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Forums - Gaming - X360 after 2007...

I think there's a decent chance FFXIII goes to the 360, but I think it's more likely that it doesn't. I could be wrong, but I have a feeling FFXIII is too intimately tailored to the PS3 specs. It also hits the PS3 demographic perfectly so sales are gonna be huge on the PS3 despite a smaller install base. Also a ton of people would buy PS3s just for this game, so it may not be worth trying to port over a version to the 360 because it may not boost sales significantly enough to justify the change in development philosophy and extending the development time. But this is all speculation and is meaningless because what do I know.

P.S. Let's not make this a "360 can do everything a PS3 can do" thread. Please go to the "PS3 vs 360 graphics" thread if you wanna discuss that.



My Top 5:

Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger

My 2 nex-gen systems: PS3 and Wii

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.

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windbane said:
Legend11 said:
Both Mass Effect and Too Human are both being published by Microsoft Game Studios so I'd be really surprised if either game graced another console. Has any game published by Microsoft Game Studios *ever* appeared on a rival's console? Add to that the really close ties Silicon Knights and Microsoft now have (due to Ken Lobb who used to work for Silicon Knights and now is one of the top people at Microsoft Game Studios) and the fact that Bioware has stated that the Mass Effect triliogy "cover the Xbox 360's five-plus year cycle" leads me to believe that some kind of exclusivity deal covering the trilogy has been made. Also Bioware's other rpgs they made for Microsoft in the past have never been ported so unless something has changed it doesn't seem likely it'll start happening now.

Interesting information on Silicon Knights.  Thanks.

As for the publisher, it really doesn't matter who publishes unless they also co-develop.  Bioware could easily choose a different publisher for Mass Effect.  Japanese developers use different publishers for ports all the time.

 

The thing is though that none of Bioware's other rpgs that were published by Microsoft Game Studios ever made it to either the PS2 or NGC and considering the 100 million plus PS2s out there and those games still weren't ported, I would be very surprised if they decide to do it now for a much smaller PS3 installed base.  Besides that It would be the first Microsoft Game Studios published title to ever appear on a rival's console.  I'm willing to bet that Microsoft makes some kind of exclusivity agreement with the games they publish (and they fund some of the development costs of the games like they did with Gears of War) otherwise why haven't any of those games ever been ported before?

 



@ the MGS=Splinter Cell comment:

Personally, I have a hard time saying they cancel each other out because they're similar games. I just don't buy the whole similarity thing. Yeah, they're both stealth action games, but a huge part of the MGS games is the story. The MGS universe just can't be replaced by Sam Fisher. On the other hand, I can totally see a lot of people feeling that Forza's a perfect replacement for Gran Turismo. For me tho, I could never go the Forza unless MS comes up with a better wheel than the Logitech GT one.



My Top 5:

Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger

My 2 nex-gen systems: PS3 and Wii

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.

jman8 said:

I think there's a decent chance FFXIII goes to the 360, but I think it's more likely that it doesn't. I could be wrong, but I have a feeling FFXIII is too intimately tailored to the PS3 specs. It also hits the PS3 demographic perfectly so sales are gonna be huge on the PS3 despite a smaller install base. Also a ton of people would buy PS3s just for this game, so it may not be worth trying to port over a version to the 360 because it may not boost sales significantly enough to justify the change in development philosophy and extending the development time. But this is all speculation and is meaningless because what do I know.

P.S. Let's not make this a "360 can do everything a PS3 can do" thread. Please go to the "PS3 vs 360 graphics" thread if you wanna discuss that.


Have FF games ever really pushed the boundaries of the consoles they're on?  I know some people will mention FF7 but besides the cutscenes and amazing production values did it really push the machine?  The only thing I could see with FFXIII that would be a problem is if it had a lot of high definition fmv, but there's nothing stopping the game being released on multiple dvds.  Some people at Sony are probably having a nervous breakdown though as they watch and see huge games like Dragon Quest games being announced for the NDS and Wii and the ties seeming to be made between those two companies.



Considering that FFX and XII are two of the best looking games on the PS2, yeah I think they did push the PS2 for all it was worth. Also, when Square chose to shift production of FFVII from the N64 to the PS1, the PS1 wasn't exactly lighting up the charts. In fact the N64 pulled within a million units of the PS1 in 1997 despite the 1 year disadvantage. Square just felt so strongly that the PS1 hardware was better suited to their vision of the game. The CD storage space was important then, and the Blu-Ray space + HD + Cell could be crucial now.

Edit: the lack of 360 sales in Japan could also hurt the chances of a 360 port.



My Top 5:

Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger

My 2 nex-gen systems: PS3 and Wii

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.

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Sales of Xbox 360 games destroy those of PS3 and Wii. That's why publishers will happily keep making games for the 360. A lot of you don't seem to understand that publishers like to sell a lot of games. That's why 360 games keep getting announced, while that big resource shift that was supposed to happen with the Wii has resulted in....wait for it...EA Playground. LOL.



Legend11 said:
windbane said:
Legend11 said:
Both Mass Effect and Too Human are both being published by Microsoft Game Studios so I'd be really surprised if either game graced another console. Has any game published by Microsoft Game Studios *ever* appeared on a rival's console? Add to that the really close ties Silicon Knights and Microsoft now have (due to Ken Lobb who used to work for Silicon Knights and now is one of the top people at Microsoft Game Studios) and the fact that Bioware has stated that the Mass Effect triliogy "cover the Xbox 360's five-plus year cycle" leads me to believe that some kind of exclusivity deal covering the trilogy has been made. Also Bioware's other rpgs they made for Microsoft in the past have never been ported so unless something has changed it doesn't seem likely it'll start happening now.

Interesting information on Silicon Knights. Thanks.

As for the publisher, it really doesn't matter who publishes unless they also co-develop. Bioware could easily choose a different publisher for Mass Effect. Japanese developers use different publishers for ports all the time.

 

The thing is though that none of Bioware's other rpgs that were published by Microsoft Game Studios ever made it to either the PS2 or NGC and considering the 100 million plus PS2s out there and those games still weren't ported, I would be very surprised if they decide to do it now for a much smaller PS3 installed base. Besides that It would be the first Microsoft Game Studios published title to ever appear on a rival's console. I'm willing to bet that Microsoft makes some kind of exclusivity agreement with the games they publish (and they fund some of the development costs of the games like they did with Gears of War) otherwise why haven't any of those games ever been ported before?

 


Bioware is developing an unannounced PS3 game, now, or so I've heard.  Things change.  There hadn't been a DMC game on the xbox until DMC4.

Also, Bioware let 2K games (owned by take 2, who also owns rockstar) publish Jade Empire for the PC (granted, Microsoft OS).  It's also published by Valve on steam.

Bioware is also releasing a game on the DS.  I don't think Bioware has released a game on anything besides the PC and xbox before.  I think they chose the xbox because it was closest to PC development.  Now they seem to be branching out.

I'd also like to point out that along with Jade Empire, KotOR 1 and 2 were on the PC.  Bioshock and Lost Planet will also be on the PC.  Seems to me that getting a budget video card would allow me to play more games I want to play than a 360 (due to PC exclusives).  I hate FPS on consoles (until they all support keyboards and mice which I don't think is far away).  Consoles also need to support more mods.

Anyway, we'll see.  So many things make this year interesting. 



n00b said:
Sales of Xbox 360 games destroy those of PS3 and Wii. That's why publishers will happily keep making games for the 360. A lot of you don't seem to understand that publishers like to sell a lot of games. That's why 360 games keep getting announced, while that big resource shift that was supposed to happen with the Wii has resulted in....wait for it...EA Playground. LOL.

Why don't you check the game sales on this site before saying something like that. 



windbane said:
n00b said:
Sales of Xbox 360 games destroy those of PS3 and Wii. That's why publishers will happily keep making games for the 360. A lot of you don't seem to understand that publishers like to sell a lot of games. That's why 360 games keep getting announced, while that big resource shift that was supposed to happen with the Wii has resulted in....wait for it...EA Playground. LOL.

Why don't you check the game sales on this site before saying something like that.

Because despite the best intentions of the site owner, they just aren't very accurate. We saw this when the last set of NPD numbers came out. I'll stick with the data collected and projected by NPD.

Why do you think games keep getting released without Wii support, while the Wii gets stuck with stuff like EA Playground? Publishers just aren't checkingi out the numbers on this site?

 



n00b said:
windbane said:
n00b said:
Sales of Xbox 360 games destroy those of PS3 and Wii. That's why publishers will happily keep making games for the 360. A lot of you don't seem to understand that publishers like to sell a lot of games. That's why 360 games keep getting announced, while that big resource shift that was supposed to happen with the Wii has resulted in....wait for it...EA Playground. LOL.

Why don't you check the game sales on this site before saying something like that.

Because despite the best intentions of the site owner, they just aren't very accurate. We saw this when the last set of NPD numbers came out. I'll stick with the data collected and projected by NPD.

Why do you think games keep getting released without Wii support, while the Wii gets stuck with stuff like EA Playground? Publishers just aren't checkingi out the numbers on this site?

 


The past numbers are based on NPD numbers.  You're a very sad fanboy...