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Forums - Nintendo - Could MK8, Bayo2 and X run on a PS3[60]

 

could they?

yes 280 32.52%
 
no 341 39.61%
 
maybe one of them could 124 14.40%
 
maybe two of them could 41 4.76%
 
see results 75 8.71%
 
Total:861

Nope.

The Wii U is showing it's RAM advantage and it's slightly more impressive GPU in these three games, however overall they only one that looks impressive to me is X, the others wouldn't run because of 1080P not because of how demanding they are, X however would need to reduce draw distance and looks too graphically intense for either the 360 and PS3.



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Mr Khan said:
Try to keep the quote trees cut, people, lest there be moderations.

Thread should have been canned pages ago.



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I'm going to say yes because there's some current generation games that blow Bayonetta 2 away visually even if they're not pushing the same framerate and resolution, if they were pared back visually to run at 1080p/60fps they could still look as good or better I think. Project X doesn't really look that amazing either, lovely art direction but looking at Red Dead Redemption or Skyrim does it look a noticeably better? Not really, if it does run at 1080p with a solid 60fps then I guess that would be impressive and I doubt current gen consoles could do that, they could probably render it at 720p/60fps though with enough effort and would look near identical. Anyway, here's some obligatory picture comparisons:

Wii U - 2014.

PS3 - 2010.

PS3/Xbox 360 - 2010.

PS3 - 2013.

Huge scale, gorgeous lighting and beautifully detailed, especially considering they run on 7/8 year old hardware. Also God of War III is the studios first PS3 game and still looks clearly superioir to Bayonetta 2.

 

More shots of large scale backgrounds.

And now some close up shots.



JustThatGamer said:

I'm going to say yes because there's some current generation games that blow Bayonetta 2 away visually even if they're not pushing the same framerate and resolution, if they were pared back visually to run at 1080p/60fps they could still look as good or better I think. Project X doesn't really look that amazing either, lovely art direction but looking at Red Dead Redemption or Skyrim does it look a noticeably better? Not really, if it does run at 1080p with a solid 60fps then I guess that would be impressive and I doubt current gen consoles could do that, they could probably render it at 720p/60fps though with enough effort and would look near identical. Anyway, here's some obligatory picture comparisons:

Wii U - 2014.

PS3 - 2010.

PS3/Xbox 360 - 2010.

PS3 - 2013.

Huge scale, gorgeous lighting and beautifully detailed, especially considering they run on 7/8 year old hardware. Also God of War III is the studios first PS3 game and still looks clearly superioir to Bayonetta 2.

 

 

 

 


I'm taking away some images to avoid mega quote.

No, GOW3 is not clearly superior, in fact it's not superior at all. the only impressive things are some enemies, but bear in mind that cronos fight alone cost 1M to develop. the scenarios are pretty lackluster compared to bayonetta2 and they're also mostly closed places vs big open ones at bayonetta.



hinch said:

Well they didn't mention it specifically in there so why are you expecting it to be 60FPS? I'm just judging from the Wii U specs we know (also rumoured specs), software which is running on the system then giving out an estimation.

Besides, when was the last console game that's running at 60FPS, wasn't pointed out as a key point by the developer. Anyway, I can't be arsed to "argue" with someone who's not willing to enter a discussion without being so dismissive about it, so I bid you adieu.

Edit: Oh and I was wrong about MK8 being 1080p. Its 720p with no AA judging from this screenshot.

I don't think nintendo ever really said it out loud that x or y game are in 60 fps so they not saying that about a game more than a year away doesn't rule out the game not being 60 fps.

also, if you judge only screenshots 3ds would be a  rough edge mess but when actually playing you see nothing. the same applies to random wii u screenshots.



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BasilZero said:
curl-6 said:

It took 6-7 years for the PS3 and 360 to pull off Black Ops II, Wii U did it at launch. 

The point is, if you compare games from the same point in each console's lifespan, the gap becomes evident.


Are you sure it took the PS3/Xbox360 6-7 years or dont you mean it took the developers of the game series 6-7 years of rehash releases ;p.

Same thing in this case. Developer experience with the hardware leads them to pull more out of it. Devs have nearly a decade of experience on PS3/360, and very little on Wii U.



Player1x3 said:
curl-6 said:
Player1x3 said:

Yes, developer experience, not system's specs/raw power which is what we are talking about here. PS360 didnt magically became stronger during the generations, they were the same consoles from 2005/6 capable of doing Blops 2 graphics

And just as the PS3 and 360 improved massively from what we saw in 2005 and 2006, so too will the Wii U improve massively from what we see today. That's the point; Wii U's first baby steps can already rival the mature gallop of PS3/360.


Did you not read what I said? Its not the PS360 that improved, its the developers at making games and we are talking about hardware only here. These graphics were just as possible on PS30 in 2005/6 as they are now, the developers simply didnt knew how to produce those graphics back then. WiiU will be just as capable now as it will in 2018.

But current Wii U games aren't indicative of its full strength, just like 2005/2006 PS360 games weren't indicative of those consoles' real strength. As you put it, developers simply don't know how to produce the best graphics possible on Wii U yet.



JustThatGamer said:

I'm going to say yes because there's some current generation games that blow Bayonetta 2 away visually even if they're not pushing the same framerate and resolution, if they were pared back visually to run at 1080p/60fps they could still look as good or better I think. Project X doesn't really look that amazing either, lovely art direction but looking at Red Dead Redemption or Skyrim does it look a noticeably better? Not really, if it does run at 1080p with a solid 60fps then I guess that would be impressive and I doubt current gen consoles could do that, they could probably render it at 720p/60fps though with enough effort and would look near identical. Anyway, here's some obligatory picture comparisons:

GOW3 is slower paced than Bayonetta 2, doesn't have backdrops as extensive as Bayo 2's cityscape, and uses more tricks to cut down on processing, like a more restricted camera that never lets the game render too much at once and more static environments. Plus, Santa Monica are simply a more graphically talented studio than Platinum, and had a vastly bigger budget.



well of course it can if they reduce the graphics but no, not a straight port. ps3 doesnt support 1080p natively




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anthony64641 said:
ps3 doesnt support 1080p natively

Nope, some of the games have native 1080p(http://forum.beyond3d.com/showpost.php?p=1113342&postcount=2) , and menu is in 1080p(not to mention blu-ray etc.).



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