JGarret said:
oniyide said:
JGarret said:
curl-6 said: It's funny that 2D Mario sells twice as much as 3D Mario, yet gets about 1/5 the amount of effort put into it. I mean, production value wise, Mario Galaxy runs laps around NSMBU despite being on a less powerful console. |
I think Nintendo doesn´t like developing 2D Mario games, they "force themselves" due to their sales power.On the other hand, they try to give the 3D games top treatment..they really blew their load with Mario Galaxy, that game has superb production values, awesome soundtrack, etc..while NSMB U reuses a lot of assets from other NSMB games, including the very annoying 'wah wah' music :D
It´s one of the (few) things I agree with Malstrom, when he says Nintendo 'hates' 2D Mario but truly loves 3D Mario, the evidence is all over the place.
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Hate is a strong word, i think they just feel they took the series as far as it could go creatively, and from what i played, IMHO i would agree with them. Unless they are not trying hard enough
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That´s it.Look at how the original Mario Bros is very different from Mario 2, which in turn is very different from Mario 3, and Mario World too....completely new music, new worlds, etc..
Really, there´s so much more they could do, for starters ditch the desert and water worlds that reuse the same frickin music for once, and come up with something entirely new.They came up with a world map, airships and Bowser´s sons in Mario 3, came up with a very different world (Dinosaur Land), the introduction of Yoshi and ghost houses in Mario World.
Compared to the NES iterations, the NSMB series is Nintendo taking the lazy way out.
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