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Forums - Nintendo - Why Nintendo won't drop the price of Wii U this year

I guess you guys are talking wrt your markets, because over here in Europe there has already been a price drop of 50 EUR and 100 EUR for the Deluxe and Basic sets respectively... which did very little. The basic set is currently half the price of the PS4.

What the WiiU needs are games and unique experiences.



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RolStoppable said:
TheLastStarFighter said:

The only way we see a price drop for Wii U this year is if sales really, really stagnate in the second half despite new software launches.  If it really seems the public is rejecting Wii U, a desperation price drop could be done to get the product out there.

So we will see a price cut this year.

It doesn't matter what you count as the Wii U's competition, the fact is that it isn't selling at its current price and a handful of good games aren't going to change much about that.

Actually only good games can change that, much more so than a price cut... For instance, right now a price cut wouldn't have any effect whatsoever.

But still I agree about the upcoming games, as they're merely 'good' and not smash hits. Pikmin3, Wonderful101 (both niche), Rayman Legends, the multiplats (no system sellers), even Wind Waker HD and Luigi U (remake / expansion of a flop) are all going to disappoint, cause the Wii U lifeline is just so flat atm. First smash hit is Mario3DWorld in december, after DK has a moderate chance in november (but reception was lukewarm).



OneTwoThree said:

Actually only good games can change that, much more so than a price cut... For instance, right now a price cut wouldn't have any effect whatsoever.

But still I agree about the upcoming games, as they're merely 'good' and not smash hits. Pikmin3, Wonderful101 (both niche), Rayman Legends, the multiplats (no system sellers), even Wind Waker HD and Luigi U (remake / expansion of a flop) are all going to disappoint, cause the Wii U lifeline is just so flat atm. First smash hit is Mario3DWorld in december, after DK has a moderate chance in november (but reception was lukewarm).

 

Reception was lukewarm from your average internet forum user like the people who frequent in here. That doesn't imply, however, that reception from the masses will be as lathargic. DKCR sold over 5 million copies. It was Retro's most financially successful game to date. And this game looks a lot better, all around. It's the smartest move they could have made. Mario tends to sell itself, and I think more people are excited for HD Wind Waker than you suggest. Granted, I'M not, but I wasn't a big fan of the original. Me personally, I'm stoked the most for Pikmin 3, which I've been waiting forever to play.



None of the games coming at the end of the year are compelling enough on their own to buy a system IMO. But, the combination of all the titles coming if advertised as such, should at least get most Nintendo fans on board, probably others as well.

For example, if you told someone that Mario was coming and they saw Mario in a cat suit. Or you told them Zelda was coming and the saw it was a remake of a Gamecube game, people likely aren't going show much enthusiasm.

However if people were told in one hit that Zelda, Mario, Sonic, Donkey Kong, Pikmin, Wii Fit, Wii party, Scribblenauts, Deus Ex, Assassin's Creed, Watch Dogs, Rayman, Splinter Cell and Batman were all coming before Christmas, it sounds like a much more attractive package. This, in my opinion, is how Nintendo needs to advertise the Wii U line up this holiday season.



RolStoppable said:
Wii with a game: $250. Wii U with a game: $350.

Games and price decide sales. If the price is too high, people won't buy regardless of the games.

You didn't address the Gamepad at all. Not only is the Wii U $100 more than the Wii, its perceived value is also lower (meaning the Wii U at $250 with a game will still sell much worse than the Wii did).

As I already said, games decide sales given the price. With sufficient quality games available, the system will sell at $600. At $300, the Wii U will sell just fine if they have quality titles like the ones coming in the second half of this year.

And "perceived value" according to whom? You? Because most people (in the mainstream) don't see things the way that you seem to, based on your posts in this thread.



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Aielyn said:
RolStoppable said:
Wii with a game: $250. Wii U with a game: $350.

Games and price decide sales. If the price is too high, people won't buy regardless of the games.

You didn't address the Gamepad at all. Not only is the Wii U $100 more than the Wii, its perceived value is also lower (meaning the Wii U at $250 with a game will still sell much worse than the Wii did).

As I already said, games decide sales given the price. With sufficient quality games available, the system will sell at $600. At $300, the Wii U will sell just fine if they have quality titles like the ones coming in the second half of this year.

And "perceived value" according to whom? You? Because most people (in the mainstream) don't see things the way that you seem to, based on your posts in this thread.

I don't know if its simple as "games decide sales" neccessarily, as much as gamers would love to believe this.

The Dreamcast and GameCube had great games and really pretty awesome libraries early on, but both had sales issues right from the get go pretty much.

The Wii had explosive sales, but its library honestly wasn't much better than the Wii U at this point in time in actual quality.

A lot of this has to do with what games you have and what new audience they are bringing in.



TheLastStarFighter said:
RolStoppable said:
TheLastStarFighter said:

The only way we see a price drop for Wii U this year is if sales really, really stagnate in the second half despite new software launches.  If it really seems the public is rejecting Wii U, a desperation price drop could be done to get the product out there.

So we will see a price cut this year.

It doesn't matter what you count as the Wii U's competition, the fact is that it isn't selling at its current price and a handful of good games aren't going to change much about that.


Hard to say for sure.  Wanning interest in PS360 may also impact things, and so could improved promotion.  One challenge is the biggest game, 3D World, won't be out till December.

Do you really think 3D World will have that much of an impact? I'm sorry but I dont see anything Nintendo can do to turn this around. Sadly the Wii U will just keep selling the way is selling now, maybe get a little better for a couple of months every time they lunch a big hitter, something like the Vita but that's it. Sorry but Wii U and Vita are just too materializations of mistake.



Desertghost said:
TheLastStarFighter said:
RolStoppable said:
TheLastStarFighter said:

The only way we see a price drop for Wii U this year is if sales really, really stagnate in the second half despite new software launches.  If it really seems the public is rejecting Wii U, a desperation price drop could be done to get the product out there.

So we will see a price cut this year.

It doesn't matter what you count as the Wii U's competition, the fact is that it isn't selling at its current price and a handful of good games aren't going to change much about that.


Hard to say for sure.  Wanning interest in PS360 may also impact things, and so could improved promotion.  One challenge is the biggest game, 3D World, won't be out till December.

Do you really think 3D World will have that much of an impact? I'm sorry but I dont see anything Nintendo can do to turn this around. Sadly the Wii U will just keep selling the way is selling now, maybe get a little better for a couple of months every time they lunch a big hitter, something like the Vita but that's it. Sorry but Wii U and Vita are just too materializations of mistake.


Well one problem I see looking at their lineup is they're probably going to go right back into another drought from Jan-March 2014. Probably by April 2014 Mario Kart 8 will be ready, but really they're just not getting any real help other than token support from 3rd parties, so its all on them to carry the platform.



as a gamer, i would buy another x360 than a wiiu for what they want for it. i am not the only one who thinks so, the numbers show it.



 

MDMAlliance said:
TheLastStarFighter said:
Actually, you could argue that it did work for 3DS as it helped to kill Vita momentum, but the handheld and console markets are very different.


No offense, but I hate when people say this.  It ignores the fact that they are also very similar as well.  Many of the basics remain the same between the markets, and that is exactly what a price cut targets.  

I would also say that the Wii U isn't priced nearly as high as the 3DS was when launched.  The Wii U, for what you're getting (hardware wise), is not that expensive like the 3DS.  Wii U was priced with the 3DS in mind.  

I'm not quite sure what the point of this statement is.  Yes, console and handhelds are both different and similar.  I was talking about the differences.  In the console market there are three players, and Sony is very significant and has lots of software support and key titles from first and third parties.  In the handheld sector, Sony is a much smaller player with virtually no high-profile first party titles.  Vita's non-game features are readily available from other, more attractive options.  To win in the handheld segment all Nintendo had to do was drop the price and secure Sony's single biggest exclusive title, Monster Hunter, to come to 3DS.  Boom.  Battle over.  On the console side, dropping the price and getting say... MGSV to be exclusive... would have impact, but would hardly kill the PS4.  Because, yes, the console and handheld markets are very different.