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Forums - Sales - COMG! Japan Pre-order Chart Thread - Daily updates!

Kresnik said:
tbone51 said:

No console wars but it looks like switch might take over vita support. Kinda surprising but its early to say 100%. I didnt expect some of those announcements tbh.

 

Yes, but is it going to take over Vita userbase or are they just going to continue migrating to PS4? That's what I was pointing out.

Its hard to tell. Your more of the expert then me on this case. I seen some transitions in Franchises from psv to ps4 (japan), some do good (like gr2) but some dont. 

 

Switch looks like it will be the normal nintendo console with more output in library for 1st party, with great indie support and as well as the vita third party support. I do believe switch/ps4 will have many multiplats in 2018 and beyond that vita would of had. Maybe sony will surprise us with a psv2? Well that would be a surprise :p



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Message from sinobi posted by Chris1964 on gaf :

preorders for DQXI at amazon.jp are 60% PS4, 35% 3DS, 5% PS4/3DS limited edtition. His expectations are 3,5m total, 2,3m for 3DS, 1,2m for PS4.

 

@Kresnik 

PS4 and Switch will take over the vita userbase.  There's not going to be just 1 platform getting all them. In a few years when ps3/psv/3DS are getting no more titles I expect almost every multiplat title to be ps4/Switch whether it's the mid tier titles Playstation usually gets or the big games like MH Nintendo has been getting. 



tbone51 said:

Its hard to tell. Your more of the expert then me on this case. I seen some transitions in Franchises from psv to ps4 (japan), some do good (like gr2) but some dont. 

 

Switch looks like it will be the normal nintendo console with more output in library for 1st party, with great indie support and as well as the vita third party support. I do believe switch/ps4 will have many multiplats in 2018 and beyond that vita would of had. Maybe sony will surprise us with a psv2? Well that would be a surprise :p

No, I'm fully expecting it to be a migration between the two, it'll just be interesting to see what share Switch & PS4 take of each of these titles.

Vita was the de-facto "high end otaku handheld" for a number of years, we saw things like Senran Kagura & Sword Art Online etc. hitting series highs on it; games like Legend of Heroes & God Eater getting a much higher proportion of sales on Vita then PS4/PS3.

Switch is now the de-facto high end handheld, and it's got every chance of absorbing the otaku audience, but it's a Nintendo handheld rather than Sony which is why it's so interesting to see how many people jump across (all of them? half of them? even more than usual if Nintendo-only buyers join?)

Nights of Azure 2 is the first real test of this. I know, I know - the first game isn't on Switch, but the point is that if it's absorbing this audience then this shouldn't matter.

We've even got a sales precedent from the first title, which was PS3/PS4/Vita. The PS3 was an old-gen console at this point and got a pretty low amount (around 13k iirc) then the PS4/Vita went toe-to-toe (about 32k each iirc). This time around, Vita will be the old-gen which gets a nominal amount, so I'd expect Switch/PS4 to be about square, if it's absorbing the audience.

But it's early days. Who knows how thiings will end up!



NintendoPie said:
I have a feeling SE hasn't shown any of DQ XI on Switch because there are problems with it. Pessimisticly I feel that way, of course.

it's not like it is an amazing, graphically intensive game on PS4

i don't see a reason why it would run badly on Switch



tbone51 said:
outlawauron said:

It's obvious. DQ is a much bigger game than Splatoon. That isn't even a question. Even though it doesn't share platforms, DQ puts a bit of drain on the purchasing power of the market. I'm saying that the first few weeks of Splatoon will likely be weaker because it's launching next to Dragon Quest.

DQ is no doubt one of the top 5 if not top 3 franchises in japan. Top it off with the hype and situation of dq11 and no doubt this game will beast. (First mainline new game in many years and first hc mainline in 8 i believe).

 

That said splat2 isnt on the same level... Or is it? Like i said and some others b4, the franchise is yet to be seen where it potienally lies in terms of the best selling franchises in japan. It basically carried itself on a dead system, outselling even the biggest nintendo franchises on the same system (it being the number 1 HC game this gen)

 

Add the fact its portable and will be on hardware that will at least be a much better factor for it in many ways, i argue the franchise can be almost on the same level of dq.

 

As for the first few weeks, i doubt dq will impact splat2 2nd week and more to follow. Its hard for me to explain but i really do see both selling to their own potential side by side. I think your underestimating (again?) splatoon. Its also releasing right by the holidays (obon week) and if switch is in high demand, this game is going to sell extremely well. Even in week 2/3/etc

 

Edit:  only week itll overshadow splat2 is its op week but thats more due to dq opening to 2mil+ compare to splat2 2nd week numbers that will drop. Week 3 youll see that youll be wrong and dq wont cannibalize splat2 sales

Splatoon 2 would have to more than double Splatoon's lifetime numbers to even have a shot. Do you really think it'll happen? Portability isn't the same benefit to all franchises. I don't see how a handheld will benefit from a online multiplayer shooter. Maybe their horde mode will be fun to do ad-hoc, but it'll take something like that for it to be a factor.

Maybe I am underestimating Splatoon 2. It just looks like a HD remaster but they put Splatoon 2 as the title instead.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

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outlawauron said:

tbone51 said:

 

Snip

 


Splatoon 2 would have to more than double Splatoon's lifetime numbers to even have a shot. Do you really think it'll happen? Portability isn't the same benefit to all franchises. I don't see how a handheld will benefit from a online multiplayer shooter. Maybe their horde mode will be fun to do ad-hoc, but it'll take something like that for it to be a factor.

Maybe I am underestimating Splatoon 2. It just looks like a HD remaster but they put Splatoon 2 as the title instead.

Yes i do believe splatoon can double in fact i think it has potienal (extremely bold but doable) to triple its predecessor. That said your underestimating the portability of the game.

 

That is one of the major factors for why this game/franchise can achieve the levels of the big monsters. The other one mainly because the system it launch on originally held it back.

 

Also the whole looks like a port comments need to go. Its only at a graphical stand point of view (with splat2 jumping slightly up in that department). There are many new things in the sequel but obviously you would need to follow up on it. 



tbone51 said:
outlawauron said:

Splatoon 2 would have to more than double Splatoon's lifetime numbers to even have a shot. Do you really think it'll happen? Portability isn't the same benefit to all franchises. I don't see how a handheld will benefit from a online multiplayer shooter. Maybe their horde mode will be fun to do ad-hoc, but it'll take something like that for it to be a factor.

Maybe I am underestimating Splatoon 2. It just looks like a HD remaster but they put Splatoon 2 as the title instead.

Yes i do believe splatoon can double in fact i think it has potienal (extremely bold but doable) to triple its predecessor. That said your underestimating the portability of the game.

 

That is one of the major factors for why this game/franchise can achieve the levels of the big monsters. The other one mainly because the system it launch on originally held it back.

 

Also the whole looks like a port comments need to go. Its only at a graphical stand point of view (with splat2 jumping slightly up in that department). There are many new things in the sequel but obviously you would need to follow up on it. 

So, ~6m JP LT for Splatoon 2. You heard it on from tbone first.

As far as port/remaster comments, that's just what it looks like. It's a fairly common criticism about lack of change that shooters run into.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:
tbone51 said:

Yes i do believe splatoon can double in fact i think it has potienal (extremely bold but doable) to triple its predecessor. That said your underestimating the portability of the game.

 

That is one of the major factors for why this game/franchise can achieve the levels of the big monsters. The other one mainly because the system it launch on originally held it back.

 

Also the whole looks like a port comments need to go. Its only at a graphical stand point of view (with splat2 jumping slightly up in that department). There are many new things in the sequel but obviously you would need to follow up on it. 

So, ~6m JP LT for Splatoon 2. You heard it on from tbone first.

As far as port/remaster comments, that's just what it looks like. It's a fairly common criticism about lack of change that shooters run into.

True that (your 2nd paragraph)

 

Splatoon lifetime 1.75mil (estimate) x3 5.25mil. I was aiming more of a doable goal of 5mil which is crazy, 6mil.... Oh man it would have to be pokemon tier level in the 90s



tbone51 said:
outlawauron said:

So, ~6m JP LT for Splatoon 2. You heard it on from tbone first.

As far as port/remaster comments, that's just what it looks like. It's a fairly common criticism about lack of change that shooters run into.

True that (your 2nd paragraph)

 

Splatoon lifetime 1.75mil (estimate) x3 5.25mil. I was aiming more of a doable goal of 5mil which is crazy, 6mil.... Oh man it would have to be pokemon tier level in the 90s

Actually that would be Pokemon's DS levels; Pokemon in the 90s hit 10 million in Japan (Unimaginable for a game today)



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