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Forums - Sony - Sony fans, why don't you....

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Do you like InFamous?

Yea, it's Sony's best IP 14 4.64%
 
Yes, it's one of Sony's better IP's 160 52.98%
 
Kinda, no more then other exclusives 39 12.91%
 
Not really, but I'm glad we have it 28 9.27%
 
No, I hate the game 24 7.95%
 
Never Played It 24 7.95%
 
See Results 13 4.30%
 
Total:302
Hynad said:
Michael-5 said:

Whoops, I meant 12 points. 92/100-12/100 = 80/100. I'm just used to seeing 80/100 expressed as 80%, too much math for today.

People should rant about it because ranting builds hype, and hype builds sales, and sales justify for higher budgets in sequels. Plus if forums are filled with people ranting about InFamous, then the ocassional Sony dev that strolls by can see that the hardcore want more InFamous (just like the hardcore Nintendo fans want XenoBlade), and will make sure to deliver a good one, even if sales aren't spectacular.

I knew what you meant. I was just poking some fun... ^_-

I get what you mean though. But I think people will start ranting about Second Son once we get more footage from the game. There's still lots of great games coming for the PS3 that need all the attention they can get before the focus switches entirely to the PS4.

I've noticed that a lot of people, even in this thread alone, have grown tired of God of War/Killzone. Are you worried that the new InFamous/Killzone won't be that different from the PS3 entires?

I think post E3, fanboys of all 3 brands will have tons to rant about.



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Not sure I understand the reliance on metacritic to decide what is good and what isn't. Review scores at the beginning of a generation are always higher than at the end, even if the games themselves have improved. Just look at Halo.

As far as one game selling more than another, it's apples to oranges when you're dealing with different genres. Perhaps more people simply like hack n' slash than third-person action games, or perhaps one was marketed much better.

Personally, I like Killzone. It's one of the few sci-fi console games with a degree of complexity and originality to it. Most of the rest are straight from decade's old pulp novels. Killzone reminds me a lot of Dune, actually, with the politics, power struggles, and moral uncertainty. There is more to it than meets the eye, which is apparent by the way people still make threads to discuss the story.



Infamous 2 was lame , boring and had a stupid plot , I personally don't want another infamous.



pokoko said:
Not sure I understand the reliance on metacritic to decide what is good and what isn't. Review scores at the beginning of a generation are always higher than at the end, even if the games themselves have improved. Just look at Halo.

As far as one game selling more than another, it's apples to oranges when you're dealing with different genres. Perhaps more people simply like hack n' slash than third-person action games, or perhaps one was marketed much better.

Personally, I like Killzone. It's one of the few sci-fi console games with a degree of complexity and originality to it. Most of the rest are straight from decade's old pulp novels. Killzone reminds me a lot of Dune, actually, with the politics, power struggles, and moral uncertainty. There is more to it than meets the eye, which is apparent by the way people still make threads to discuss the story.

Metacritic - That only applies to sequels generally, and it's usually because the first game bring a new experience, and the second brings more of the same.

It's however not always true, XenoBlade Chronicles is one of Wii's highest scoring games, and also one of its last, Half Life and Half Life 2 (released mid-near end of the respecive gen) have a 96 score. Mass Effect 2 scored better then 1 and 3, Zelda and Mario remain relatively consistant at about 9.5, and I bet The Last of Us will score well too.

However metascore isn't everything, just look at the JRPG's. Final Fantasy XIII above Tales of Vesperia/Lost Odyssey?

Sales InFamous is sandbox, like GTA.....it's in a good genre.

Also you're view on Killzone is the exact opposite of mine. I mean take the name, Killzone, it's generic and the plot really isn't that deep. Halo 1 and Half Life however, those were interesting and unique FPS's.

WAIT!!!! NO I DIDN'T COMPARE A PS3 EXCLUSIVE TO ANYTHING NON PS3!!!! DON'T READ THAT (or at least don't flame me to the ground for it)



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Michael-5 said:

Also you're view on Killzone is the exact opposite of mine. I mean take the name, Killzone, it's generic and the plot really isn't that deep. Halo 1 and Half Life however, those were interesting and unique FPS's.

WAIT!!!! NO I DIDN'T COMPARE A PS3 EXCLUSIVE TO ANYTHING NON PS3!!!! DON'T READ THAT (or at least don't flame me to the ground for it)

I'm not going to flame you, but I will disagree.  I grew up reading science fiction novels, it was my primary hobby, much more than video-games.  Human heroes defeating alien invader stories are everywhere, going way back to campy books like Heinlein's Starship Troopers in the 1950s.  I'm not saying basic storylines are bad, they're just not very engaging.  Most sci-fi games play it very safe and follow paths that are proven successful, even if they lack complexity.  Take where Crysis is heading, for example.  It's a story a child could come up with.

Killzone, on the other hand, is a more cerebral story.  The good guys aren't really the good guys, not exactly.  Even if you're sympathetic to the protagonist, you're still aware that the people he serves are guilty of some bad things.  On the other side of the coin you have the Helghast, who are brutal and obsessed with vengence, but also themselves victims.  They were driven into a corner to where it's almost understandable that they become cold and hard.  It's not a simple story of heroic humans fighting evil aliens, it's corrupt humanity ripping itself apart over struggles for power and wealth.  It's violence begetting violence.  It's looking at war and not being sure which side is the worst--the monsters, or the people who created those monsters.

This interests me.  This makes me want to know what will happen next, whereas most other sci-fi games really just have a story as an excuse to build a game around.



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pokoko said:
Michael-5 said:

Also you're view on Killzone is the exact opposite of mine. I mean take the name, Killzone, it's generic and the plot really isn't that deep. Halo 1 and Half Life however, those were interesting and unique FPS's.

WAIT!!!! NO I DIDN'T COMPARE A PS3 EXCLUSIVE TO ANYTHING NON PS3!!!! DON'T READ THAT (or at least don't flame me to the ground for it)

I'm not going to flame you, but I will disagree.  I grew up reading science fiction novels, it was my primary hobby, much more than video-games.  Human heroes defeating alien invader stories are everywhere, going way back to campy books like Heinlein's Starship Troopers in the 1950s.  I'm not saying basic storylines are bad, they're just not very engaging.  Most sci-fi games play it very safe and follow paths that are proven successful, even if they lack complexity.  Take where Crysis is heading, for example.  It's a story a child could come up with.

Killzone, on the other hand, is a more cerebral story.  The good guys aren't really the good guys, not exactly.  Even if you're sympathetic to the protagonist, you're still aware that the people he serves are guilty of some bad things.  On the other side of the coin you have the Helghast, who are brutal and obsessed with vengence, but also themselves victims.  They were driven into a corner to where it's almost understandable that they become cold and hard.  It's not a simple story of heroic humans fighting evil aliens, it's corrupt humanity ripping itself apart over struggles for power and wealth.  It's violence begetting violence.  It's looking at war and not being sure which side is the worst--the monsters, or the people who created those monsters.

This interests me.  This makes me want to know what will happen next, whereas most other sci-fi games really just have a story as an excuse to build a game around.

First - I love Starship Troopers.

Second, you view Killzone in much the way I view Metroid Prime. While not a FPS (a FPA - genre defining), Metroid Prime is the only shooter which really makes you feel desperate IMO. During the whole game you're alone, you orders are given via message, and the only time you hear a human voice is when Samus dies. During the entire game you search for your Chozo Guardians, the extinct (or you hope not) race responsible for saving your life, infusing your DNA with Chozo DNA so you can opperate the Varia Suit (which only materializes when Samus concentrates) and you live a life absent of humans....saving them.

Killzones back story is interesting, but the games rarely portay that story. The Killzone games really have nothing to do with the original banishment of the Hellgast to that planet which is toxic, and how they have become disfigured. To me all the Killzone games are you did this, and I want revenge, shoot shoot shoot, die die die, someone wins, neither side is innoscent, both are bloody. LOL It's just a game which portrays the image "shoot first, ask questions later."

In Metroid Prime, you're part of that back story, you're search for the Chozo, and with every lore you scan you come to realize how close you were to just missing a pocket of Chozo which survived the mass extinction even on Zebes (The Chozo actually knew you were coming, you missed them by weeks). While the main villains in the game are aliens, it's not a newly discovered alien race like in Halo, and you're not playing to erraticate them, but to find and save your guardian race. This makes Metroid Prime feel very unique because it's a FPS.....which isn't focused on shooting and killing everything you see. It's one of the only FPS (FPA whatever) where you actually care what you're doing and you're not mindlessly progressing.

I relate Gears of War to Killzone because most of the in game events take place after the main events, the most interesting part of the story is in the past. However, in Gears of War, you're part of the tail end of the back story, and not the backlash (your working on saving the human race still, not tearing each other apart because of the decisions made in that war). In Gears of War, some sub terrainian humanoid species is pushed to the surface and kill billions of humans in mere days. Humans relatiate by burning the Earth, sacrificing hundred of millions, if not billions of more humans in order to keep a solid border between the Locust Threat and humanity. Humanity is pushed to to near extinction, and you really don't know what the threat is, at least not until the very end of Gears of War. Locust are not aliens, they are native to the fictional planet Sera, and this is a pretty unique in sci-fi fiction. Who world imagine a planet which literally rotts from inside out? Plus in Gears of War, you're actually a part of the back story. As you play the Gears of War trilogy, you learn about what the Locust really are, the Sire experiements, your family's involvement etc. In Killzone, you're just there when the fighting is happening, and not much is told about the back story.

Plus it's really easy to blast through games like Killzone without really giving a damn. Just shoot what's infront of you. Metroid Prime really focused on exploration, and learning about what happened. Half Life was a bit of a mind f*** and really random with the gateway to another dimension stuff. Halo...was pretty generic, but the first game was fairly interesting, and I liked Reach. Gears of War is about desperation, learning about why the Locust attacked the humans in the first place, and really what's going on. You even learn about pretty extensive peace discussions. The decisions the occur during the game (sinking Jacinto, exterminating the Locust) really feel like final options, last resorts. I never felt that peace was even on the table in Killzone, and it's just mindless kill kill kill.


----

Ahh I went on.

To each their own, I will agree with you that the back story to Killzone is interesting. However the events that unfold in the games, and the story which progresses during the games, is not interesting, and very generic. I mean Killzone 3 is literally you standed on Helghan and trying to leave. What plot is there?



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Infamous is a game that would have done great on the ps2 but since this generation of gamers are obsessed with pos fps games it didn't do as well. Infamous 2 had bad ratings so I looked over it but then I got it and tried it out with the move and couldn't stop once I started playing. It's definitely underrated and is one of ps3's best ips this gen. Second son looks like a huge evolution from infamous 2 and I can't wait to try it. Remember the unreal demo with the old man who owned the police? I2ndS looked very similar to that and got me even more excited.



enditall727 said:
Mensrea said:
When I bought a PS3, I tried out all of Sony's New IP's (Uncharted, Killzone, Infamous, LBP, Motorstorm, etc, etc)

The only one I can honestly say I would buy another installment of is Infamous. It's easily my favorite Sony IP. It's the only franchise that feels like it should continue to get sequels. Uncharted is extremely stale, Killzone is meh, LBP frankly only needs one game with it's incredibly robust level creator (it also feels stale to me now) and Motorstorm also feels stale.

I will buy a PS4 the day I can get second son. So happy the franchise is continuing.


i couldn't agree more with what you said about Little Big Planet

 

I feel that LBP is THE game that only needs 1 installment each gen. I never admitted this before but when LBP 2 was announced, i thought to myself "what? what's the point in making another LBP right now? we don't really need another"

I hope we just get 1 QUALITY Little Big Planet next gen and i guess they could probably make another LBP Karting game a few years later down the line since its  a racing game(hopefully it will be quality aswell)

I also hope we get ATLEAST 1 quality Motorstorm next gen. We really dont need 4. All we need is 1


I'm playing LBP2 right now and i'm thinking to myself. Man, They should have saved LBP2 for PS4. Hopefully we see 1 LBP on PS4, I feel it's too good and creative of an IP to just let die. But yeah, 1 per gen :p



NYCrysis said:
Infamous is a game that would have done great on the ps2 but since this generation of gamers are obsessed with pos fps games it didn't do as well. Infamous 2 had bad ratings so I looked over it but then I got it and tried it out with the move and couldn't stop once I started playing. It's definitely underrated and is one of ps3's best ips this gen. Second son looks like a huge evolution from infamous 2 and I can't wait to try it. Remember the unreal demo with the old man who owned the police? I2ndS looked very similar to that and got me even more excited.

Aw yea, I hear you baby!

InFamous Second Son is the only PS4 game I'm looking forward to right now. E3 this year will be epic.



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Well played both and liked it but not fel in love with it. Im personally find Gran Tursimo, God of War and Uncharted better. Buts thats only personal preference.