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Forums - Microsoft - Things that are made worse with todays Xbox One DRM change

There are no online passes next-gen. So what are you talking about OP?
There is clear data that people aren't buying these.



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superchunk said:
slowmo said:
I read the articles as you having the choice on system setup of going DRM free or having the existing policies they've announced since E3. DRM free gives you more flexibility but you'll lose the benefits of a cloud based profile. If this is correct its great as I would like the cloud based system as I don't buy/sell used games and the sharing features would be awesome amongst my friends . I would have been annoyed if they had removed the cloud profile option given all the benefits they sold to me.

THere is no choice. They removed all DRM and it will operate almost identically to X360 does now. Probably with more cloud features though for game saves and profiles etc.

Probably just the way I read it to be honest, I hope always online connectivity will allow you to not have the disk in the drive as going back to swapping physical disks around is stupid IMO.



Am I alone in thinking MS' cloud strategy was nifty? Now it's totally gone?



disolitude said:

I will skip the whole sharing thing since we don't know exactly how taht was going to work, but it most likely would have been awesome. Here are some of the things I can think of.

 

1. Disc based games do not sync with the cloud or show up in your library profile

http://www.engadget.com/2013/06/19/xbox-one-drm-marc-whitten/

Going to a friends place to play Halo 5 which you bought on disc? You will have to have your profile on a USB if you want the controller profile or game save to be there. Your digital profile will not have your settings for this game available.

 Buy your games digitally. They will be available day one for download you have a choice.

2. Fragmenting of a gaming library

Only digital purchases show up in your profile. If next gen consoles are backwards compatible or there is no next gen much like there is no "next gen" for PCs, your gaming library will be partly digital partly disk based. If disk drives go away, so does your gaming library

 Again just buy your titles digitally. Conversely, if the XBL marketplace goes away so do your games. You can always keep your system around and play disc based games as they don't vanish into thin air as does digital content.

3. Digital purchases can only be made on xbox Live.

For those that want to avoid disks like the plauge (like me), they can not take advantage of Best buy and Walmart clearances of games to buy digital games. Retail bought games are locked to the disk and not my Xbox Live ID. Intead the only place we can hope to get deals from is Xbox Live marketplace. 

Well supposedly digital titles would be cheaper. We all know this is not true and would not have been true for this generation at least even if they had ket the original DRM scheme.


4. Disk swaps and verification checks for no functional reason other than to enforce DRM

Self explanitory. I'd rather have internet do something so I don't have to.

Again just buy your stuff digitally. You then avoid the 'hassle.'

5. Gamestop and Publishers can keep screwing users with used games and passes

Gamestop loves the new direction Xbox One is taking. Wonder why...

http://gamrconnect.vgchartz.com/thread.php?id=163044

Don't sell your games to gamestop. Gamestop was going to continue to be the used game retailer for XBone games anyways as they originally announced trades allowed at "authorized retailers" and Gamestop being the one of the largest they were sure to be an authorized retailer. The way it is now you can sell your disc based games (although you'd be buying yours digitally to avoid all the hassles you point out in your post) to ANYONE other than Gamestop if you like. Thereby eliminating your hated Gamestop.

The point my friend, is what you think you lost you actually gained in CHOICE and choice is empowering for a consumer.

 

On a side note I do not see why they absolutely had to do away with the whole "family sharing" other than to punish consumers for forcing them to switch their DRM policy. PS3 users know that we have been able to share digital content on different PS3 for years. Although since 2011 the number of allowed systems has dropped from 5 to 2 but it was still there.



disolitude said:

1. Disc based games do not sync with the cloud or show up in your library profile

http://www.engadget.com/2013/06/19/xbox-one-drm-marc-whitten/

Going to a friends place to play Halo 5 which you bought on disc? You will have to have your profile on a USB if you want the controller profile or game save to be there. Your digital profile will not have your settings for this game available.

2. Fragmenting of a gaming library

Only digital purchases show up in your profile. If next gen consoles are backwards compatible or there is no next gen much like there is no "next gen" for PCs, your gaming library will be partly digital partly disk based. If disk drives go away, so does your gaming library

3. Digital purchases can only be made on xbox Live.

For those that want to avoid disks like the plauge (like me), they can not take advantage of Best buy and Walmart clearances of games to buy digital games. Retail bought games are locked to the disk and not my Xbox Live ID. Intead the only place we can hope to get deals from is Xbox Live marketplace. 

4. Disk swaps and verification checks for no functional reason other than to enforce DRM

Self explanitory. I'd rather have internet do something so I don't have to.

5. Gamestop and Publishers can keep screwing users with used games and passes

Gamestop loves the new direction Xbox One is taking. Wonder why...

http://gamrconnect.vgchartz.com/thread.php?id=163044


1. If its new, just buy it digitally.  Same price and arguably more featured anyway.  Im like you and would rather buy games digitally (if they are the same price)

2. Was like this for the X360/PS3 to the Current Gen and Xbox/PS2 -> PS3/360.  Id love to never have to worry about BC again, but chances of that ever happening are minimal anyway.

3. This is one of the big causalties here.  Competition is good and brings down prices.

4. This was one of the ways I was hoping MS would satisfy the masses.  Remove Online DRM and just make you have the Disk in the Tray to Play.  Was hoping they would keep the Family Share around (for the 1 extra player) just require the owner of the game to have the game inserted (If the disc was purchased)

5.  Gamestop can do as they like, I will never shop there but others will and good for them.  Publishers...well...They would find a way.  Forced DLC?  Half Options?  I wouldnt put it past them at all (One of the big reasons I am hoping MS loosens the Self Publishing Restrictions)



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Salnax said:
Am I the only one who thinks GameStop is a good company for gamers?


No




I did like the family sharing feature quite alot.
I dont go to gamestop that much anymore. I only go to Gamestop if they are having good sales (which is rare) or to screw them over. Last year i bought 7 games on Black friday and finished them all. I payed almost $100 for them all and they were all mostly newly released games. I went to GS when they had "50% extra for every trade in" and they gave me $165 for them so i owned them. That is the only reason i go there.



disolitude said:


I just realized that Microsoft is 1 step away from fixing this for everyone.

When I buy a retail copy, give me a choice... Let me choose, digital, always on DRM, or disk based DRM when I'm installing it.

Digital DRM - no resale, no disk swapping, fast switching and all goodies that come with digital software

Disk DRM - last gen disk swapping but with resale stuff

Can we get a petition going people?? I'm serious... :)


They can solve it 2 way:

  1. Sell a digital copy install disc for $5. Install disc will install the game and then take you online to purchase the digital copy license for $5 cheaper.
  2. Sell a Blu-ray + Digital Copy version for $10 more. This will include the game disc and a digital license as an activation code. You enter the activation code into your Xbox One.  It will tell you to insert game disc, so it can verify you have the game. Once verified, you get digital rights. This method wouldn't prevent people from giving away codes, but would just make it harder. You and a friend could both get the game for $35 each. An extra $10 is better for the developer to get, than see nothing from a Gamestop re-sale.






VGChartz♥♥♥♥♥FOREVER

Xbone... the new "N" word   Apparently I troll MS now | Evidence | Evidence

MS today put the Xbone again in the game and people yet complain... the generation was lost until yesterday... MS saw that in the big difference in preorders and made the first smart move in since the Xbone reveal.



ethomaz said:
MS today put the Xbone again in the game and people yet complain... the generation was lost until yesterday... MS saw that in the big difference in preorders and made the first smart move in since the Xbone reveal.


What do you care? Will you buy an xbox now?  The vast majority of people complaining about it wouldn't buy one either way.