the_dengle said:
Nintendo doesn't pay Square-Enix for any of their huge franchises, and they don't pay Activision or EA for the biggest 3rd party franchises in the West. Considering their struggle to acquire any third-party support on any of their platforms, I have a hard time believing that Nintendo is cutting checks to third-parties. Including Capcom, who skipped Nintendo platforms for Resident Evil: Revelations 2 and Ultra Street Fighter 4 despite the success of both series on 3DS. Whatever deal Nintendo made is right in front of our faces. Look at all that Nintendo swag in MH4 and especially MH4G. They are lending their IP to Capcom for use in Monster Hunter -- tons of their IP including Mario, Zelda, Animal Crossing, and Fire Emblem, four very popular franchises in Japan (or globally) in their own right. There's no need to sweeten the deal with cash. Sony can't compete with this -- what would they do, offer Kratos or Nathan Drake costumes for Monster Hunter? It's a unique angle Nintendo can use to their advantage. Making Monster Hunter multi-platform wouldn't make any sense, either. Developing a single game for multiple consoles simultaneously would only increase development time and costs, and wouldn't dramatically increase sales of the game in question. |
Even if no direct cash was exchanged. The use of Nintendo IPs is a cost that Nintendo is taking by not charging for something they should.
Also, Nintendo isn't paying for Square's biggest franchise because it hasn't bee on Nintendo platforms since SNES. As you can see in regards to the West, Nintendo is also missing out on the biggest 3rd party games completely. So, I'm not sure what that was about in the beginning.
Lastly, if you can't see why games could benefit (or I suppose the arrogance that it wouldn't do well enough to justify the port), then I don't know what to tell you. Hunting games sell well on all platforms.










