| pezus said: The Gamecube was purple. Whose idea was that? |
It was also Black,Orange, and Silver.
| pezus said: The Gamecube was purple. Whose idea was that? |
It was also Black,Orange, and Silver.


Daisuke72 said:
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The PS1 had a CD player instead. :p
curl-6 said:
Not to get into this spin cycle again, but really? FABLE (3 million) a stronger exclusive than Melee (7 million) Double Dash (7 million) and Sunshine? (5.5 million) Halo sold the Xbox, it didn't have any other big movers. |
Mario & Co is seen by a lot of people as kiddy and not core. That is general perception.
Actually the Xbox had 4 pad support without needing multiap as well as network support making it the party console. Timesplitters, Halo and anything else which 4+ players worked perfectly on it - splinter cell etc.
Some of the big 1st party gamecube games werent recieved well at first, sunshine didnt seem like a true succesor to mario64, wind waker was too kiddy, metroid went fps in addition to the purple lunchbox look and not enough non gaming features like dvd or online
When the herd loses its way, the shepard must kill the bull that leads them astray.
JazzB1987 said:
Well back to the gamecube. Gamecube had hardware that was on par and not worse(google it!) than Xbox1 so graphics were not the problem. |
That has to be one of the most bizarre things I have ever heard of because I own two launch day PS2's and I have dropped them both numerous amount of times and they work like new. It's all based on how you use it.
Well the Xbox had Halo and XBL which at the time and up intill recently was the best online service on the consoles (in many cases still is and would be if they would put a free to play like PSN)
The PS2 was coming out the hot heels of the PS1 success and had giant momentum going into that generation and add the DVD played built in with it was final nail each of the others coffin.
The Gamecube struggles came from the lack of N64 sales/fans and had almost no momentum going into the 6th generation so even if they had done everything perfect i doubt it would have mattered just from the sheer hype behind the PS2 (I do however believe that if they would have came out at the same time and Nintendo would have added the DVD player, the sales of the PS2 would have been far less,going maybe a few million over the PS1.)
All in all the Wii U is in a drought atm,a very deep drought and Nintendo has not done alot right with the console thus far but i do believe that when the software starts rolling in that sales will pick up and be strong most of this generation and if this happens 3rd parties support will roll in and add a more solid foundation under the Wii U. For all you naysayers that are counting this system as good as dead the proof is in the 3DS which atm is sell like hotcakes everywhere.
Just remember Sony fans a $300 console is more attractive to consumers then a $450 to $500 and if the PS4 has this same drought it will not so easily pick itself out of it with that kind of price tag.
[PS i am not a Nintendo Fanboy as i own everything handheld and consoles including a gaming PC so dont count this off as a fanboy rant,Thanks]
curl-6 said:
The PS1 had a CD player instead. :p |
Oh yea and since you guys think the PS2 sold off the DVD player can you explain the PSX then?
Don't even say the CD player because you could buy a walkman for even cheaper and no one buys a console to listen to CD's so I'm guessing it's safe to say 40mil PS2's were bought for the DVD's+Games?
| RazorDragon said: GC's case actually didn't made any sense. It had games(1st and 3rd party), it had the controller, it had the online features, it had even an add-on that played GBA/GBC games and also GBA connection that allowed new gaming possibilities, it was the smallest and most reliable console of that generation and, most importantly for the gaming forums crowd, it had the graphics. So, what can we conclude from all that? Gaming market makes no sense. |
You still don't know why the Gamecube failed? Let me inform you.
1. It looked like a lunchbox.(WTF is up with that handle?)
2. The controller was ugly and weird.
3. Graphics don't matter when it comes to Nintendo games. So whatever advanatage it had didn't matter since people didn't buy 3rd party games.
4. It was marketed as a kids console while the PS2 was the cool console for all ages.


Mazty said:
Actually the Xbox had 4 pad support without needing multiap as well as network support making it the party console. Timesplitters, Halo and anything else which 4+ players worked perfectly on it - splinter cell etc. |
Yes, but many others see them as core. Melee players can be incredibly competitive, (many of them are about as hardcore as console gamers get) and Sunshine was a core game through and through; it was core to a fault, actually, in that its difficulty and complexity over Mario 64 made it less accessible.
Gamecube had 4 pad support too. To this day I simply cannot fathom why the PS2 didn't, considering the N64 did it 4 years prior.
But then there is also the "99% of phat PS2s died because of disk read errors" thing. (I swear I dont know a single person that still has a phat PS2 all have slims because the phat ones laser failed) So basically its more like 70 million unique PS2 owners.
Insinuating more than half of the install base bought another PS2, and all Phat PS2's have died is retarded. Also the PS2 has sold more than 150M Units. Think for a moment....
..........
Dumbass.
Edit: That was mean, but I hate delusion fanboys who say retarded shit.
-moderated Kasz216