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Forums - Microsoft - A Vocal Minority Of Idiots (& Journalists) Ruin Innovations On The Xbox One

BloodyRain said:

ok this is unconfirmed, but if this is family sharing then it def isn't what some were looking forward to.


First is family sharing, this feature is near and dear to me and I truly felt it would have helped the industry grow and make both gamers and developers happy. The premise is simple and elegant, when you buy your games for Xbox One, you can set any of them to be part of your shared library. Anyone who you deem to be family had access to these games regardless of where they are in the world. There was never any catch to that, they didn’t have to share the same billing address or physical address it could be anyone. When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game. We were toying around with a limit on the number of times members could access the shared game (as to discourage gamers from simply beating the game by doing multiple playthroughs). but we had not settled on an appropriate way of handling it. One thing we knew is that we wanted the experience to be seamless for both the person sharing and the family member benefiting. There weren’t many models of this system already in the wild other than Sony’s horrendous game sharing implementation, but it was clear their approach (if one could call it that) was not the way to go. Developers complained about the lost sales and gamers complained about overbearing DRM that punished those who didn’t share that implemented by publishers to quell gamers from taking advantage of a poorly thought out system. We wanted our family sharing plan to be something that was talked about and genuinely enjoyed by the masses as a way of inciting gamers to try new games.

The motto around the offices for the family plan was “It’s the console gaming equivalent to spotify and pandora” it was a social network within itself! The difference between the family sharing and the typical store demo is that your progress is saved as if it was the full game, and the data that was installed for that shared game doesn’t need to be erased when they purchase the full game! It gave incentive to share your games among your peers, it gave games exposure, it allowed old games to still generate revenue for publishers. At the present time we’re no longer going forward with it, but it is not completely off the table. It is still possible to implement this with the digital downloaded versions of games, and in fact that’s the plan still as far as I’m aware.

Another feature that we didn’t speak out about was the fact we were building a natural social network with Xbox One in itself that didn’t require gamers to open their laptops/tablets to post to their other friends nor did they need to wrestle with keyboard add-ons. Each Xbox Live account would have a full “home space” in which they could post their highest scores, show off their best Game DVR moments, what they’ve watched via Xbox TV and leave messages for others to read and respond to. Kinect 2.0 and Xbox One work together and has robust voice to text capabilities. The entire notion of communicating with friends you met online would have been natural and seamless. No reliance on Facebook, or Twitter (though those are optional for those who want them). Everything is perfectly crafted for the Xbox One controller and Kinect 2.0 and given that shine that only Microsoft can provide.

We at Microsoft have amazing plans for Xbox One that will make it an amazing experience for both gamers and entertainment consumers alike. I stand by the belief that Playstation 4 is Xbox 360 part 2, while Xbox One is trying to revolutionize entertainment consumption. For people who don’t want these amazing additions, like Don said we have a console for that and it’s called Xbox 360.

http://pastebin.com/TE1MWES2

Note First part I didn't include since it was long, go to link if you want the opening.


If that was indeed the case then it would definitely have got a thumbs down from me as it wasn't what they were insinuating.  I think the disaapointment has made me realize that next gen I will move over to mostly digital for my purchases (disk will be for xmas presents).  The no messing with disks option was a great idea and one that I think I'll support.



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BenVTrigger said:
You guys defending MS and saying how great sharing was and how MS digital future was for the consumer and was fantastic are hilarious.

Just be glad you didn't get the full story. Cause you would have at Gamescom and none of this had anything to do with helping you and EVERYTHING to do with controlling you and how you spend your money.

There was no "story to tell" and I wish you would've seen the real picture.

I wish crazy buttocks had spilled the beans about the rest of the DRM policies. Hopefully someone else will before long... since you won't, you ass!



slowmo said:
BloodyRain said:

ok this is unconfirmed, but if this is family sharing then it def isn't what some were looking forward to.


First is family sharing, this feature is near and dear to me and I truly felt it would have helped the industry grow and make both gamers and developers happy. The premise is simple and elegant, when you buy your games for Xbox One, you can set any of them to be part of your shared library. Anyone who you deem to be family had access to these games regardless of where they are in the world. There was never any catch to that, they didn’t have to share the same billing address or physical address it could be anyone. When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game. We were toying around with a limit on the number of times members could access the shared game (as to discourage gamers from simply beating the game by doing multiple playthroughs). but we had not settled on an appropriate way of handling it. One thing we knew is that we wanted the experience to be seamless for both the person sharing and the family member benefiting. There weren’t many models of this system already in the wild other than Sony’s horrendous game sharing implementation, but it was clear their approach (if one could call it that) was not the way to go. Developers complained about the lost sales and gamers complained about overbearing DRM that punished those who didn’t share that implemented by publishers to quell gamers from taking advantage of a poorly thought out system. We wanted our family sharing plan to be something that was talked about and genuinely enjoyed by the masses as a way of inciting gamers to try new games.

The motto around the offices for the family plan was “It’s the console gaming equivalent to spotify and pandora” it was a social network within itself! The difference between the family sharing and the typical store demo is that your progress is saved as if it was the full game, and the data that was installed for that shared game doesn’t need to be erased when they purchase the full game! It gave incentive to share your games among your peers, it gave games exposure, it allowed old games to still generate revenue for publishers. At the present time we’re no longer going forward with it, but it is not completely off the table. It is still possible to implement this with the digital downloaded versions of games, and in fact that’s the plan still as far as I’m aware.

Another feature that we didn’t speak out about was the fact we were building a natural social network with Xbox One in itself that didn’t require gamers to open their laptops/tablets to post to their other friends nor did they need to wrestle with keyboard add-ons. Each Xbox Live account would have a full “home space” in which they could post their highest scores, show off their best Game DVR moments, what they’ve watched via Xbox TV and leave messages for others to read and respond to. Kinect 2.0 and Xbox One work together and has robust voice to text capabilities. The entire notion of communicating with friends you met online would have been natural and seamless. No reliance on Facebook, or Twitter (though those are optional for those who want them). Everything is perfectly crafted for the Xbox One controller and Kinect 2.0 and given that shine that only Microsoft can provide.

We at Microsoft have amazing plans for Xbox One that will make it an amazing experience for both gamers and entertainment consumers alike. I stand by the belief that Playstation 4 is Xbox 360 part 2, while Xbox One is trying to revolutionize entertainment consumption. For people who don’t want these amazing additions, like Don said we have a console for that and it’s called Xbox 360.

http://pastebin.com/TE1MWES2

Note First part I didn't include since it was long, go to link if you want the opening.


If that was indeed the case then it would definitely have got a thumbs down from me as it wasn't what they were insinuating.  I think the disaapointment has made me realize that next gen I will move over to mostly digital for my purchases (disk will be for xmas presents).  The no messing with disks option was a great idea and one that I think I'll support.

It seems to me that pc gaming may be better suited for you. It has steam with awesome sales, not to mention if you spend enough, it will outdo anything next gen. Titan fall will also be on pc too if that matters to you lol. I also heard steam might be looking at the sharing thing.



BenVTrigger said:
Imaginedvl said:
I agree with the article (not about calling people idiots or morons) but the overall idea.
While the Xbox One is still offering more than the PS4 without it, I was really looking forward for the no-disc required and shared library...

For those saying Microsoft saved themselves: No, Microsoft could go with this plan anyway and still win as the Xbox One is going to offer a more compelling experience and this is what matter, the long term.

For those saying it was not a minority: Yes, it definitely was a minority of unhappy Xbox fans, mainly Sony fans and the medias. The majority of Xbox fans were okay with that and were actually looking forward into it. Just take this website as the example, majority of basher/haters have a Sony sig and they did not even planned to get an Xbox One in the first place... Of course there are some disappointed Xbox fans but it is definitely a minority... While I'm not pretending this website represents the internet, you can see the same trend on other website.

Now we are back to 10 years ago... Sad...

Its comments like these that show how some people have no idea what the actual retail side of the industry is like.

There was not a minority that spoke and it wasnt Sony fans.

MS had exactly ZERO chance of winning in ANY market including their dominant NA.

Had MS stayed the course the entire Xbox brand would have collapsed.

People that think it was internet crying that changed MS are either delusional, in denial, or simply uneducated on the overall situation.

What changed MS was numbers. Because numbers dont lie.

It is as simple as you wrote it. The numbers forced Microsoft to change their policies. Neither MS or Sony or Nintendo are our friends. Money is thier friend. I m confident that Sony had some kind of DRM in place but after seing what happen to MS they decided to throw the KO punch at E3 specially after XBOX360 almost destroy them in the last Gen. Sony launch day PS4 has been already sold out multiple places around the world and Sony decided to release Bundle to get even more sale. And those bundle have been on top for like 2-3 straight days while Xbox1 launch day edition hasnt been sold out almost anywhere.

Those numbers forced MS to change thier policy not because they cared about "us" 



At the end the family sharing feature is not what the people here things it will works... it was extreme limited.



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BenVTrigger said:

?

Youve seen a local Gamestop.......

Ive seen an entire company.

Hmmmm

So what? Do not change anything to what I said...

Also you should really read the complete reply instead of sticking on one of two sentence... It helps a lot if you want to debate.
I also saw your reply about "us" people who think Sharing was good...
As you seem to know a lot about the "industry" and the reality out there, I will give you my exemple, you will certainly bash it anyway but maybe it will give you some insight.

No-disc required and library sharing was just one of the big feature I was expecting... I have 3 kids; all playing on Xbox and we have 4 consoles at home.
I do not think I need to go further and try to explain you why it would be a huge advantage for me.

Now you can still reply like "all of us defending the library sharing are hilarious" etc... But the facts is that not everyone think like you, have the same opinion about certain thing or live in your "own personnal" reality. I greatly advise you to consider other people point of view sometime.



BloodyRain said:
slowmo said:


If that was indeed the case then it would definitely have got a thumbs down from me as it wasn't what they were insinuating.  I think the disaapointment has made me realize that next gen I will move over to mostly digital for my purchases (disk will be for xmas presents).  The no messing with disks option was a great idea and one that I think I'll support.

It seems to me that pc gaming may be better suited for you. It has steam with awesome sales, not to mention if you spend enough, it will outdo anything next gen. Titan fall will also be on pc too if that matters to you lol


To be honest my PC is in need of a big upgrade but I do enjoy PC gaming.  I have a large projector that I use in a bedroom which usually means lying back on the bed chilling gaming so the old mouse and keyboard doesn't cut it like it used to.  It's something I've certainly considered going back to, especially given the mod scene is better than ever with so many games being vastly improved by the community. 



riecsou said:

It is as simple as you wrote it. The numbers forced Microsoft to change their policies. Neither MS or Sony or Nintendo are our friends. Money is thier friend. I m confident that Sony had some kind of DRM in place but after seing what happen to MS they decided to throw the KO punch at E3 specially after XBOX360 almost destroy them in the last Gen. Sony launch day PS4 has been already sold out multiple places around the world and Sony decided to release Bundle to get even more sale. And those bundle have been on top for like 2-3 straight days while Xbox1 launch day edition hasnt been sold out almost anywhere.

Those numbers forced MS to change thier policy not because they cared about "us" 

That it and I will add more.

MS is having production issues and Sony not... the number os slots released for preorder per store was like 15 do Xbone and 45 to PS4 due these extreme low supply of Xbone due production issues.

Now compare with what you said... PS4 launch day edition sold out... only normal editions (to be shipped after the launch day)... Xbone launch edition already limited in stock.

The numbers that MS received from retail could be something like 10 to 1.

MS won't change the policies for anything like 2 to 1 or 3 to 1 because this difference it can get in the future but a head start of 10 to 1 should be a EPIC failure like 50k Xbone vs 500k PS4 at launch day.



BenVTrigger said:
You guys defending MS and saying how great sharing was and how MS digital future was for the consumer and was fantastic are hilarious.

Just be glad you didn't get the full story. Cause you would have at Gamescom and none of this had anything to do with helping you and EVERYTHING to do with controlling you and how you spend your money.

There was no "story to tell" and I wish you would've seen the real picture.


I just wanted the ease of playing my games like steam does, with prices to match. this wont happen until they go all digital, and can cut out retailers for selling video games. its ok though console hardware is in its last few gens (gen) any ways. Yes i know i can still buy games digital on the xbox one, but if they are caving to reatilers still they wont undercut the retail games prices. so there wont be any price advantage. defeats the purpose for me when steam offers it cheaper and can be used on any computer i own. I thought they had a good unique strategy(not really, unique i guess, a very Steam like strategy) and am sad to see it gone.



Imaginedvl said:
BenVTrigger said:

?

Youve seen a local Gamestop.......

Ive seen an entire company.

Hmmmm

So what? Do not change anything to what I said...

Also you should really read the complete reply instead of sticking on one of two sentence... It helps a lot if you want to debate.
I also saw your reply about "us" people who think Sharing was good...
As you seem to know a lot about the "industry" and the reality out there, I will give you my exemple, you will certainly bash it anyway but maybe it will give you some insight.

No-disc required and library sharing was just one of the big feature I was expecting... I have 3 kids; all playing on Xbox and we have 4 consoles at home.
I do not think I need to go further and try to explain you why it would be a huge advantage for me.

Now you can still reply like "all of us defending that" are "hilarious" etc... But the facts is that not everyone think like you or have the same opinion about certain thing, I greatly advise you to consider other people point of view sometime.

I can ubderstand going all digital and how it would be advantageous for some people. the game swapping feature was AWESOME

The reason its hilarious is the people defending MS by bringing up things like the share feature simply dont realize what they are defending.

I was a HUGE 360 fan. That said the X1 was not designed fpr the consumer I assure you.