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Forums - Microsoft - Polygon: Xbox One games will require regular authentication checks, used games won't have a fee

Polygon

The Xbox One will not require gamers to pay a fee to reactivate a used game, but it will require a regular online spot check to verify the authenticity of games being played, according to sources familiar with the system.

While an internet connection will be required for the console, the company is also experimenting with special exemption codes that could be given to select people in very particular, internet-free situations, like active-duty soldiers serving in war zones, sources tell Polygon.

The ultimate system that Xbox One will use for used games and online authentication sounds like it is still in open debate on some level internally, which may explain the company's reticence in more directly clarifying the matter this week. Microsoft executives have been discussing the reaction to the confused messaging surrounding used games and internet requirements and plan to detail the console's take on both sometime before E3, according to our sources.

During this week's Xbox One unveiling, Microsoft officials gave conflicting answers to questions about used games and online requirements. According to an official Q&A from Microsoft, the Xbox One does not "have to be always connected, but does require a connection to the Internet." Speaking with Kotaku, Microsoft's Phil Harrison said that the console would require an internet check every 24 hours.

Microsoft officials later said that was one potential scenario.

According to Polygon's sources, Microsoft officials haven't yet settled on the specific amount of time that can pass between checks, but that some form of regular check will be required to play games.

The Xbox One will automatically authenticate a game using an encryption code built into a game's disc, when it is installed on the machine. That authentication on the console's hard drive tied to the game is then verified regularly through an internet connection.

When a person sells the game or it is installed and played on another system, the game is deauthenticated on the original machine until the disc is brought back and used to re-authenticate the installation.

Our sources also said that there are no plans to charge gamers a fee to sell or reactive a used game. Earlier today, Microsoft's Larry Hryb touched on the topic of used games on his blog, but didn't say whether fees will be required.

"The ability to trade in and resell games is important to gamers and to Xbox," according to the official statement he included in his post. "Xbox One is designed to support the trade in and resale of games. Reports about our policies for trade in and resale are inaccurate and incomplete. We will disclose more information in the near future."

We reached out to Microsoft for comment and representatives pointed us to Hryb's statement.

http://www.polygon.com/2013/5/24/4362680/xbox-one-games-will-require-regular-authentication-checks-used-games



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NO ONES GOING TO FREAKING PIRATE A 50GB GAME.

OMG



Yay!!!

This is getting very confusing



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

Really, Msoft wants to leave the console market doesnt it?
This shit is getting wierd...



Tis is actually the 3rd source reporting this.

Actually the most credible is the Microsoft Xbox Support employee yesterday. Where she catagorically said to a question.

"The Xbox One will NOT require a fee for used games. The other reports are wrong."

So great news. Xbox One will have free used games. And it doesnt require a constant internet connection. It only requires a check in once a day. I'll take that kind of DRM checking over Steams anyday of the week. Good Job Microsoft.



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Wh1pL4shL1ve_007 said:
NO ONES GOING TO FREAKING PIRATE A 50GB GAME.

OMG


Why not, I can download that in a night with ease.  Never underestimate what lengths the pirate community will goto, to get stuff for free. 



Multimedialover said:
Tis is actually the 3rd source reporting this.

Actually the most credible is the Microsoft Xbox Support employee yesterday. Where she catagorically said to a question.

"The Xbox One will NOT require a fee for used games. The other reports are wrong."

So great news. Xbox One will have free used games. And it doesnt require a constant internet connection. It only requires a check in once a day. I'll take that kind of DRM checking over Steams anyday of the week. Good Job Microsoft.

Please explain how exactly online check once every day is better than Steam? That used games things is better on Xbox One, though, I'll give you that, but it's still horrible.



That;s because the retailers will pay the used game fee to get a reactivation code.

Also multimedialover is wrong. You still can't play games on other Xbox's UNLESS you're signed into Live. Otherwise it'll ask you to buy the game because you're not playing on the live account which the disc is tied to. 

A lot of stuff is still up in the air though. Also Polygon is funded by MS so it's not exactly the most reliable source in the world. PR crap.



Polygon was funded by Microsoft. You can't really take anything they say seriously.



Zkuq said:
Multimedialover said:
Tis is actually the 3rd source reporting this.

Actually the most credible is the Microsoft Xbox Support employee yesterday. Where she catagorically said to a question.

"The Xbox One will NOT require a fee for used games. The other reports are wrong."

So great news. Xbox One will have free used games. And it doesnt require a constant internet connection. It only requires a check in once a day. I'll take that kind of DRM checking over Steams anyday of the week. Good Job Microsoft.

Please explain how exactly online check once every day is better than Steam? That used games things is better on Xbox One, though, I'll give you that, but it's still horrible.

Once a game is registered on Steam your screwed. Or at least you were when I used to use it.

Think of DRM. Its eventually gonna happen. I can handle the way Microsoft are choosing to do it. Id rather than than what some sites were reporting awhile ago about no used games or constant connection all the time.

The reality is used games are fine and are NOT charged. And the DRM part is siimply a brief check every 24 hours. Yes you still have to have some type of connection, but at least you could ave te very basic broadband speeds and be ok to play single player. Rather than than the other DRM alternatives.

Seems the best option to keep both the devs and pubs reasonably happy and still be reasonable to the customer.

I dont believe tis will be muc of a deal breaker as it stands.