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MDMAlliance said:
TheLastStarFighter said:
Actually, you could argue that it did work for 3DS as it helped to kill Vita momentum, but the handheld and console markets are very different.


No offense, but I hate when people say this.  It ignores the fact that they are also very similar as well.  Many of the basics remain the same between the markets, and that is exactly what a price cut targets.  

I would also say that the Wii U isn't priced nearly as high as the 3DS was when launched.  The Wii U, for what you're getting (hardware wise), is not that expensive like the 3DS.  Wii U was priced with the 3DS in mind.  

I'm not quite sure what the point of this statement is.  Yes, console and handhelds are both different and similar.  I was talking about the differences.  In the console market there are three players, and Sony is very significant and has lots of software support and key titles from first and third parties.  In the handheld sector, Sony is a much smaller player with virtually no high-profile first party titles.  Vita's non-game features are readily available from other, more attractive options.  To win in the handheld segment all Nintendo had to do was drop the price and secure Sony's single biggest exclusive title, Monster Hunter, to come to 3DS.  Boom.  Battle over.  On the console side, dropping the price and getting say... MGSV to be exclusive... would have impact, but would hardly kill the PS4.  Because, yes, the console and handheld markets are very different.