pichu_pichu said:
@ HELLS I'll add you when I play brawl again and we can have a pika vs. pika match
@brawl4life
I won, I am the best pika user here 
we can have a rematch tomorrow
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You've still never played mine. If your counting item matches as wins in your favor I hardly consider that right. Item matches are no where near as skill based as non item matches seeing as you can KO yourself from unlucky bomb spawns, easily be KOed by final smashes, easily take damage from Smart Bombs or fans, easily be killed by assist trophies, and more... Item matches should NEVER be used to judge any sort of skill.
@Riot Tell Amir this:
Lay off the Nikitas. They may be a decent projectile but they're easy to punish when used wrong. NEVER use the Nikita against people that can easily maneuver around it, especially if they're still on/above the stage. He will be taking a hit from something for it.
B-air is a much better edge guard then F-air. N-air should only be done with a full hop or it ends in massive lag. Short hop D-air out of sheild is decent for punishing larger characters that just tried a laggy attack.
More grenades. Grenade countering, Grenade throwing, Grenade cooking.
Always have a mine on the stage, damage from it really does add up.
Use up-smash for damage, save up-tilt for kills only. Saving the up-tilt so its never staled when its kill time ensures its chances of KOing are much much higher.
Lay off the F-tilt. Sure its good, but use D-tilt, Jabs, short hopped B-airs and Grenades as primary damage dealers. F-tilt is used for getting them off the stage and KOing at higher percents. Weakening it through repeated use just makes it fail at its job more often. Also, F-tilt using the first hit trick only never works unless they trip or lag.
Cypher to U-air doesn't work, when he lets go the Cypher hit keeps them from falling into the U-air.
D-throw should be your primary throw for its tech chase. If they roll behind you thats a free F-smash. If they just stand up thats a free F-smash. If they do a get up attack thats a free short hop D-air. If they roll away thats a free dash attack and/or Up-smash.