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Forums - Nintendo - Wii U CPU + GPU clock speeds increased? Is it even possible?

Pemalite said:
Soleron said:
spurgeonryan said:
What does this do if it was possible?

Doubles performance.

Clockspeed isn't always a linear increase in performance as other bottlenecks in a CPU's design comes into play.

And you think I don't know that? I wanted to write one sentence in response, not a 1000 word essay.



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Soleron said:

And you think I don't know that? I wanted to write one sentence in response, not a 1000 word essay.


If I could read minds, then I would have known you would have known that, I assumed otherwise so added my 2 cents worth.




www.youtube.com/@Pemalite

An interesting side note to this discussion is that very late rumors for Wii U prior to release had the CPU running at 3.0ghz. Check out this link from Wii U daily stating the specs of the system. Almost everything is bang-on, except it says the CPU is running at 3.0 while current speculation has been that the production Wii U runs at 1.2. Perhaps there is some truth to it being underclocked at launch? http://wiiudaily.com/wii-u-system-specs/



TheLastStarFighter said:
An interesting side note to this discussion is that very late rumors for Wii U prior to release had the CPU running at 3.0ghz. Check out this link from Wii U daily stating the specs of the system. Almost everything is bang-on, except it says the CPU is running at 3.0 while current speculation has been that the production Wii U runs at 1.2. Perhaps there is some truth to it being underclocked at launch? http://wiiudaily.com/wii-u-system-specs/


"Wii U CPU

The Wii U CPU is made by IBM, based on its PowerPC CPU architecture, with all new instructions and features tailored for the Wii U system. The IBM Wii U CPU is made at 45nm and is based on the POWER7 architecture"

 

stopped reading here, this is crap.



TheLastStarFighter said:
An interesting side note to this discussion is that very late rumors for Wii U prior to release had the CPU running at 3.0ghz. Check out this link from Wii U daily stating the specs of the system. Almost everything is bang-on, except it says the CPU is running at 3.0 while current speculation has been that the production Wii U runs at 1.2. Perhaps there is some truth to it being underclocked at launch? http://wiiudaily.com/wii-u-system-specs/


That's from when it as assumed the Wii U would have a Power 7 based CPU. The Wii's CPU is Power PC 750 based, that chip has never been clocked above 1.6 Ghz.



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Mr Khan said:
ethomaz said:

Mr Khan said:

I've noticed the OS almost seems to run too fast, the animations and sounds for loading Miiverse on initial startup sound wrong.

That said, if things really have improved, we would need more rigorous analysis to see if there really is an in-game difference.

They can just have optimized the OS to use less resourse (CPU, CPU, Memory) and became faster... that's happened with the PS3 and 360 OS too.

Ca Nintendo increase the clock? Yes.
They will do that? Unlikely.
3Ghz+? Impossible.

I agree that that is more likely the case, and that the more optimized OS code could improve Wii U performance because it isn't hogging as much resources all the time (and could possibly free up more RAM for games to use, as well)

I doubt that Nintendo increased the clock speed (as that meant they were holding it back deliberately in the first place, and why would they do that?) unless the new update has made the OS so much easier on the system that they just have less heat in general and can afford to up-clock a little (though not to the degree suggested by the OP)

 

The OS was definitely a bigger mess than anyone let on (except those enduring the terrible install times) if this is all the case.

I think that if nintendo did increase the clock speed, then the system was designed for it in the first place. the only reason that i can see for doing it  is to mess up with the competition.



Zero999 said:
7

I think that if nintendo did increase the clock speed, then the system was designed for it in the first place. the only reason that i can see for doing it  is to mess up with the competition.


I wouldn't say it was designed for it.

When a company makes a device, be it a tablet, PC, games console, Phone... The hardware usually comes with a fixed thermal and power budget, however manufacturers still over-engineer the cooling and power supplies as a "just in case".
Nintendo may just take advantage of some of the extra headroom.




www.youtube.com/@Pemalite

While I doubt the report...(3.2GHz from 1.24 GHz is nuts) I do not doubt that the update did increased the performance of the console. The system is suspected of being under-clocked anyways (like most Nintendo systems) so a boost in clock speed is not that surprising. I however suspect a more realistic boost like to 1.5GHz to maybe even 2Ghz (at max) instead of the outrageous claim of 3.2GHz. Well it is a custom chip so no one can really say for sure. (The PPC 750 it's based on has no multi-core commercial variants so any comparison to them is moot).