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Forums - Sales - COMG! Japan Pre-order Chart Thread - Daily updates!

the_dengle said:
outlawauron said:

Considering the growth it saw on Sony platforms, the complete about face is comparable to Final Fantasy which means something happened underneath the surface. Think about it, why wouldn't Nintendo pay Capcom for the biggest 3rd party franchise  in Japan?

Nintendo doesn't pay Square-Enix for any of their huge franchises, and they don't pay Activision or EA for the biggest 3rd party franchises in the West. Considering their struggle to acquire any third-party support on any of their platforms, I have a hard time believing that Nintendo is cutting checks to third-parties. Including Capcom, who skipped Nintendo platforms for Resident Evil: Revelations 2 and Ultra Street Fighter 4 despite the success of both series on 3DS.

Whatever deal Nintendo made is right in front of our faces. Look at all that Nintendo swag in MH4 and especially MH4G. They are lending their IP to Capcom for use in Monster Hunter -- tons of their IP including Mario, Zelda, Animal Crossing, and Fire Emblem, four very popular franchises in Japan (or globally) in their own right. There's no need to sweeten the deal with cash. Sony can't compete with this -- what would they do, offer Kratos or Nathan Drake costumes for Monster Hunter? It's a unique angle Nintendo can use to their advantage.

Making Monster Hunter multi-platform wouldn't make any sense, either. Developing a single game for multiple consoles simultaneously would only increase development time and costs, and wouldn't dramatically increase sales of the game in question.

Even if no direct cash was exchanged. The use of Nintendo IPs is a cost that Nintendo is taking by not charging for something they should. 

Also, Nintendo isn't paying for Square's biggest franchise because it hasn't bee on Nintendo platforms since SNES. As you can see in regards to the West,  Nintendo is also missing out on the biggest 3rd party games completely. So, I'm not sure what that was about in the beginning.

Lastly, if you can't see why games could benefit (or I suppose the arrogance that it wouldn't do well enough to justify the port), then I don't know what to tell you. Hunting games sell well on all platforms.



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outlawauron said:

Even if no direct cash was exchanged. The use of Nintendo IPs is a cost that Nintendo is taking by not charging for something they should. 

Also, Nintendo isn't paying for Square's biggest franchise because it hasn't bee on Nintendo platforms since SNES. As you can see in regards to the West,  Nintendo is also missing out on the biggest 3rd party games completely. So, I'm not sure what that was about in the beginning.

Lastly, if you can't see why games could benefit (or I suppose the arrogance that it wouldn't do well enough to justify the port), then I don't know what to tell you. Hunting games sell well on all platforms.

It's very straightforward. Nintendo does not pay cash for third-party support. This is obvious because they have very little third-party support. If they were cutting checks to Capcom or any other third-party, they would be getting something in return, but they aren't. On the other hand, there is ample evidence that Nintendo is willing to lend its IP to other companies in return for support, which they have been doing since the days of Link in Soul Calibur II at the very latest. This strategy isn't panning out too well, as it doesn't seem to be garnering them many multiplatform or exclusive games. As far as these IP being used in Monster Hunter goes, it's pretty clear that's on the table, but the absence of any Nintendo IP in Monster Hunter Tri or 3 Ultimate suggests that such a deal was not in effect at the time those games were made. Allowing Capcom to use their IP costs Nintendo nothing. It is no more likely to be a sign of an exclusivity deal than it is to be a simple gesture of good will, as Nintendo has permitted the use of their IP in multiplatform games in the past (though only on their console's version, of course).

What bothers me about this is how quickly people jump to the conclusion that Nintendo has in some way bribed Capcom for exclusivity. As though there's no way Capcom would voluntarily support a Nintendo platform with an exclusive series, even when said platform has over 80% market share in the biggest region for this game and when the game is selling more software on Nintendo's platform than its competitor has sold total hardware in that region. People love to show how skipping the Wii U is an obviously superior financial decision, yet when Capcom skips the Vita, they must have been paid off by Nintendo.

The Monster Hunter series has never been multiplatform at launch. Every game is exclusive. Even when bringing Tri to PSP, rather than porting it they made a drastically different game. For an annualized series that probably has only one team working on it, yes, developing for two vastly different machines (3DS and Vita) would increase development costs a lot. Most of the Monster Hunter fanbase has probably already bought a 3DS, and although the Vita has a few hunting games of its own, none of them have reached half a million sales in Japan. If those Vita hunting game buyers want to play Monster Hunter, I'm sure they own a 3DS. If they don't want to play Monster Hunter, I doubt bringing the games to Vita would change their minds. I see no reason to believe Monster Hunter would benefit from a traditional multiplatform release. Or rather, I see no reason to believe Monster Hunter would benefit more from a traditional multiplatform release now than it would have at any time in the past, when it also did not receive multiplatform releases.



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the_dengle said:

What bothers me about this is how quickly people jump to the conclusion that Nintendo has in some way bribed Capcom for exclusivity. As though there's no way Capcom would voluntarily support a Nintendo platform with an exclusive series, even when said platform has over 80% market share in the biggest region for this game and when the game is selling more software on Nintendo's platform than its competitor has sold total hardware in that region. People love to show how skipping the Wii U is an obviously superior financial decision, yet when Capcom skips the Vita, they must have been paid off by Nintendo.

The Monster Hunter series has never been multiplatform at launch. Every game is exclusive. Even when bringing Tri to PSP, rather than porting it they made a drastically different game. For an annualized series that probably has only one team working on it, yes, developing for two vastly different machines (3DS and Vita) would increase development costs a lot. Most of the Monster Hunter fanbase has probably already bought a 3DS, and although the Vita has a few hunting games of its own, none of them have reached half a million sales in Japan. If those Vita hunting game buyers want to play Monster Hunter, I'm sure they own a 3DS. If they don't want to play Monster Hunter, I doubt bringing the games to Vita would change their minds. I see no reason to believe Monster Hunter would benefit from a traditional multiplatform release. Or rather, I see no reason to believe Monster Hunter would benefit more from a traditional multiplatform release now than it would have at any time in the past, when it also did not receive multiplatform releases.


Vita is the king platform of hunting games. And if the king of hunting games released on the king platform of hunting games, what would happen?

 

Big sales. If it was a multiplat release it would be at least 2m fw combined on both platforms. 200k would probably profit for vita version, and I am sure it would do much more then that, considering God eater 2 did more then that in its first week. Not releasing MH on vita is like not releasing Mario on Wii U. I think it would have benefitted more now, as two handhelds can handle it and would sell big on both. In the past DS would not have been a good choice for a hunting game and Japan is a handheld centric country.

HW is driven by SW and SW is driven by HW.


Do not even own a vita, but thats my interpretation of Japan market for vita.



Wow.  A lot of discussion this week!

I do not understand why MonHun isn't on Vita.  In the case of the PSP games not being on DS, that was simply because they wouldn't have run.  I don't see any reason for 3DS versions of MonHun not to be on Vita.  Development costs would be higher, but they'd have a potentially larger userbase to reach too.

Kerotan said:

i wonder why they went to psp instead of the DS in the first place. 

There was a time when Monster Hunter wasn't as big a deal as it is now.  It's PSP that made it that big deal :P

benao87 said:

Didn't they had a problem? Sony and Capcom I mean, something that caused an issue for international publishing?

Yeah, supposedly Sony wouldn't update Adhoc party or something for MonHun Portable 3rd, and that caused Sony & Capcom to fall out and Capcom to run to Nintendo for future games.  Hmm...

 

As for the daily chart?  Bleh.  One PS3 owner upgrading to PS4 version of Evil Within!



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Kresnik said:

Wow.  A lot of discussion this week!

I do not understand why MonHun isn't on Vita.  In the case of the PSP games not being on DS, that was simply because they wouldn't have run.  I don't see any reason for 3DS versions of MonHun not to be on Vita.  Development costs would be higher, but they'd have a potentially larger userbase to reach too.

Kerotan said:

i wonder why they went to psp instead of the DS in the first place. 

There was a time when Monster Hunter wasn't as big a deal as it is now.  It's PSP that made it that big deal :P

benao87 said:

Didn't they had a problem? Sony and Capcom I mean, something that caused an issue for international publishing?

Yeah, supposedly Sony wouldn't update Adhoc party or something for MonHun Portable 3rd, and that caused Sony & Capcom to fall out and Capcom to run to Nintendo for future games.  Hmm...

 

As for the daily chart?  Bleh.  One PS3 owner upgrading to PS4 version of Evil Within!

But ad hoc party worked for Portable 3rd. Know that one from personal experience.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:

But ad hoc party worked for Portable 3rd. Know that one from personal experience.


I really hoped this would've been one of those cases where people just believed what I said or googled it without challenging me on it.  Alas.

Read this:

http://www.gamefaqs.com/boards/642342-monster-hunter-3-ultimate/65237430

Particularly second post:

"MHP3rd used some sort of network feature in JP that NA didn't have, and for Capcom to localize it, Sony's NA network MUST support it. Needless to say Sony of America did not take to it kindly. I don't blame them though, who would change an entire infrastructure just to accommodate a single game, even if it is a monster of a game?"

That's what I had read.  No idea as to how legitimate it is.  But it was something to do with updating ad-hoc party in the west.  



Kresnik said:
outlawauron said:

But ad hoc party worked for Portable 3rd. Know that one from personal experience.


I really hoped this would've been one of those cases where people just believed what I said or googled it without challenging me on it.  Alas.

Read this:

http://www.gamefaqs.com/boards/642342-monster-hunter-3-ultimate/65237430

Particularly second post:

"MHP3rd used some sort of network feature in JP that NA didn't have, and for Capcom to localize it, Sony's NA network MUST support it. Needless to say Sony of America did not take to it kindly. I don't blame them though, who would change an entire infrastructure just to accommodate a single game, even if it is a monster of a game?"

That's what I had read.  No idea as to how legitimate it is.  But it was something to do with updating ad-hoc party in the west.  

Thanks.

And for your other question, from my little knowledge of the game, the thing is that it depends heavily on their fanbase, being a local multiplayer game. I'd guess it's better for them to push just one fanbase.

Still, I think that the main problem here is that people assume that the only reason for the poor sales of  PSV is the lack of MH.



Farsala said:

Vita is the king platform of hunting games. And if the king of hunting games released on the king platform of hunting games, what would happen?

Vita is the king of hunting games to fill the gap that Monster Hunter created when it left (my interpretation). Monster Hunter on Vita would provide sales, but it seems Capcom prefers to focus on one platform for most MH games. There are plenty of times where a publisher could order more work to be done to increase sales but they don't...its just one of the many sacrifices that are made in the industry.



Kresnik said:
outlawauron said:

But ad hoc party worked for Portable 3rd. Know that one from personal experience.


I really hoped this would've been one of those cases where people just believed what I said or googled it without challenging me on it.  Alas.

Read this:

http://www.gamefaqs.com/boards/642342-monster-hunter-3-ultimate/65237430

Particularly second post:

"MHP3rd used some sort of network feature in JP that NA didn't have, and for Capcom to localize it, Sony's NA network MUST support it. Needless to say Sony of America did not take to it kindly. I don't blame them though, who would change an entire infrastructure just to accommodate a single game, even if it is a monster of a game?"

That's what I had read.  No idea as to how legitimate it is.  But it was something to do with updating ad-hoc party in the west.  

I think they wanted it built in to the game, where you didn't have to have a PS3 in order for it work. That's the only thing I can think of.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.