NightDragon83 said: You need to edit your poll to include an option for "all of the above" with the exception of the iOS/Android/Steam one... that has no effect on console sales,especially those of Nintendo. |
I think iOS/Android have had a massive impact on Nintendo in general.
The whole "mini-game" concept has moved away from consoles and casuals are now getting what they want from a gaming "fix" (which is generally like 15-20 minutes of play time a day) from iOS and Android titles like Angry Birds, Plants Vs. Zombies, Farmville, etc.
The difference is they don't have to spend $350 to do that, they can spend $1-$5 and it keeps them entertained as much as a Nintendo Land mini-game would.
4-5 years ago IMO Nintendo Land would've sold 10-20 million copies, a mini-game compilation using Miis + Nintendo theme park attractions? Are you kidding me? This would've sold through the roof in the Wii's prime, even if some of the attractions had to be reworked to function around the Wiimote only.
Today it can barely sell at all, and I do think tablets and smartphones are a big reason why, that's where all the casual audience went. Home consoles were never really the ideal format for this audience anyway. They don't care about graphics or deep experiences, they just want something to occupy thier time now and again and is easy to play.
I have several "casual demographic" friends that were crazy about Wii Sports 5-6 years ago, but have zero interest in the Wii U, but they still play games because I see them on their iPhone or iPad playing once in a while.