Nice, looking fw to Watch dogs and maybe Splinter too
Nice, looking fw to Watch dogs and maybe Splinter too
here is what ubi soft really has to say
"thank you EA for taking the shitstorm we got for the rayman delay"
"if AC4,Watchdogs,Splinter Cell sell as bad on Wii U as all other AAA multiplatformgames until we will also stop our support for Wii U.Except some raving rabbits and dance stuff."
The only reason I didn't post in here earlier was that I was busy playing the Rayman Legends Challenge App (which is great AND free. Give it a download guys. ^_^)
But yes, Ubisoft is definitely supporting the console with a plethora of great looking games. I'll be there day one for Rayman Legends and I'll probably get Watch_Dogs. Black Flag interests me as well, as I am a sucker for pirates. 
But yes, I'll definitely be voting for Ubisoft with my wallet in the coming months. 
i think watch dogs on the wii-u you has more potential that any other platform. Using the Upad as the main characters cell phone is another layer of immersion for me, and that could be awesome. Don't care too much for assassins as i think it'll be the 2nd to last one on wii-u. Never cared about splinter cell (although recent commercials are getting me a little) rayman is awesome. had a lot of fun with the demo.
| CarcharodonKraz said: i think watch dogs on the wii-u you has more potential that any other platform. Using the Upad as the main characters cell phone is another layer of immersion for me, and that could be awesome. Don't care too much for assassins as i think it'll be the 2nd to last one on wii-u. Never cared about splinter cell (although recent commercials are getting me a little) rayman is awesome. had a lot of fun with the demo. |
Constantly glancing off the screen sounds terrible. It's like the gimmicks in Game and Wario that they showed in the Nintendo Direct.
Th3PANO said:
Totally typical to tell the fans that it's their fault. |
Poor Nintendo fans, the internet can be so harsh, I wish I could hug you all and tell you '' it's gonna be okay, Mario is comming''

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Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.
Who needs 3rd party games when you can have more Mario (or Luigi).
In the end it will only be EA (maybe R*/T2, but they've really never been in bed with Nintendo, so nothing really changing much here) losing out on Wii U's eventual large base.
Ubisoft, Activision, Capcom, SE, SEGA... etc will all have substantial games this holiday and 2014.
I still think that at some point in 2014 we'll see EA realize the other 3rd parties are not following them and logic will finally kick back in (and contractual agreements due to Wii U's userbase) and they'll come back in some form... lol with FrostBite3 games.
| Angelus said: Here's what I don't understand....... If EA isn't making any games for the Wii U, shouldn't other publishers be seeing this as a huge opportunity to release certain content without such big competition. It just seems to me like there's a potential audience to be built on this system. The more high quality games you release for the Wii U while it's support is relatively (or very) small, the more fans you make. I think Ubisoft is doing the right thing here. |
It depends, if they have a small scope or big scope. Most developers take the PS3 and 360 as their main source of profit, so the WiiU is a plus. The WiiU is not needed to earn lots of money. EA is having a small scope, "the console sells badly so my games sell badly too and I loose money on that sku, so lets not make games for it." While Ubisoft for example is thinking like this, "I want my games to sell like crazy, so I need i bigger install base, which means the WiiU needs to sell better, and for that it needs games. My games sell badly, but the port cost is compensated by the huge sales of other skus, so in general I dont loose money, and It can help me to eventually earn a lot more money than now."
Sometimes, though, there is a problem when a game is so customized for certain devices (GTA5), so the quantity of time and work required to make another version as optimized as the PS360 version would be huge, and would costs lots of money. The game right now relies on lots of tricks, and coding "magic"; so those things need to be adapted to the new console. At this late in the console cycle most developers are not relying on raw power to make games. Ubisoft games looks nice but nothing OMG, so that could be the reason why the games can be easily ported, or their engines were made having porting capabilities in mind.
Good to hear one publisher is confident in Nintendo. I like Ubisoft games, most of the games I purchase are from ubisoft.