curl-6 said:
oniyide said:
JGarret said:
curl-6 said: It's funny that 2D Mario sells twice as much as 3D Mario, yet gets about 1/5 the amount of effort put into it. I mean, production value wise, Mario Galaxy runs laps around NSMBU despite being on a less powerful console. |
I think Nintendo doesn´t like developing 2D Mario games, they "force themselves" due to their sales power.On the other hand, they try to give the 3D games top treatment..they really blew their load with Mario Galaxy, that game has superb production values, awesome soundtrack, etc..while NSMB U reuses a lot of assets from other NSMB games, including the very annoying 'wah wah' music :D
It´s one of the (few) things I agree with Malstrom, when he says Nintendo 'hates' 2D Mario but truly loves 3D Mario, the evidence is all over the place.
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Hate is a strong word, i think they just feel they took the series as far as it could go creatively, and from what i played, IMHO i would agree with them.
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I disagree, games like Donkey Kong Country Returns and Rayman Origins show there's plenty of water left in the 2D platformer creativity well. NSMB could learn a lot from those games.
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I hear you, but im looking at it from their perspective, how much has each NSMB game sold? How much has those two you mentioned done? Why WOULD they put in more effort when they are just going to sprint to the bank anyway? They wouldnt, not when it is their best selling series. Its more of a if it aint broke. Im not saying they shouldnt put in more effort, but to them they are doing just enough and the numbers dont lie.