chris0409 said:
Microsoft never said anything about used games, only about installing and playing a game on a second console. Since one can play a game without the disc (after installation) the owner of the second console has to pay for it, and if it is a brand new game then at full retail price.
According to Polygon and others if a game is installed on another console, you won't be able to play it on the first console. So lending is possible, just like this gen.
It sounds complicated but it is more or less the same.
|
It's not the same. First scenario you can only play it with the original account logged in. Second scenario digital rights are transferred to a new account.
When a person sells the game or it is installed and played on another system, the game is deauthenticated on the original machine until the disc is brought back and used to re-authenticate the installation.
Our sources also said that there are no plans to charge gamers a fee to sell or reactive a used game. Earlier today, Microsoft's Larry Hryb touched on the topic of used games on his blog, but didn't say whether fees will be required.
This Polygon report completely contradicts the other reports. In that case you can lend games, sell them on ebay, sell them to non partnered shops, great. And you can still play the game on your console until the next person installs it on their machine. (thus de-activating your local install) That's a complete 180 and even better then the current system.
Does that sound believable? So all the Microsoft partnered second hand shops are now at a big disadvantage as a non partnered shop can simply sell on games with better margins while promising their customers they can still play it until it sells....
One way they can back pedal from this mess and allow lending is that the original owner has to log in to sign over rights to the lender. That way you can lend and sell games to friends as long as you're there to sign over your ownership rights.
Shops need to be partnered to MS to forcibly cancel your ownership rights to free up your disc for a new install.
Another possible new scenario is that when person 2 installs the disc you get a message on your system to allow transferring the rights, with an agreed upon price to settle the transaction. This could work with digital games too, and MS could snoop 10% off the price (or charge a base amount) to give some to the publisher. The money goes into your online wallet to use for digital purchases. A real money auction house basically for game licenses.
There are plenty of consumer friendly ways to go about it. Yet since it's MS, EA and Gamestop doing the negotiating I doubt consumers are going to be the ones benefitting.