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disolitude said:

1. Disc based games do not sync with the cloud or show up in your library profile

http://www.engadget.com/2013/06/19/xbox-one-drm-marc-whitten/

Going to a friends place to play Halo 5 which you bought on disc? You will have to have your profile on a USB if you want the controller profile or game save to be there. Your digital profile will not have your settings for this game available.

2. Fragmenting of a gaming library

Only digital purchases show up in your profile. If next gen consoles are backwards compatible or there is no next gen much like there is no "next gen" for PCs, your gaming library will be partly digital partly disk based. If disk drives go away, so does your gaming library

3. Digital purchases can only be made on xbox Live.

For those that want to avoid disks like the plauge (like me), they can not take advantage of Best buy and Walmart clearances of games to buy digital games. Retail bought games are locked to the disk and not my Xbox Live ID. Intead the only place we can hope to get deals from is Xbox Live marketplace. 

4. Disk swaps and verification checks for no functional reason other than to enforce DRM

Self explanitory. I'd rather have internet do something so I don't have to.

5. Gamestop and Publishers can keep screwing users with used games and passes

Gamestop loves the new direction Xbox One is taking. Wonder why...

http://gamrconnect.vgchartz.com/thread.php?id=163044


1. If its new, just buy it digitally.  Same price and arguably more featured anyway.  Im like you and would rather buy games digitally (if they are the same price)

2. Was like this for the X360/PS3 to the Current Gen and Xbox/PS2 -> PS3/360.  Id love to never have to worry about BC again, but chances of that ever happening are minimal anyway.

3. This is one of the big causalties here.  Competition is good and brings down prices.

4. This was one of the ways I was hoping MS would satisfy the masses.  Remove Online DRM and just make you have the Disk in the Tray to Play.  Was hoping they would keep the Family Share around (for the 1 extra player) just require the owner of the game to have the game inserted (If the disc was purchased)

5.  Gamestop can do as they like, I will never shop there but others will and good for them.  Publishers...well...They would find a way.  Forced DLC?  Half Options?  I wouldnt put it past them at all (One of the big reasons I am hoping MS loosens the Self Publishing Restrictions)