan expansion mod for Fallout: New Vegas. This fan expansion will let you set out to solve pre-war mysteries, post-war politics between The Union Mob and Midwest Brotherhood, along with other faction dilemmas.
Going into more details, the demo has the first main story Act of Fallout: Chicago. It also has 3 side quests, a new world place set in Chicago, and two new player homes.
Players will encounter new enemies, and there are 4 new factions. You will also get your hands on dozens of new weapons and armors, and you will find a new companion. On top of that, the demo adds new vendors and a unique Chicago currency system, a bank where you can withdraw your daily earnings, drug dealing, ownable businesses, hireable caravans, and more.
In future versions, the team aims to complete the two remaining story acts. It also plans to add voices to all the generic NPCs, add more interiors, more businesses, and more quests. Two more companions will be added in the future, along with Bounty Hunting and Player Train upgrades.
You can go ahead and download the demo from this link. At the end of the article, you can also find a trailer for it. Do note that you will need all of the DLCs for Fallout: New Vegas. You’ll also need the 4GB patcher, which you can download from here.
The Witcher 3 Mod Brings Back The E3 2014 Dynamic Ragdolls
https://www.dsogaming.com/mods/the-witcher-3-mod-brings-back-the-e3-2014-dynamic-ragdolls/
Modder ‘Kingslayer997’ has released a new mod for The Witcher 3 that aims to recreate the feel of the ragdolls seen in the E3 2014 demo. So, if you are not happy with the default ragdoll physics, this is a mod you can try.
Going into more details, Dynamic Ragdolls is a physics overhaul mod focused on restoring the heavier, more natural ragdoll behavior shown in the 2014 gameplay demo. The goal is to remove the current stiff and sometimes floating-looking ragdolls that can break immersion during combat.
In the vanilla game, enemies often fall in unnatural ways, with stiff joints and bodies that seem to hover or slide after death. This mod adjusts ragdoll parameters to create heavier, more reactive, and more believable physics when enemies collapse or are knocked down. The goal is to make combat feel more impactful by allowing bodies to respond more naturally to momentum and environmental forces, closer to how they behaved in early promotional footage.
The first version of Dynamic Ragdolls improves the ragdolls of Drowners and Ghouls. Do note, though, that since is an early test version, you might encounter some bugs, odd physics behavior, or unexpected interactions. The mod will continue to evolve as more creatures are supported and the physics are refined.
>> The article has an over 2 minutes video of the mod.
Red Dead Redemption 2 Mod Overhauls the Entire Heartlands and Lower Dakota River Area
https://www.dsogaming.com/mods/red-dead-redemption-2-mod-overhauls-the-entire-heartlands-and-lower-dakota-river-area/
Modder ‘TheUniqueRaptor’ has released a new cool mod for Red Dead Redemption 2 that overhauls the entire Heartlands and Lower Dakota River Area.
Going into more details, Utah Heartlands 2.0 adds new rocks and soil colors to Heartlands and the Canyon. It also adds new grass types, new foliage colors, and ponderosa pines in Grizzlies East.
To showcase the mod, TheUniqueRaptor shared a trailer that you can find at the end of the article. Sadly, it does not have any before/after comparisons. Nevertheless, it can give you an idea of what this mod brings to the table.
Those interested can go ahead and download it from this link. Since it overhauls the game’s areas, it may not be compatible with the HD Texture Pack we shared a while back. So, make sure to keep that in mind. On the other hand, it should be compatible with most of the other mods we’ve shared so far.
>> There’s an almost 3 minutes video in the article.
This Mod Turns Red Dead Redemption 2 Into a Pokemon RPG – Free Download Available
https://www.dsogaming.com/mods/this-mod-turns-red-dead-redemption-2-into-a-pokemon-rpg-free-download-available/
Now here is something truly amazing. Modder ‘Blurbs’ has just released an amazing overhaul mod that turns Red Dead Redemption 2 into a Pokemon RPG. This is perhaps one of the best mods you can download for Red Dead Redemption 2. So, don’t sleep on it.
With this mod, players can catch wild animals and battle NPCs. This is an incredible crossover between Pokemon and Red Dead Redemption 2.
Once you have installed it, you can equip Throwing Knives to use Pokeballs. You can then throw at an animal to attempt to capture it. As in the Pomenon games, capture is more likely the lower their health is.
To fight an NPC, you’ll have to aim at them with your gun and press Side Mouse 1. You should then press F1 to view your current team. Then, you can navigate the overlay with the arrow keys and press ENTER to delete a team member.
Right now, the mod has seven leaders. These are: Uncle, Jack, John, Dutch, Micah, and two secret battles. Each leader has a preset roster and appears in lore-appropriate locations. You may also encounter them naturally during gameplay.
As said, this is one of the best mods for Red Dead Redemption 2. So, make sure to download it while it’s still available. This is a fan Pokemon Mod, and you can bet your ass Nintendo will do everything to take it down.
You can download the mod from this link. Once you have downloaded it, you can launch RDR2 and then load into Story Mode. Tab out to OBS, enable the Browser Source (click the eye icon), and right-click the Browser Source → Interact. Then, return to the game, and press F2 to begin.
>> The article has an almost 20 minutes video of this mod.
22 years later, this classic Half-Life zombie survival mod shambles onto Steam with all new features
https://www.pcgamer.com/games/fps/22-years-later-this-classic-half-life-zombie-survival-mod-shambles-onto-steam-with-all-new-features/
Before Valve reinvented cooperative gaming with Left 4 Dead, there was Zombie Panic! A mod for the original Half-Life, Zombie Panic! pitted groups of players against a single, player-controlled brain-muncher. Which doesn't sound all that challenging, except that any survivors killed by the zombie would rise again as zombies themselves, slowly turning the tide against survivors until there was only one sorry human remaining.
Zombie Panic! was released on ModDB back in 2004—relatively late for an OG Half-Life mod. Indeed, it was soon succeeded by Zombie Panic! Source, a souped-up version of the concept built in Half-Life 2's engine. Now though, the original Zombie Panic! has finally joined its younger sibling on Valve's digital distribution behemoth.
The mod's arrival on Steam was announced at the end of last year, with Zombie Panic Team—the creators of both Zombie Panic! and its Source-based sequel—explaining that it was Half-Life's 25th anniversary update that triggered the decision.
"With the release of HL's 25th anniversary update in 2023, the Zombie Panic mod has been having more gameplay and technical issues," Zombie Panic Team wrote in a Steam update." The team's lead programmer began tinkering with the mod to improve compatibility. This eventually became a full source code rewrite, which in turn shifted into a new, expanded version of the mod.
That new version arrives with numerous extra features alongside the improved compatibility and full Steam Workshop support. These range from cosmetic changes like new player models, weapons and improved animations, to reworked maps with better visuals and new locations, and even deeper mechanical tweaks. For example, there's a new fatigue system which means your characters get worn out if they overexert themselves, plus "Zombie vision" for undead players that highlights survivor locations.
Finally, the modders have integrated hardcore mode from Zombie Panic! Source into this Steam version, ratcheting up the tension with tougher zombies and a time limit for completing objectives. Zombie Panic Team says it might add more stuff in the future, though it doesn't make any hard commitments. "If we decide to add extra game modes beyond this, we'll announce them at the appropriate time," the team writes.
>> There is a shorter than 2 minutes video in the article.
GAMING NEWS
Battlefield 6 Update 1.2.2.0 Detailed – Full Patch Notes
https://www.dsogaming.com/patches/battlefield-6-update-1-2-2-0-detailed-full-patch-notes/
DICE has detailed Title Update 1.2.2.0 for Battlefield 6, which will come out on March 17th, and shared its full patch notes. So, let’s see this upcoming update will bring to the table.
Konami’s free-to-play eBaseball: PRO SPIRIT is using Denuvo
https://www.dsogaming.com/news/konamis-free-to-play-ebaseball-pro-spirit-is-using-denuvo/
Now here is something that really made me go “huh”? Last week, Konami released its free-to-play baseball game, eBaseball: PRO SPIRIT. And, although this is an F2P game, the company has used the Denuvo anti-tamper tech.