Allfreedom99 said: It's still pretty early to tell into we are past E3 and getting to their releases when we will k ow so much more. At this point we know MS has 300,000 servers for the new Xbox live and we r pretty sure Sony doesn't have anything close to that or they would have been advertising it. At this point u can pretty much b safe to say XB1 will have a much more expansive online experience. We also know MS will be focusing heavily into cloud computing to enable much richer experiences in games and much more computing power than what's in the box. This will bring XB1 capabilities much further than the limit of the box. We know Sony has Gaikai but they specialize in game streaming not cloud computing and that is different. MS has undoubtedly been building their cloud computing infrastructure for quite some time now. Even though many Sony fans seem to make the "cloud" argument out to b a joke for what it will do on XB1 it will enhance all experiences quite a bit. I think it's still hard to judge everything now but in time we will know more. I think way too many people seem to be throwing MS under the bus too early without knowing what XB1 really will bring. |
Cloud computing could be a real game changer. Still, some things to keep in mind...
1. No one said PS4 can't do something similar to that. Gakai tech is supposedly far more advanced than anything similar to it on the market. And Sony were the first to start pushing Cloud benefits in the gaming space.
2. How much benefit it can really hold is yet to be seen. Anything running through internet is limited by it.
3. How much will developers not in their exclusive camps really utilise it? If we have learned anything from this gen, is that Devs will ignore obvious benefit of one console if it means making the porting process more difficult or uneven. BluRay's advantages over DVD9 comes to mind, and the general fact the Cell's capabilities were largely ignored by most 3rd Parties.