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Forums - Sales - Will the PS4 outsell the XBox One and WiiU?

snowdog said:
There's no way that the PS4 or 720 will retail for $299 after a year on the market, not knowing what we do about the hardware and what's bundled in the box.

Microsoft might manage a $399.99 price at launch if they didn't bundle Kinect 2.0 with it, but can you really see that happening..?

And Sony have recently said they're not going to make a huge loss on each unit sold. We're talking about an 8 core CPU, a GPU pushing 1.8TFlops, 8GB of GDDR5, a camera bar with 2 cameras and a Move/DS3 hybrid.

I really can't see either one of them releasing for less than $400, more like $499.99.

You're forgetting that Nintendo is also losing money on each Wii U sold. Only difference is that Sony is probably taking a loss because of the hardware (8gigs of GddR5 isn't cheap) and Nintendo because of it's tablet controller. And no they don't cost $20 to build.

Expenses related to the Wii U's touchscreen-equipped GamePad seem to be a major contributor to the Wii U's overall manufacturing costs as well. While individual GamePads won't be available at launch in North America, they will be sold a la carte in Japan for ¥13,440 (about $172), or more than half the total price of a system and GamePad together.

Microsoft will try to compensate this by bumping up the XBL subsription fee, and it they succeed then it won't be a problem for them to drop the price.



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People need to get this idea that the GamePad is expensive to produce out of their heads. Console controllers ALWAYS have a huge markup. There isn't really a great deal of expensive material in there. Even the 6 inch touchscreen isn't going to add a great deal to the BOM, it's a resistive touchscreen not a capacitive one. They could probably have them retailing for $70 and still make a profit on each unit sold.



Sony should win globally, but I think MS will be no.1 in North America again by a sizable margin and probably make gains in Europe too.

Push come to shove, I think MS will simply open their pocket book and start signing exclusives away from Sony if that's what it takes.



snowdog said:
Zero999 said:
snowdog said:
There's no way that the PS4 or 720 will retail for $299 after a year on the market, not knowing what we do about the hardware and what's bundled in the box.

Microsoft might manage a $399.99 price at launch if they didn't bundle Kinect 2.0 with it, but can you really see that happening..?

And Sony have recently said they're not going to make a huge loss on each unit sold. We're talking about an 8 core CPU, a GPU pushing 1.8TFlops, 8GB of GDDR5, a camera bar with 2 cameras and a Move/DS3 hybrid.

I really can't see either one of them releasing for less than $400, more like $499.99.

I could totally see microdoft releasing next box with kinect 2.0 bundled and necessary for the system. it would have moderate specs ( 1 Tflop, 8 gb ddr3 Ram tops) and retail at 399 with some loss.



The problem is that the BOM benefits that 8GB of DDR3 and a 1.1TFlop GPU bring to the table are going to be cancelled out by bundling Kinect 2.0 with the system. There has been a strong rumour doing the rounds that they're going to have 2 SKUs - a $299.99 SKU with a 2 year commitment to Live Gold at $15 per month and a non-subscription SKU available for $499.99, which would leave you needing to make (cheaper) arrangements for Live Gold on top. The latter SKU would be miles better value.

I can't see either one of the PS4 or 720 retailing under $400, which is going to cause huge problems with sales after Christmas.

Microsoft can kiss my ass if they think I'm going to spend $15 on xbox live per month for 2 years.



goopy20 said:
snowdog said:
There's no way that the PS4 or 720 will retail for $299 after a year on the market, not knowing what we do about the hardware and what's bundled in the box.

Microsoft might manage a $399.99 price at launch if they didn't bundle Kinect 2.0 with it, but can you really see that happening..?

And Sony have recently said they're not going to make a huge loss on each unit sold. We're talking about an 8 core CPU, a GPU pushing 1.8TFlops, 8GB of GDDR5, a camera bar with 2 cameras and a Move/DS3 hybrid.

I really can't see either one of them releasing for less than $400, more like $499.99.

You're forgetting that Nintendo is also losing money on each Wii U sold. Only difference is that Sony is probably taking a loss because of the hardware (8gigs of GddR5 isn't cheap) and Nintendo because of it's tablet controller. And no they don't cost $20 to build.

Expenses related to the Wii U's touchscreen-equipped GamePad seem to be a major contributor to the Wii U's overall manufacturing costs as well. While individual GamePads won't be available at launch in North America, they will be sold a la carte in Japan for ¥13,440 (about $172), or more than half the total price of a system and GamePad together.

Microsoft will try to compensate this by bumping up the XBL subsription fee, and it they succeed then it won't be a problem for them to drop the price.

okay, keep dreaming. also doesnt xbox controllers retail for $50? by your logic they cost 1 third of the full package lol. now go find another intentionally inflated price to post here.



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Zero999 said:
goopy20 said:
snowdog said:
There's no way that the PS4 or 720 will retail for $299 after a year on the market, not knowing what we do about the hardware and what's bundled in the box.

Microsoft might manage a $399.99 price at launch if they didn't bundle Kinect 2.0 with it, but can you really see that happening..?

And Sony have recently said they're not going to make a huge loss on each unit sold. We're talking about an 8 core CPU, a GPU pushing 1.8TFlops, 8GB of GDDR5, a camera bar with 2 cameras and a Move/DS3 hybrid.

I really can't see either one of them releasing for less than $400, more like $499.99.

You're forgetting that Nintendo is also losing money on each Wii U sold. Only difference is that Sony is probably taking a loss because of the hardware (8gigs of GddR5 isn't cheap) and Nintendo because of it's tablet controller. And no they don't cost $20 to build.

Expenses related to the Wii U's touchscreen-equipped GamePad seem to be a major contributor to the Wii U's overall manufacturing costs as well. While individual GamePads won't be available at launch in North America, they will be sold a la carte in Japan for ¥13,440 (about $172), or more than half the total price of a system and GamePad together.

Microsoft will try to compensate this by bumping up the XBL subsription fee, and it they succeed then it won't be a problem for them to drop the price.

okay, keep dreaming. also doesnt xbox controllers retail for $50? by your logic they cost 1 third of the full package lol. now go find another intentionally inflated price to post here.

The Wii U controller cost around $80 of the total $228 it costs to manufacture a Wii U. $80 Is a huge chunk of the BOM when you consider that it's "amazing" GPU costs just $40. I am sure they can drop the price to about 199, but like with every console, it's just a matter of time before the ps4/ Nextbox are around $299 or cheaper as well. It might not be at launch, but it won't be in 6 years time either.

Anyway, what I am trying to say is that you can't expect a console to flop just because the platform holder invested in high-end hardware. The ps3's BOM was about $900 when it launched for $600. A year later it was already 399 and two tyears later it was $299. In the end they all make the most from software and are willing to take a loss on the hardware if that means reaching their installbase goals. The only way any console will stay expensive is if people actually buy the thing. And yes Nintendo also invested in the hardware but, instead of a decent gpu ($40), cpu and ram ($6), they put all their eggs in the tablet controller basket.  



goopy20 said:
Zero999 said:
goopy20 said:
snowdog said:
There's no way that the PS4 or 720 will retail for $299 after a year on the market, not knowing what we do about the hardware and what's bundled in the box.

Microsoft might manage a $399.99 price at launch if they didn't bundle Kinect 2.0 with it, but can you really see that happening..?

And Sony have recently said they're not going to make a huge loss on each unit sold. We're talking about an 8 core CPU, a GPU pushing 1.8TFlops, 8GB of GDDR5, a camera bar with 2 cameras and a Move/DS3 hybrid.

I really can't see either one of them releasing for less than $400, more like $499.99.

You're forgetting that Nintendo is also losing money on each Wii U sold. Only difference is that Sony is probably taking a loss because of the hardware (8gigs of GddR5 isn't cheap) and Nintendo because of it's tablet controller. And no they don't cost $20 to build.

Expenses related to the Wii U's touchscreen-equipped GamePad seem to be a major contributor to the Wii U's overall manufacturing costs as well. While individual GamePads won't be available at launch in North America, they will be sold a la carte in Japan for ¥13,440 (about $172), or more than half the total price of a system and GamePad together.

Microsoft will try to compensate this by bumping up the XBL subsription fee, and it they succeed then it won't be a problem for them to drop the price.

okay, keep dreaming. also doesnt xbox controllers retail for $50? by your logic they cost 1 third of the full package lol. now go find another intentionally inflated price to post here.

The Wii U controller cost around $80 of the total $228 it costs to manufacture a Wii U. $80 Is a huge chunk of the BOM when you consider that it's "amazing" GPU costs just $40. I am sure they can drop the price to about 199, but like with every console, it's just a matter of time before the ps4/ Nextbox are around $299 or cheaper as well. It might not be at launch, but it won't be in 6 years time either.

Anyway, what I am trying to say is that you can't expect a console to flop just because the platform holder invested in high-end hardware. The ps3's BOM was about $900 when it launched for $600. A year later it was already 399 and two tyears later it was $299. In the end they all make the most from software and are willing to take a loss on the hardware if that means reaching their installbase goals. The only way any console will stay expensive is if people actually buy the thing. And yes Nintendo also invested in the hardware but, instead of a decent gpu ($40), cpu and ram ($6), they put all their eggs in the tablet controller basket.  

where are you taking those numbers from? i think if much, the gamepad costs $70, but a regular controller would cost about 30 so it's not a big difference.

also ps4 was 499 at the cheapest model and that's the one that fell to 399 a year later. now don't expect the ps4 to retail for 299 before 2015 or you'll get dissapointed.



Zero999 said:
goopy20 said:
Zero999 said:
goopy20 said:
snowdog said:
There's no way that the PS4 or 720 will retail for $299 after a year on the market, not knowing what we do about the hardware and what's bundled in the box.

Microsoft might manage a $399.99 price at launch if they didn't bundle Kinect 2.0 with it, but can you really see that happening..?

And Sony have recently said they're not going to make a huge loss on each unit sold. We're talking about an 8 core CPU, a GPU pushing 1.8TFlops, 8GB of GDDR5, a camera bar with 2 cameras and a Move/DS3 hybrid.

I really can't see either one of them releasing for less than $400, more like $499.99.

You're forgetting that Nintendo is also losing money on each Wii U sold. Only difference is that Sony is probably taking a loss because of the hardware (8gigs of GddR5 isn't cheap) and Nintendo because of it's tablet controller. And no they don't cost $20 to build.

Expenses related to the Wii U's touchscreen-equipped GamePad seem to be a major contributor to the Wii U's overall manufacturing costs as well. While individual GamePads won't be available at launch in North America, they will be sold a la carte in Japan for ¥13,440 (about $172), or more than half the total price of a system and GamePad together.

Microsoft will try to compensate this by bumping up the XBL subsription fee, and it they succeed then it won't be a problem for them to drop the price.

okay, keep dreaming. also doesnt xbox controllers retail for $50? by your logic they cost 1 third of the full package lol. now go find another intentionally inflated price to post here.

The Wii U controller cost around $80 of the total $228 it costs to manufacture a Wii U. $80 Is a huge chunk of the BOM when you consider that it's "amazing" GPU costs just $40. I am sure they can drop the price to about 199, but like with every console, it's just a matter of time before the ps4/ Nextbox are around $299 or cheaper as well. It might not be at launch, but it won't be in 6 years time either.

Anyway, what I am trying to say is that you can't expect a console to flop just because the platform holder invested in high-end hardware. The ps3's BOM was about $900 when it launched for $600. A year later it was already 399 and two tyears later it was $299. In the end they all make the most from software and are willing to take a loss on the hardware if that means reaching their installbase goals. The only way any console will stay expensive is if people actually buy the thing. And yes Nintendo also invested in the hardware but, instead of a decent gpu ($40), cpu and ram ($6), they put all their eggs in the tablet controller basket.  

where are you taking those numbers from? i think if much, the gamepad costs $70, but a regular controller would cost about 30 so it's not a big difference.

also ps4 was 499 at the cheapest model and that's the one that fell to 399 a year later. now don't expect the ps4 to retail for 299 before 2015 or you'll get dissapointed.

From CNN Money: http://money.cnn.com/video/technology/2013/03/18/t-ts-nintendo-wii-u-teardown.cnnmoney/index.html

And no a regular controller doesn't cost Sony or MS $30 to manufacture lol. Right now almost half the BOM costs of the Wii U are in the controller, which has a processor and all kind of stuff build in. It's also clear that Sony isn't planning on taking a huge loss with the ps4 as they did with the ps3 and like I said, it all depends on how many people will buy it at the launch price. If it sells millions and there is a short supply then I don't expect a pricedrop anyime soon. Sucks for consumers but Sony or MS won't be complaining. If they sell 30k units a week then you can expect pricedrops untill they do start selling because developers will pressure the platform holders. It always work like that or do you expect them to maintain a $500 pricepoint when nobody buys the consoles and they can't make any real money on software?



PlaystaionGamer said:
WiiU 2.9mil
NextBox 2.9mil
PS4 1.6bil

first 2 years.


LMAO. Looks about right.



Ask stefl1504 for a sig, even if you don't need one.

goopy20 said:

From CNN Money: http://money.cnn.com/video/technology/2013/03/18/t-ts-nintendo-wii-u-teardown.cnnmoney/index.html

And no a regular controller doesn't cost Sony or MS $30 to manufacture lol. Right now almost half the BOM costs of the Wii U are in the controller, which has a processor and all kind of stuff build in. It's also clear that Sony isn't planning on taking a huge loss with the ps4 as they did with the ps3 and like I said, it all depends on how many people will buy it at the launch price. If it sells millions and there is a short supply then I don't expect a pricedrop anyime soon. Sucks for consumers but Sony or MS won't be complaining. If they sell 30k units a week then you can expect pricedrops untill they do start selling because developers will pressure the platform holders. It always work like that or do you expect them to maintain a $500 pricepoint when nobody buys the consoles and they can't make any real money on software?

bolded: stop repeating this nonsense. saying the controller has a processor only adds to your lack of information.